almost 5 years ago - urosbanjesevic - Direct link
Hey folks! As you've noticed, some bugs have made it into this patch. Here is why, and how we're going to fix it.



Critical Damage is not working as intended.
By making a better formula for critical damage calculation, we actually introduced a bug. Our intention was to make critical hits always better than regular hits because in theory crits could be smaller values than normal hits. We did that but screwed up the formula and now bonus damage does not apply when doing critical hits.

Some Legendaries cause game freezes.
This is because some of the equipped legendary items were not read properly by the database at moment of patching and were corrupted. That resulted in reforge freezing the game in those cases.

Mission rewards are way too good.
We had a flaw in system where all level 40+ missions had a much bigger chance to drop legendary blueprints. We're fixing that, and chances will be lower - down from 25% to 5%. More importantly, some of those legendary blueprints werent supposed to be obtainable in level 40+ missions at all. We have some weapons in gauntlet that should drop exclusively there.


How we fix these is with a brand-new build which we are working on right now. Fixes for these issues will be included in patch 0.3.1 which we plan to compile and test over the rest of this week/weekend and deploy early next week.
These bugs are a major annoyance. We know they're making gameplay into something it shouldn't be, especially for Dameer and Valeria players.

We will crush them.
Until we do, if you have any questions for us, do ask on here. We're working on this new build with tunnel vision, but we'll make sure to put time aside to answer you.


Thank you so much for sticking with us. We really appreciate your support. We're channeling your passion into raw energy to get this done. Cheers and thanks again!