In my game, pit spells trigger saving throws and damage every six real-time seconds
...even in turn based combat mode.
Making them absolutely brokenly overpowered. If I just sit there considering my next turn, anyone near a pit will keep falling in, climbing out, and taking damage. It was all fun and games when I used it to cheese a boss fight, but now an enemy cast it on my party and we completely wiped.
Is this happening to anyone else? I tried googling it, with no results. It's such a game-breaking bug, I can't imagine nobody's noticed it, unless it's extremely rare.
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