Original Post — Direct link

https://www.youtube.com/watch?v=ddAeuJ5Vcu4

That Charged Gunshot bug has been reported several times, we reported it even before New Horizon. It's still present in the beta. Barrel Roll mod is the same, still doesn't work. There are some Pax nodes and mods that are clearly designed to make sniper Techno better, which is cool, but would be nice if Charged Gunshot worked properly too.

Devastator's Statue set bug, when using Golem we lose the set bonus when we get staggered. That's a very old bug, reported many times. Still in the beta.

Or the Pyro bug that makes all it's cooldown nodes stop working. Happens mostly in co-op and the only way to fix it is to reset the whole class tree. This one is very hard to reproduce because it happens randomly, but it's usually when I'm a client and connection is weak, so looks like it's lag that may be causing this one.

Or that annoying thing with ADS that happens when we start ADSing right after a fall from a height and makes our character keep lowering the weapon, as seen here . After I drop down I am holding right mouse button to ADS but my character keeps lowering the weapon after each burst. I have to release the button and press it again to fix it. Been happening since release whenever we ADS immediately after dropping from a height. Not a huge thing, just annoying.

Or even something as trivial as the in-game guide still saying that Vulnerability makes enemies take 25% increased damage even though it's been nerfed to 15% shortly after game's release.

So are those going to get fixed or is Worldslayer just going to introduce some new bugs? There's an interesting one with one of Devastator's Bleed damage nodes that appears to make it do 30 times more damage instead of 30% more. Although that one is very beneficial to us, makes Bleed super OP, so it probably will get fixed ;)

@ u/thearcan

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almost 2 years ago - /u/thearcan - Direct link

Thanks for the reminders, I'll pass these on for validation to see if they were previously picked up. I do know that many fixes that weren't possible for New Horizon did make their way into the Worldslayer Builds.

Note that you are mentioning some changes and bugs observed in the closed beta, which should be reported through the beta channels and not here on Reddit. Those are all still part of the NDA you agreed to.

almost 2 years ago - /u/thearcan - Direct link

Originally posted by CombinationOk7202

Thank you.

Yes, I was aware of that when I chose to post it. But as I said to another person who pointed it out, seeing as those bugs have been present since launch I'm just looking for some closure.

I would honestly be fine with you just saying "No, we will not/cannot fix those.", so that at least we'd know.

We have reported all of those through proper channels many times and nothing happened. So I just figured I'll try to bring attention to them like this, because sometimes it can get results. But I'm genuinely not hoping or expecting those to get fixed at this point. It would be great, of course, but it's more of a meme now.

At the very least maybe some newer players would have learned about those bugs so they don't pick those broken nodes and mods, and that's beneficial to the community too in my eyes.

We'll see what is possible, but that doesn't change the fact that using a public forum like reddit to point out bugs that exist within the beta (like the Dev Bleed) is breaking the confidentiality agreement.

almost 2 years ago - /u/thearcan - Direct link

Originally posted by CombinationOk7202

It would be had I ever agreed to anything, which I did not, because I wasn't even in the beta.

Leaks happen, some people don't care about NDAs, or even about the game that much, and share things on discords, fb groups and other forums. I just know where to look.

Bringing it up like this may be uncourteous of me in some eyes but I don't care. I only care about the game and want the best for it, that's all.

Thank you and the whole team for all your work.

I can very much appreciate that you feel that you're doing what's best for the game. Reminding us of these issue is indeed that.

However, leaking any sort of information out of the beta is a strict rule-break of Rule #7:

7.Leaks and Spoilers

Leaks are NOT allowed. Spoiler posts are allowed but must be properly flaired and have the "spoiler" tag enabled. Please be respectful of those that do not want the things before they're released.

Furthermore, it is entirely unnecessary to the point you're trying to make - you can ask about these bugs without needing to name the beta, let alone name new beta information.

If you truly want what's best for the game, please work with, instead of against, us. And we've clearly outlined that the beta is closed/private and we do not want it discussed outside the dedicated channels.

Leaking information from a private beta and doing so in this manner is entirely unhelpful and unwelcome.

So are those going to get fixed or is Worldslayer just going to introduce some new bugs? [...] Although that one is very beneficial to us, so it probably will get fixed ;)

The reason I need to go so hard on such leaks is also because if we let one slide, then other "heard-it-from-a-friend-and-I-didn't agree-to-an-NDA" people will happily find creative ways to slide leaks through. And that would be a great shame, especially since virtually everyone in the beta 1 player pool who has actually played the game has been really good about keeping things private.

almost 2 years ago - /u/thearcan - Direct link

Leaks are NOT allowed.

Quote from Community Manager:

7.Leaks and Spoilers

Leaks are NOT allowed. Spoiler posts are allowed but must be properly flaired and have the "spoiler" tag enabled. Please be respectful of those that do not want the things before they're released.

Furthermore, it is entirely unnecessary to the point you're trying to make - you can ask about these bugs without needing to name the beta, let alone name new beta information.

If you truly want what's best for the game, please work with, instead of against, us. And we've clearly outlined that the beta is closed/private and we do not want it discussed outside the dedicated channels.

Leaking information from a private beta and doing so in this manner is entirely unhelpful and unwelcome.

So are those going to get fixed or is Worldslayer just going to introduce some new bugs? [...] Although that one is very beneficial to us, so it probably will get fixed ;)

The reason I need to go so hard on such leaks is also because if we let one slide, then other "heard-it-from-a-friend-and-I-didn't agree-to-an-NDA" people will happily find creative ways to slide leaks through. And that would be a great shame, especially since virtually everyone in the beta 1 player pool who has actually played the game has been really good about keeping things private.