I love playing on core rules, but im playing a relatively squishy melee main character and my main character often gets blown up by crits.
The thing is that i have 2 characters with breath of life and raise dead spells/scrolls, but the game doesn't even lets me end the turn when MC dies.
I think this is a serious game design overlook, the game shouldn't end immediatly on main character death, specially when i can revive him in the next round, i really don't want to play with death's door because i want the world to feel dangerous and because it would trivialize the importance of carrying revive spells.
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