over 1 year ago - /u/JagexLight - Direct link

Originally posted by Bazeque

Looks dope. Touch conscious though that this is a *ton* of stuff to include in a new skill immediately.

Are you planning on perhaps releasing in phases?

We're having lots of conversations with all the different teams involved (Art, Production, Community, Dev) and we will need to be clever about how we manage this "project of projects". With this being a huge project, we're confident we'll have additional resource to help make it as best as it can be. We've already mentioned in previous blogs though that some things like Tertiary training methods (e.g Ocean Raid) is unreasonable to expect at launch, so should the skill pass 'lock in', we'll see how much we can fit and be transparent about what players can expect. Having said that we can see that some players do want some elements of mystery from a launch - so we'll try to figure out how to handle that!

over 1 year ago - /u/JagexLight - Direct link

Originally posted by Key-Anteater-953

I think the only thing I’m not sold on yet is the cape color scheme.

The rest looks great!

Not a problem! In the blog post, we've committed to running a player design competition to submit and then vote on your favourite design(s) if the skill passes 'lock-in' so we can discuss that then!