I am legitimately trying to learn my lesson at this point lol. I am primarily a console player and always will be for better or worse. The worse being absolutely abysmal console ports of CRPGs. I have been burned by Pathfinder: King maker, Pillars of eternity, and especially Pillers of Eternity Dreadfire. In fact the only two CRPGs I have been able to finish on console albiet with more crashes than any other games I have ever owned combined (which reaches into the 1000s) is Wastland 3 and Divinity OS2.
I have a decent running Rig and recently acquired a 512 steam deck so its likely I will just continue on with the PC version, but curiosity compels me to ask, did they botch WotR as well? Specifically how dose it run on the PS5? If I had to guess they likely passed it off to a random no name company with little experience in coding or porting like everyone seems to do with console CRPGs.
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