Original Post — Direct link

Its a wierd trend I have noticed over the past few patches that Owlcat seems like they dont want to actually list all of the changes in them and that goes for if they are bad OR good.Like heres a few things from the EE that are objectively good things but literally were not in the note or even talked about by Owlcat as far as i can find.

  • Drink health potions till full health

  • Ability to leave and area and delete any gear from it that you left on the ground.

  • Fixing the Book of Desna

  • Faster overland map travel

Like some of these things are stuff that people have legit asked for since the game launched,the potions and book of Desna for sure! Players LOVE to hear about these little changes, this kind of qol is great and it should listed and spelled out and not just lumped under "General QOL updates" that tells the community nothing!

And then we have the bad, theres a lot here and most people have already seen them so i wont list them all but heres a couple of big ones that they need to nip in the butt ASAP

  • If there is something that a Datamine thread that will not be coming out TELL US

  • If a feature that has been working one way since day one but with the patch is being changed TELL US

For real please please please list out all gameplay changes in the notes dont just go "We fixed X bug" and not tell us that the fix also changed how these 4 other abilities work. And when it comes to datamining players are crazy we will take removed or unfinished work as a sign of things to come, please if you see one of these threads maybe make your own, tells us what isnt going to be in there. A lot of people were super hype about the Devil Galfrey interaction which was not added to the game. and most people didnt find out that it wasnt in the game until the day EE was dropped.

Honestly you can never overburden us with information, maybe look at taking a paradox route, have frequent dev dairies that clearly state what the team is working on, show us the process people eat that up, and use them to go "Oh by the way that thing you found? Its unfinished and wont be in the next patch but hey to tide you over we have This cool stuff instead!"

Also this applies to everything not just WOTR its a good practice going forward.

External link →
about 2 years ago - /u/OwlcatStarrok - Direct link

Hello! There isn't any malicious intent at hiding information from you here, guys. That's simple hiccups in delivery of information in the patch notes from our side.

This may happen due to technical reasons such as incorrect version tag on changes, in which case they don't show on the list we use for composing the patch notes. This sometimes happens when works on the change start in one version, and get released multiple versions after.

Human factor is also a thing: a dev that's working on the change may forget to add description or consider the change too small to add any at all. Or the community team may miss something during formatting or when getting the info from the database. Or the patchnotes may simply be too large to include everything, like it happened with one of the early big patches.

In either case, we do our best to improve on that front.

On datamining though: no, we won't be doing that. Content found in the data files may be incomplete, draft or never make it at all. It's the risk the dataminers take when publishing their discoveries.

about 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by Jedi_Drop_Out

Is there any update on the Day One patch for Xbox, or is it still stuck in certification? Having issues with my action bar graying out in combat, which makes any abilities (and therefore casters as a whole) unusable. Only fixes on game reboot.

Still the same. ETA monday-tuesday :(

about 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by Jedi_Drop_Out

No worries, thanks for the update! Aside from that one issue, and the shadow/npc pop-in’s (which is really just a visual issue, nothing game breaking) it’s a phenomenal product and I’m thoroughly enjoying!

Happy to hear that!

about 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by Ephemeral_Being

There's no such thing as patch notes being "too large." Some things don't need to be mentioned (i.e. "Fixed the grammar in the Portugese translation of X," but anything that's going to affect the players (Elemental Barrage, BFT capstone fix, Book of Dreams) should be listed. 95% of your user-base is not reading them, anyway, and if they do skim through it's to find a specific thing they were curious about. They can skip to "Angel" with Ctrl+F just as quickly whether there are 50 lines in the patch notes or 500.

There is. Steam has a symbol limit and we at least twice bumped into it :D