Thanks for the feedback!
Oddly, we’re not viewing this change as dramatic, scary or impactful as the decision to pursue Hero Limits or our decision to implement Role Queue. Hero Pools will be introduced for Season 21 of Competitive Play only. Unlike Role Queue or Hero Limits, Quick Play and the Arcade will be completely the same as they are today with Hero Pools. This alone already means the number of affected matches is FAR less than those two prior systems.
Also, we’re super open to change with Hero Pools. If we (the dev team and the community) don’t feel like it’s a positive change during Season 21, then we won’t bring it back in Season 22. We get a lot of feedback asking for Competitive seasons to feel “different” from one another. Season 20 and Season 21 will certainly feel different!
Also, something we talk about a lot in game design is the that there is often no one, correct answer. Design is all about tradeoffs. If the thing that the community decides is “the most egregious” is a “static meta” and they “want the dev team to do something about it”… we’re going to take steps towards change. We can’t force the meta to move and not make the game work differently. Last year was great proof that player creativity and balance changes alone weren’t enough to move people off of 3/3 fast enough for the community to feel satisfied. The meta would have moved on it’s own… just slowly.
We’ve decided to help you move it along. If there are things we don’t like about Hero Pools, we can change it. Maybe they don’t come back for Season 22? Maybe they rotate faster? Maybe more or less heroes should be in the pool? We’ll all find out in Season 21.
But really this should be viewed as a fun an exciting change to Season 21 (we wanted Seasons to feel different, right?). And time will tell what happens after…
Either way, hearing your thoughts and feedback is really helpful to us.