https://www.youtube.com/watch?v=ddAeuJ5Vcu4
That Charged Gunshot bug has been reported several times, we reported it even before New Horizon. It's still present in the beta. Barrel Roll mod is the same, still doesn't work. There are some Pax nodes and mods that are clearly designed to make sniper Techno better, which is cool, but would be nice if Charged Gunshot worked properly too.
Devastator's Statue set bug, when using Golem we lose the set bonus when we get staggered. That's a very old bug, reported many times. Still in the beta.
Or the Pyro bug that makes all it's cooldown nodes stop working. Happens mostly in co-op and the only way to fix it is to reset the whole class tree. This one is very hard to reproduce because it happens randomly, but it's usually when I'm a client and connection is weak, so looks like it's lag that may be causing this one.
Or that annoying thing with ADS that happens when we start ADSing right after a fall from a height and makes our character keep lowering the weapon, as seen here . After I drop down I am holding right mouse button to ADS but my character keeps lowering the weapon after each burst. I have to release the button and press it again to fix it. Been happening since release whenever we ADS immediately after dropping from a height. Not a huge thing, just annoying.
Or even something as trivial as the in-game guide still saying that Vulnerability makes enemies take 25% increased damage even though it's been nerfed to 15% shortly after game's release.
So are those going to get fixed or is Worldslayer just going to introduce some new bugs? There's an interesting one with one of Devastator's Bleed damage nodes that appears to make it do 30 times more damage instead of 30% more. Although that one is very beneficial to us, makes Bleed super OP, so it probably will get fixed ;)
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