Original Post — Direct link
23 days ago - /u/JagexGoblin - Direct link

Originally posted by ChewbaccAli

Will there be any update on reworking the wintertodt damage mechanics?

Extremely likely to include some Todt damage stuff in the next QoL Poll, though I'm not 100% certain when we'll surface that to players because the team responsible for QoL Polls have a fair bit going on with MTA Changes and some other bits in the near future - but it is coming, just not in a place where I'd be able to give a specific timeframe.

23 days ago - /u/JagexGoblin - Direct link

Originally posted by [deleted]

I must've missed a blogpost somewhere but what is Mod Husky doing?

He tweeted about it on Monday, but some UI/UX improvements to Clog stuff primarily!

23 days ago - /u/JagexGoblin - Direct link

Originally posted by Zinlencer

'I Brought Mine Too' has been updated to include all spears and hastae, as well as halberds. Spears/hastae grant Defence XP on every combat style, so we've included halberds in the mix to keep on theme and provide a more Strength-focused alternative. Note that the fight feels even trickier with a halberd, and you might have to unlearn a little bit of muscle memory to tick this one off!

Can we use Zammy hasta for the fight and switch into Crystal Halberd for the spec, will the CA still count?

Checked with the team on this one and have been told that this should be the case!

23 days ago - /u/JagexGoblin - Direct link

Originally posted by Uchigatana

Can we please get the option to trade in duplicate hunter guild pieces and huntsman's kits for loot sacks or pet chance?

Will pop this one down as a suggestion!

23 days ago - /u/JagexGoblin - Direct link

Originally posted by ilovezezima

Please consider making master rumours have a higher pet chance. That alone would have gotten people away from kebbit spam experts (if the team is super against this, despite it being much more fun than the general hunter rumour gameplay loop).

I think both pet chance and overall XP/hr rates would be what the team is looking at as far as rumour rebalancing is concerned, so would imagine it's very much on the table (especially in light of even the early feedback from today)

23 days ago - /u/JagexGoblin - Direct link

Originally posted by OdoLegIt

Jumping in on this one. With said CA, I believe it's only one now that gives shared exp limiting zerker builds no? Is there a way around getting shared exp from hasta or spear

Halberds have an option for Aggressive, providing only Strength XP, and are now allowed for this CA.

23 days ago - /u/JagexGoblin - Direct link

Originally posted by Strikingvpr

Any wilderness game jam projects?

Imagine Manked will be doing an assortment of Wilderness stuff!

23 days ago - /u/JagexGoblin - Direct link

Originally posted by GreenApples69420

Can you guys showcase the new elder maul spec on stream? Hoping for an epic one. Or at least let us have the animation in the beta worlds.

Also, could it get 25% strength/damage added to it? Or more accuracy :)

I think an animation is being worked on for it, so hopefully it's something we're able to show off and see how people feel about it!

23 days ago - /u/JagexGoblin - Direct link

Originally posted by xInnocent

/u/JagexGoblin Hey, when you guys made meat not be able to be withdrawn from the pouch outside of banks for obvious reasons you made charging the whistles a bit more annoying as they won't take meat from the pouch or use noted meat.

Could you allow us to withdraw meat from the pouch next to the NPC that charges our whistle or let us unnote items on the NPC with gp similar to Phials for example?

Looking forward to Game Jam!

Mentioned this to the team and they seem keen on this, so should be easy enough to make it happen with next update.

23 days ago - /u/JagexGoblin - Direct link

Originally posted by [deleted]

[deleted]

It's usually just to check that the team at large are on-board and nobody raises any weird unforeseen issues or complexities in the existing code etc.

We document a lot of suggestions like this onto a big spreadsheet and go through them every Monday, some stuff gets backlogged for QoL polls, other stuff gets assigned out as a 'trivial' fix (the kind of thing you're likely to see in the 'Other Changes' section). More than likely something like this is an easy 'Yes', but it's important to make sure the wider team are at least aware and have an opportunity to raise issues, rather than just surprising devs every week with updates that they might have x/y/z issue with.

23 days ago - /u/JagexGoblin - Direct link

Originally posted by PapaC95

Is there an issue with large meat and fur pouches now? I don’t think they’re fully emptying into the bank. Also, I’m not getting moonlight antelope antlers each time I dismantle the trap.

Team are looking into an issue where 'Open' meat/fur pouches can't deposit directly (though 'Closed' ones are working correctly). Have passed on the Moonlight Antelopes issue for investigation.