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Some of the top of my head include: - in game chat - loadouts (weapons and abilities screen ideally) - locking items to avoid accidental dismantling - more stash space (considering the duplicate system uses this space it's going to matter more with all the new loot).

Love the game, however if fundamentals like this are not being addressed, which have been complaint points since the original launch of the game, I'm worried post hype we'll just be left with a bitter taste.

I hope to hear more about these areas in the next couple months!

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about 2 years ago - /u/thearcan - Direct link

Good questions!

While one part of our team focused on Worldslayer, another part focused on QOL updates and improvements. Most of that QOL work went into the free New Horizon update, which we released last year.

With Worldslayer, we wanted to by and large focus on new content and systems as well as work in the bug fixes and existing tech improvements that have been worked on since New Horizon.

That is to say, Worldslayer will at this time not be adding In-game chat, loadouts or item locking. We know these are highly desired features, but to focus on them would have compromised parts of Worldslayer. It's often been a question of "work on either Option A or Option B" rather than us having the capacity to work on all the top requests, even if they were very valid and we agree that they would make a lot of sense.

More Stash Space is again something we're aware of players will want. We're currently investigating whether it's possible to increase the stash space and don't yet have an answer. To provide a bit of background info: Increases to stash space can actually lead to game instability and we have observed that pushing the stash limit above its current threshold can have a significant impact on loading in times.

That's just a quick example of where it would be a simple thing to think that it should be easy to up the stash limit, and in theory doing so is... but the consequences of making that change can be surprising. The same kind of complexities are why other features such as loadouts and item locking would have diverted more staff resource away from core Worldslayer experience than we were comfortable with.

about 2 years ago - /u/thearcan - Direct link

Originally posted by jmbrown63052

They haven’t even fixed the glitched take the pod trophy/achievement I’ve put in 15 help tickets for. They won’t even answer or acknowledge. If there are any issues with this dlc I wish anyone luck getting them resolved.

Sorry to hear you got stuck with support - can you please share your ticket numbers so I can look into them for you?

about 2 years ago - /u/thearcan - Direct link

Originally posted by jmbrown63052

Thank you so much for responding!! I have several cases open regarding this issue but here is one of them. 00125201. The issue is the same as several other posts regarding this glitch. Any of us who played through the dlc on ps4 before playing on ps5 will not get the “take the pod” trophy. It will pop on ps4 but not ps5. I have done all of the expeditions numerous times on both consoles and they show completed on my profile. However, no trophy. I’ve also spoken through several emails with people can fly. I even asked if I was to delete my profile and completely started over would i be able to get the trophy to unlock. Anything you can find out for those of us who are experiencing this issue would be greatly appreciated. Thank you!!

The "Take The Pod" achievement has been a bit of a bug-bear and something we need to fix in code, but we believe we may have a fix for it in the Worldslayer Build (Worldslayer Purchase will not be required). We'll be able to confirm this closer to launch though.

almost 2 years ago - /u/thearcan - Direct link

Originally posted by jmbrown63052

I put in another ticket today because they have still not replied at all. The ticket number is 00145246. I’ll upload all responses to this post.

The ticket number should suffice. I'll follow up with the team about this.

Fixing the Take the Pod trophy will however require a change in code, rather than customer support assistance. We're hoping to have this fixed with the Worldslayer build.

almost 2 years ago - /u/thearcan - Direct link

Originally posted by jmbrown63052

Do you have any updates on this???

Apologies for the delay on this, its taken a little while to get an answer.

As far as I've been informed, this bug should indeed be fixed with the release of Worldslayer. If you're at all concerned about buying Worldslayer before having this fixed, you may want to update your game when Worldslayer releases and checking it then. The base game will be getting the same bug fixes that Worldslayer is.

almost 2 years ago - /u/thearcan - Direct link

Originally posted by jmbrown63052

I’ve been reading other forums and it’s rumored that this will be fixed to new players but to someone like me who already has the glitch I will not be able to get the trophy. Will I have to delete my entire profile and start over or do you think the trophy will unlock as soon as I download Worldslayer? Just hoping you know. Thank you.

What game forums and rumours will you have come across this by?