Original Post — Direct link

So there are a few new bugs for me on the PC. Prior to t he 8/12 patch the most annoying thing I was dealing with was not being able to launch the game in Direct X 12. However, while that bug has been fixed, I am now plagued by some serious rubber-banding issues. I get jumped and bounced all over the screen with my pyro and techno. With my pyro build I have Moaning Winds on my primary, and even when there is no gameplay and I am standing perfectly still, when I reload the epicenter of the MW perk is several in-game paces to my left. With my technomancer, all scrapnel grenades I throw land or hit the same number of paces to my left. In order to actually hit my target I have to put the crosshairs several steps to the right of the target I'm aiming at.

Bullets appear to be aiming true, but all of the skills are off from center. That plus the rubber-banding issues in every match I've played so far since the update have been causing quite a big headache.

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almost 3 years ago - /u/thearcan - Direct link

Hello there! I've just replied to another thread here about this matter. Lots more information on that post, but the short answer is here:
I've discussed this with the online team, and we will revert the backend changes that can affect this behaviour to their pre-patch state. This means that your connectivity experience should return to what it was before the patch.

The change has now been made on the backend, but we haven't run a maintenance against it. You should get the updated backend if you simply logout and in again. Please let me know if your connectivity experience is back to how it was pre-patch.

On our side, we'll take a deeper look into why certain actions might be causing this issue and will see what else we can do to improve connectivity for the wider playerbase.