Original Post — Direct link

I launched the game and it crashed while going through the intro and I then got this error message

LowLevelFatalError [File:Unknown] [Line: 578] CommandList->Close() failed at D:/Builder_UE4_Madness__Slave14/Engine/Source/Runtime/D3D12RHI/Private/D3D12CommandList.cpp:138 with error E_INVALIDARG

OUTRIDERS_Win64_Shipping!Nv::Blast::ExtStressSolver::getIterationsPerFrame()

OUTRIDERS_Win64_Shipping!Nv::Blast::ExtStressSolver::getIterationsPerFrame()

OUTRIDERS_Win64_Shipping!Nv::Blast::ExtStressSolver::getIterationsPerFrame()

OUTRIDERS_Win64_Shipping!Nv::Blast::ExtStressSolver::getIterationsPerFrame()

OUTRIDERS_Win64_Shipping!Nv::Blast::ExtStressSolver::getIterationsPerFrame()

OUTRIDERS_Win64_Shipping!Nv::Blast::ExtStressSolver::getIterationsPerFrame()

OUTRIDERS_Win64_Shipping!Nv::Blast::ExtStressSolver::getIterationsPerFrame()

OUTRIDERS_Win64_Shipping!Nv::Blast::ExtStressSolver::getIterationsPerFrame()

OUTRIDERS_Win64_Shipping!Nv::Blast::ExtStressSolver::getIterationsPerFrame()

OUTRIDERS_Win64_Shipping!Nv::Blast::ExtStressSolver::getIterationsPerFrame()

OUTRIDERS_Win64_Shipping!Nv::Blast::ExtStressSolver::getIterationsPerFrame()

OUTRIDERS_Win64_Shipping!Nv::Blast::ExtStressSolver::getIterationsPerFrame()

OUTRIDERS_Win64_Shipping!Nv::Blast::ExtStressSolver::getIterationsPerFrame()

OUTRIDERS_Win64_Shipping!Nv::Blast::ExtStressSolver::getIterationsPerFrame()

kernel32!BaseThreadInitThunk()

ntdll!RtlUserThreadStart()

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almost 3 years ago - /u/thearcan - Direct link

Hello there! Sorry to hear you're running into this issue.

Here are some steps to help fix this for the time being, but I would really appreciate it if you could send me your DxDiag file for us to take a look at.