This isnt all the new Archetypes right?
Rest are covered in the first article: https://store.steampowered.com/news/app/1184370/view/3717218046706419466
Archetypes are just variations of the class or in dnd terms subclasses and the new archetypes are free in new update minus shifter one that only comes if bought dlc that came with shifter base class
That's incorrect - the archetypes are a part of DLC content.
Free updates are new mythic feats, assassin rework, new VFX for some spells and abilities, and massive bugfixes (600+ fixes and counting)
There is a rod. And deactive it cause you to lose the kinetic blast icon.
It is permanently disappear from the menu, not just the quick bar.
If you reported that, there's a high chance it was fixed. The page that comes with the DLC is monstrous in terms of number of fixes. I'll let the team know just in case though.
Will you fix the shadow spells (shadow evocation, shades etc.) that currently have incorrect DC? They should have the illusion school DC but use the evocation/conjuration one instead. I thought that the new shadow wizard archetype might warrant such adjustment
Asked the QA team. The fix is in 2.2.
I remember hearing that one of the characters that show in this DLC is an Automaton. Does that mean that we will also be able to play as one and have it as a selectable race?
No, it's companion-specific, similar to how Arushalae had a unique race/archetype. A whole new selectable race is roughly tenfold more expensive to include.