almost 2 years ago - /u/OwlcatStarrok - Direct link

Areas

  • We've made the clock puzzle in the final dungeon of Inevitable Excess DLC easier;
  • After liberating Kenabres (since chapter 2), when resting on its map, the party will no longer gain corruption, and will lose it instead;
  • At the cemetery, it’s now possible to get past the trap to disarm it;
  • In the Rich Quarter, some corpses of the cultists were impossible to loot – fixed;
  • Gelatinous Cube didn’t get close enough to push the column on it – fixed;
  • In Ivory Sanctum there was a trap impossible to disarm – fixed;
  • You can no longer finish chapter 4 and start chapter 5 if you have undistributed mythic level.

Classes & Mechanics

  • Aura of Courage won't be giving immunity to buffs and spells with Evil descriptor anymore, and will work as its description says;
  • The Know Your Enemy ability of Student of War now properly activates as a swift action at the 7th level;
  • Fixed the description of the Icy Prison spell and the DC formula to get out of it;
  • Delay Poison didn't work on quasit poison – fixed.

Items

  • Changed the DC for Rod of Mortiferous Blizzard, making it more useful in the main campaign.

UI

  • One Slab with Red Symbol was missing an icon – fixed;
  • Navigational arrows were missing from the global map – fixed;
  • The glossary links for "Summon vavakias" and "Summon Vrocks" decrees didn't work in the dialogue – fixed.

Misс

  • Battle music kept playing during the first dialogue with Langrat – fixed;
  • Sendri could address Brodie during camping, even the latter was dead – fixed;
  • Small ghouls no longer carry huge bows;
  • The game now "remembers" that Gesmerha and Marhevok died in chapter 5.
External link →
almost 2 years ago - /u/OwlcatStarrok - Direct link

Areas

  • We've made the clock puzzle in the final dungeon of Inevitable Excess DLC easier;
  • After liberating Kenabres (since chapter 2), when resting on its map, the party will no longer gain corruption, and will lose it instead;
  • At the cemetery, it’s now possible to get past the trap to disarm it;
  • In the Rich Quarter, some corpses of the cultists were impossible to loot – fixed;
  • Gelatinous Cube didn’t get close enough to push the column on it – fixed;
  • In Ivory Sanctum there was a trap impossible to disarm – fixed;
  • You can no longer finish chapter 4 and start chapter 5 if you have undistributed mythic level.

Classes & Mechanics

  • Aura of Courage won't be giving immunity to buffs and spells with Evil descriptor anymore, and will work as its description says;
  • The Know Your Enemy ability of Student of War now properly activates as a swift action at the 7th level;
  • Fixed the description of the Icy Prison spell and the DC formula to get out of it;
  • Delay Poison didn't work on quasit poison – fixed.

Items

  • Changed the DC for Rod of Mortiferous Blizzard, making it more useful in the main campaign.

UI

  • One Slab with Red Symbol was missing an icon – fixed;
  • Navigational arrows were missing from the global map – fixed;
  • The glossary links for "Summon vavakias" and "Summon Vrocks" decrees didn't work in the dialogue – fixed.

Misс

  • Battle music kept playing during the first dialogue with Langrat – fixed;
  • Sendri could address Brodie during camping, even the latter was dead – fixed;
  • Small ghouls no longer carry huge bows;
  • The game now "remembers" that Gesmerha and Marhevok died in chapter 5.
External link →
almost 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by Ranadiel

Blah, blah, blah, standard check for bugs I am tracking. Everyone knows the drill by now (including me crying for Yaker yet again).

  • Game checking a non-used Etude to determine whether Yaker is alive during a single answer in Regill's Chapter 5 quest making it impossible to suggest him taking over Regill's squad (Answer Guid: adefb256115c4a648879cf1424866bd8, unused etude YakerSurviveC5 Guid: 9e7860a33aebc914189ce629a02f7e28)
  • (Through the Ashes) During book event 3, when choosing Langrat for "intervening in the mugging," if his quest has been completed, you go to a book page (GUID:785919407f17489ebb1a3d5df3db1be9) different than if his quest was not completed. His quest completed book page continues to the book page for successfully stopping the mugging (GUID: d816bd65900149e2ac857925d6e37e96). However this page does not have a check for Langrat's success, so there would be no resolution if Langrat was chosen with his quest completed.
  • Azata island rest cutscene (relevant gate GUID a2f7a7c5bda46e746bc0ed3857c8c5e9) determines whether you should get the CookieDemonSculptureBuff (GUID ba35ae51f72275d46aeda333fab68d39) based on FieldofWonder_Scultpure_Timer (GUID 10375f60e5c70694f9296bf9e4b68e5c). However based on other buffs in the same gate, it likely is supposed to be FieldofWonder_Scultpure_Done (GUID 39d634c8b8662f849bde426ab3e4dba7) as the sculpture buff is the only one of the buffs that has its availability "expire" since the Timer only lasts for 1 day.
  • Xantir says he is giving an Aeon player a new spell he developed if you successfully change the timeline. However, the ability he gives in the cue (GUID: 3952c935b1259f740a61474302634f2d) is Mythic Suppression, which every Aeon player should already have access to since it is given at Aeon Level 3 (Mythic level total 5). So it just seems like a very odd reward.
  • The Green Faith religion (GUID: 99a7a8f13c1300c42878558fa9471e2f) has multiple unique dialogue options (including one that was added in the Love Beyond Death Free DLC), but it is not selectable. (Possibly an intentional cut?)

Working on finishing up my Demon guide today, so I will probably send another batch of datamined issues later today.

You can no longer finish chapter 4 and start chapter 5 if you have undistributed mythic level.

Well I suppose that is one way to fix the issue of not being able to change Mythic Paths because you had unspent Mythic Levels. XD

Yours are still in works. Poor Yaker has to wait, still :)

The mandatory mythic level up thing was introduced to fix a situation when you couldn't select an answer in a fight with Deskari, because you had no options available.

almost 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by dhetas

You can no longer finish chapter 4 and start chapter 5 if you have undistributed mythic level.

The portal to leave colyphyr mines isent working for me, if i have already spent the mythic levels you get during the fight. Interacting with the portal with unspent mythic levels forces me to level up PC mythic levels and then sends me to the nexus, this was the only way for me to progress from the area, otherwise the portal simply wouldn't work.

Don't know if this bug is related to this change, but it seems likely do to the wording.

Was hotfixed already this morning.

almost 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by belithioben

I've heard it's bugged such that it literally does nothing.

Bugged, work still in progress.