There's a lot more awesome updates and changes in 2.2. Stay tuned!
To the extent of requiring a new playthrough or just QoL upgrades that will help existing saves too?
A lot of bugfixes, rework for Assassin, a handful of new mythic feats (armor mythic feats included!), some new gorgeous VFX, some of them for spells and abilities that previously had none. And this is just the patch, not counting the DLC.
Please, tell me that the dedicated PS5 build is part of the DLC to fix the blurry textures
Hello! It's a separate update. Unfortunately it won't be ready by the launch of the DLC yet.
What? you actually redesign a class because it is unpopular and you want people to play it?
This is awesome. May I request Owlcat to do a survey to see which other Archetype people want to see upgraded?
I have a few:
- Imitator - allow them to take Crane Style with only Dodge feat as tax. They already have IUS from Monk stance, why should they take IUS as a feat / background / monk dip?
- Cavalier of the Paw - gives all Paizo's Order of the Paw feat to them, especially giant slayer.
- Stonelord - Paizo's SL don't get spellcasting. So it is an Owlcat thing. But can you let them use WIS instead of CHA for spells? Better still, let them use Ranger's spell instead. Owh, and please replace the horse with either Boar or Bear! its okay to wait 2 levels to mount, compared to other classes that have to wait 7 levels.
Now, I go to pray and hope you can make this happen ;-P
p/s: I am looking forward to replay the assassin class. I didn't find it to be weak, but its potential was limited. Camelia, lets do this again ;-)
This was a significant chunk of work and more of a special case because the class literally didn't work in Wrath of the Righteous environment. So please don't expect us to do a full overhaul of the game's classes :)
Heavy Armor Mythic feat please? It's been years 👀
It's coming! And not just heavy, but for other types of armor and shields as well!
Just nod with your head, Starrok, we will feel the answer...
Do you implemented new VFX for shadow spells, with the new archetype incoming? ^^
Have to check on that, but the blood kineticist is finally getting to make things bloody :)
Wait, is Kingsmaker still being updated on consoles?
Kingmaker will not receive any further updates at all, PC or console. Studio no longer owns the rights for the game for a few years now. We've left our parent company back in 2019 and they remained with it.
Oh man…thanks for letting us know. But you know it’s been more than 1 year (since release) that we are talking about the blurry texture issue, right? I think it’s time to have a date for the definitive solution. Or just release an statement saying you won’t be solving it.
The port is a rather complicated task. I know it's annoying it takes so long, but there isn't much that can be done here :( Team's working as fast as they can. Judging by the progress, we're looking at 2024. I'm sorry.
I have a couple of questions about the rework.
First, will assassinate require melee weapons only, or will we be able to use ranged weapons for it.
Secondly, will assassin still have his sneak attack progression since it wasn't mentioned in rework.
Thirdly, will Greybor the fabled can't take assassin levels assassin be able to take it now, or is he still left in the tavern alone.