Original Post — Direct link

I am 100h in the game now, I am extremely frustrated by a lot of things - from broken quests and saves to technical bugs, but I just can't not to praise Owlcat for delivering so many random interaction between companions - it is mind blowing.

I almost never change party comp for 100h hours (only when someone is unavailable or required by quest) - and they still produce unique dialogues on every rest. They also added astonishing amount of unique reactions between companions and NPCs, not only as NPC per companion, but based on party comp - you can get the same NPC in the same scene roasted by Daeran in different ways based on if you have also Ember, Nenio or Arueshalae in a party.

This is adds to immersion very much.

External link →
about 3 years ago - /u/OwlcatStarrok - Direct link

Originally posted by Blackdragonbird

A pity they didn't do all this reactivity where it really matters. In quests and coherence in campaign story.

To do something and have no new dialogues, even if the thing you did had a big impact in the story of your MC and your companions is ridiculous.

Other situation is with the linearity of quests. Example: In act 4 you can go right to the arena, finding Sosiel brother, and them free him. Later, if you go to the slave market and speak with the black masked demon with Sosiel in your party, Sosiel start freaking out like the little bitch he is, demanding the demon to say where is his brother. Completely breaks any immersion.

Sounds like a bug. Please report it in-game via ALT+B and PM me the ID of the ticket.