Original Post — Direct link

Pretty annoying discovery. In its current condition, fully transforming into a Lich does NOT negate the need for constitution. In fact, you take a -2 penalty to constitution in the transformation process.

Just a warning to anyone who hasn't started their Lich playthrough yet: Don't dump constitution. I hope they update this so you actually count as undead in this regard.

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over 2 years ago - /u/OwlcatStarrok - Direct link

Hello! This is a known (and a quite nasty) bug, the Undead traits are not applied properly after transformation. Fix is already in works, it's coming in one of nearest patches. I'll try to come back later with a more precise ETA.

Sorry, immortal masters of life and death, your time will soon come!

over 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by l_x_fx

Thank you for sharing this information with us!

I have a question regarding the phylacteries, mine and Zacharius': is there supposed to be a way to repair/remake mine? You probably know why it broke. Since we literally can hold the one that knows how to do it in our hands, is there be a way to ask/persuade him?

Also, when choosing not to destroy him once you find the wand, I can't interact with Zacharius in his state as a wand anymore in any way. I can only use the wand like any other wand (this version of Finger of Death also works on undead btw) and once all charges are spent, it simply disappears. The quest to destroy it still remains in the questlog. Is it a bug or is it working as intended?

One more thing: is the transformation supposed to change your voice in addition to just the portrait? If not, is there a way to change/remove your voice after the transformation without having to respec? I'd like to avoid it, as it also completely resets your spellbook.

Thank you again for making such a great game, even though we are very nitpicky about it. It only shows how passionate we are about it! ;-)

Hello u/l_x_fx!
1) No, you can't repair it.
2) Remaining quest in the log is a bug, please report it via ALT+B.
3) And sadly nope, no change of voice during transformation.
Thank YOU! Your guys' enthusiasm is very energizing for us :)

over 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by l_x_fx

Again, thank you very much, especially for answering on a Sunday nonetheless!

Though I'm a bit saddened to hear I can't have both an intact phylactery and my revenge on Zacharius. Or a new Lich voice.

Incidentally, would it be hard for the Devs to introduce a custom voice feature analogous to what we already have with custom portraits? Otherwise we can only mod the game heavily or replace existing voices, both options are a bit unsatisfying.

Idea is interesting, and I'll make sure to mention it to the team. No promises though, currently all effort is on bugfixing, not on adding features. Meanwhile, the game has extensive mod support, and will soon get Steam Workshop functional, so I'm sure modmakers will take care of this quickly.

over 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by RealZordan

There is a difference between Q/A for a linear 15 hour game, where every tester fully plays through the game 3 times a week and a 100 hours game with branching paths and dozens of character classes where testing is more a random spotcheck.

Also bug fixing is difficult to manage timewise, since it's often more a "Half-Life" than linear time frame. Lets say you know you have 1000 major bugs in the game, then you can probably fix half of them in a month, i.e. the ones that are common and reproducible. But then in the next month the bugs get rarer and you only fix 250 of the remaining ones and so on. Eventually you will have to cut off testing at some point.

Often bugs are very easily fixable post launch when you have thousands of bug reports but hard to nail down by ~100 testers.

Also more testing isn't free. Games have budgets and more testing means less game. Would would you take 10% less content for bugs that are fixed within a week after launch? As a producer? As a consumer?

It's easy to say "no q/a" but managing a huge project like this, in a non-mainstream genre is an impressive feat.

Something tells me you are working in gamedev :D

over 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by OwlcatStarrok

Hello! This is a known (and a quite nasty) bug, the Undead traits are not applied properly after transformation. Fix is already in works, it's coming in one of nearest patches. I'll try to come back later with a more precise ETA.

Sorry, immortal masters of life and death, your time will soon come!

Good news, just got a word from the tech team that they fixed it. So expecting it in the upcoming patch. Day-two.

over 2 years ago - /u/OwlcatStarrok - Direct link

Originally posted by lmaoia

where is it though?

Supposed to be fixed a while ago. Does it still not work for you?

over 1 year ago - /u/OwlcatStarrok - Direct link

Originally posted by siouxpiouxp

This bug seems to still be around... i pumped all my stats into Charisma and after ML3 and becoming a Lich I still have a paltry 54 hp lol

Interesting, I believe it should have been fixed a while ago. Are you playing the latest game version?