about 2 years ago - /u/OwlcatStarrok - Direct link

Crusaders!

A new patch 1.2.2a has arrived!

Known issue: We were getting reports about an issue with the spell progression when merging the spellbook of an oracle with Angel’s. It currently works correctly, giving you oracle spells based on your oracle caster level on non-mythic level up, and giving you mythic spells from the summed-up caster level on mythic level up. Earlier we fixed oracle's spellbook merging, you were getting oracle spells based on the summed-up caster level, but not the mythic spells. We will update the description of the merged book in one of the nearest patches for more clarity.

Beware of possible plot spoilers!

Areas

  • Companions could be missing from the council before the siege of Drezen. Again. We've dragged them back, once more.

Classes & Mechanics

  • Character creation for a Devil character has been fixed in the DLC;

  • Inevitable Fate ability could be used more than once per day — fixed;

  • Newly created Swarm That Walks started with the 0 swarm size — fixed;

  • The Anomaly Distortion effects in the DLC now disappear after the combat ends;

  • The Inevitable Fate ability now works correctly with healing spells;

  • Trickster's Persuasion 3 rank could ruin some boss encounters, making them unbeatable — fixed.

Misс

  • Daeran is no longer immortal now, so be careful with what you do with him;

https://preview.redd.it/8971uzxf3ir81.png?width=800&format=png&auto=webp&s=7afb2c560d2ac1f921134beffad61a932c1c64bd

  • The game was asking to choose a save to import from the Inevitable Excess DLC campaign, when there was only one appropriate save — fixed.
External link →
about 2 years ago - /u/OwlcatStarrok - Direct link

Crusaders!

A new patch 1.2.2a has arrived!

Known issue: We were getting reports about an issue with the spell progression when merging the spellbook of an oracle with Angel’s. It currently works correctly, giving you oracle spells based on your oracle caster level on non-mythic level up, and giving you mythic spells from the summed-up caster level on mythic level up. Earlier we fixed oracle's spellbook merging, you were getting oracle spells based on the summed-up caster level, but not the mythic spells. We will update the description of the merged book in one of the nearest patches for more clarity.

Beware of possible plot spoilers!

Areas

  • Companions could be missing from the council before the siege of Drezen. Again. We've dragged them back, once more.

Classes & Mechanics

  • Character creation for a Devil character has been fixed in the DLC;

  • Inevitable Fate ability could be used more than once per day — fixed;

  • Newly created Swarm That Walks started with the 0 swarm size — fixed;

  • The Anomaly Distortion effects in the DLC now disappear after the combat ends;

  • The Inevitable Fate ability now works correctly with healing spells;

  • Trickster's Persuasion 3 rank could ruin some boss encounters, making them unbeatable — fixed.

Misс

  • Daeran is no longer immortal now, so be careful with what you do with him;

https://preview.redd.it/8971uzxf3ir81.png?width=800&format=png&auto=webp&s=7afb2c560d2ac1f921134beffad61a932c1c64bd

  • The game was asking to choose a save to import from the Inevitable Excess DLC campaign, when there was only one appropriate save — fixed.
External link →
about 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by iNNEAR

Does this also include fixing Ember who is immortal too?

All similar cases should be fixed, yes.

about 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by Pacch

IIRC this change happened in one of the major patches but wasn't included in the patch notes, so people thought it was a bug but it's actually working mostly as intended. Might be wrong though, I never actually played with spellbook merging.

Correct, it came with 1.2 as a part of a wider fix. It's working correctly now, but has an incorrect tooltip. Long story short, it was always supposed to work like this, but we never noticed it was bugged because players thought it was a feature and never reported it.

You can read more about this change here: https://www.reddit.com/r/Pathfinder\_Kingmaker/comments/tuat4g/it\_has\_been\_a\_month\_and\_mythic\_spellbooks\_are/i3bzcr2/?utm\_source=reddit&utm\_medium=web2x&context=3

about 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by TheEvilSpy

the stash has remained completely broken for about a month now.

for my sanity, please get to fixing this soon, literally the most annoying bug ive ever encountered

Can you please check if it works now? It seems to be tagged as fixed in the system.

about 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by Ranadiel

Well doing a quick check of the files, looks like the following three four bugs I am tracking (for guide purposes) are still in:

  • Game checking a non-used Etude to determine whether Yaker is alive during a single answer in Regill's Chapter 5 quest making it impossible to suggest him taking over Regill's squad (Answer Guid: adefb256115c4a648879cf1424866bd8, unused etude YakerSurviveC5 Guid: 9e7860a33aebc914189ce629a02f7e28)
  • (Inevitable Excess) Possible to get an extra Order point by killing Storyteller after having completed his quest with the Chaos ending (Bug in Dialogue, Dialogue GUID 3b3b50db9854444692bf11e49ea3edd3)
  • (Inevitable Excess) Swarm don't get an Order point when eating Storyteller despite getting the message of "the ground seems firmer" (Bug in Dialogue, Dialogue GUID 3b3b50db9854444692bf11e49ea3edd3)
  • (Inevitable Excess) Cue for the Nothing ending branch (GUID b6459b85b8c848e08e0bea2d0668a145) is not displaying causing the dialogue to end early. Ends up blocking the "easy" route to the Azata and Demon endings.

Edit: Forgot there was a new one I meant to start tracking since the last patch. Added it to the list.

Most of this is in the works for 1.3.

about 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by short_vix

Are they ever going to fix the sound bug? Where the game sound goes mute randomly and kills my netflix/spotify sound in the process.

Never heard of this before, have you left any bug reports via ALT+B?

about 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by peranamcor

Very nice, are there know big changes interned for update 1.3?

Two-digit patches (similar to 1.1, 1.2 etc.) usually contain hundreds of fixes plus some QoL improvements. Don't have the list of changes on my hands yet, it's usually prepared shortly before the patch goes live.

about 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by xsikal

I'm holding off on a playthrough until they finally fix the doors they managed to break in 1.2.

Fix for doors was implemented in one of the recent hotfixes. Does it still occur for you?

about 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by Guthixian_VALUE

Yep :/

Hello, did you report it via ALT+B?

about 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by TheEvilSpy

still broken in my save

Yeah, we've checked, apparently it fell off from the patch build by mistake. Will be hotfixed soon.

about 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by skrowtenlacitilop

Can confirm it still occurs, though only a few times so far (bad when it happens though).

ALT+B it if you encounter it after the patch please.