I don't think I've come across this previously, but if it's on maps with crawlers, I wonder if it might be mitigated when we resolve the issue that is causing performance issues when Crawlers are on screen (which is part of our next patch).
I don't think I've come across this previously, but if it's on maps with crawlers, I wonder if it might be mitigated when we resolve the issue that is causing performance issues when Crawlers are on screen (which is part of our next patch).