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Since weapon based skills are no longer universal and are instead specific per weapon type, the choice of weapon determines what attack skill gems you will be using. Say I picked a particular weapon type: would there be a complete suite of fire, cold, lightning, chaos, and physical spear skill gems for me to select from and make a build around? Or would some elements be unaccounted for depending on the weapon type?

For example, we have seen some spear skill gems of varying elements, but I don't think we've seen any associated with chaos. If the answer to this question is yes, then we'd expect there to be at least one chaos spear skill gem that has not been revealed yet.

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5 months ago - /u/Negitivefrags - Direct link

We intend to have skills for multiple elements for each weapon type, but maybe not always every element.

For example, the Quarterstaves with the Monk. We have a well developed Lightning, Cold and Physical (wind themed) set, but don't have a developed Fire set.

While this is not always respected, Fire is loosely aligned with Strength as an attribute, and it's the exact opposite in terms of attribute alignment with Monk (Being Dex/Int).

I still try to add a bit of synergy just for kicks though. We have skills that interact with elemental ailments, and we make sure to include a Burning interaction just in case someone wants to try and make a build with it.