Original Post — Direct link

[LOOTFILTER] NeverSink's itemfilter 7.7.1

Tierlists are a bit more up-to-date and improved, I've added a vial-tierlist that pulls data from poe.ninja and is updated every patch now. This is a rather small update, however...

Quite a few things have changed on the side of https://www.filterblade.xyz . Tobnac will post the full changelog of our work in the comments, but here are the highlights:

We've improved error handling, inform users much better and suggest fixes and give error location jump buttons, if people do something really stupid.. Also item highlight in the customizer has been further improved. Tobnac, Haggis and me also worked on fixing a bunch of bugs and done some more preps for 3.10.


Download and URLs:

Source Description
FilterBlade.xyz (DOWNLOAD) Recommended way of downloding the filter, if you intend to use styles or customize the filter! Has all strictnesses, styles and economy versions! Experienced users can also edit filters there comfortably.
POE site filter list You can subscribe to my POE filter account to receive the filters and updates quickly. The drawback, is that you can't customize these, also no styles! Come in SC/HC versions.
Changelog Contains information about latest and previous changes

Additional Links:

Description URL
For additional information, questions and feedback FilterBlade Discord Forum Thread
GitHub Filter Repositories - mostly for developers Stable Version , Softcore Version, Hardcore Version
Support the development Patreon, PayPal
Stay in touch and get informed about updates Twitter, Youtube, Twitch
FilterBlade tutorials (more can be found on youtube above) Youtube Videos

Changelog

  • Added a tierlist for vials (economy-updated)

  • Updated all tierlists

  • Prepared some work for the upcoming update for 3.10

  • Adjusted some internal tier mechanisms for divination cards


Filter and Styleversions

Strictness-es are filter configurations the affect how much/little a filter shows. The general rule is that: as you clear faster, you want to pick up less, because in the time you'd take care of a higher quantity of items, you can kill more monsters and get a higher chance at rare loot. You can start with Regular/Semi-Strict first (great for new players and leagues) and simply up the strictness from the option menu, once you feel like you want to see less.

Nr Name Short Description
0 Soft Shows too much. Includes low crafting bases, magic jewellery in the endgame. Not recommended for regular gameplay.
1 Regular Shows a lot. Recommended for beginners, new leagues and slow-clearing gameplay. Shows all rares. Good for chaos recipes.
2 Semi-Strict Healthy balance. Great for new leagues and beginners and medium-speed endgame gameplay. Hides the worst rares. Good for chaos recipes.
3 Strict Hides bad-base rares and scrolls. Universal and recommended endgame strictness. Hides random gems (hold alt in the first zone if you level with it). Bad for chaos recipes.
4 Very Strict Hides most rares, scrolls, augments, armourers. Good for the endgame and for speed-farming.
5 Uber Strict Hides all low currencies and rares. Great for quantity-farmers.
6 Uber+ Strict Shows too little. Sterile screen. Hides all kind of stuff, including mediocre divination cards, all kind of crafting material etc. Recommended for speed-clearing quantity-parties or as a base for further editing. Not recommended for regular gameplay.

Styles have no effect on how strict the filter is, but change the visual and audio configuration. Find one that pleases your eye most or make your own on www.filterblade.xyz

Style Description
Default The normal style. It uses a wide variety of colors and shadings to inform users about the drop type, value and properties.
Slick A less colorful version of the normal style.
Gaia (full restyle) Gaia is a nature-inspired style. It uses less colors, but is still very cheerful.
Vaal (full restyle) A brick, corruption, blood and gore styled filter.
Crimson (full restyle) Dark red hues, with some blues and purples in there. Similar to the Vaal filter, but different.
Velvet (full restyle) Soft green, blue, grey and pink hues, this filter is inspired by oceanic and royal colorsets.
Blue Minor changes. Changes the color of rares to blue.
Purple Minor changes. Changes the color of rares to purple.
Azurite A purple-cyan style, inspired by the delve league colors.
CustomSounds Special style. The visuals are based of default, but the sounds are different and are provided in mp3 files. You have to copy the mp3 files too for the filter to work. You can also replace the sounds with your own mp3's to create your own soundset.

Thanks to...

A special thanks to everyone who helped testing and provided feedback during the past days, you guys included! Thank you!

  • /u/Tobnac and Haggis - the 2 others minds behind filterblade + great friends

  • A special thank you to all the patrons, especially: Mike E., Henry G., Greg D., Reilly M., Ryndaar, Matt Orsis.


Best regards,

~NeverSink

External link →
over 4 years ago - /u/RhysGGG - Direct link

Originally posted by NeverSinkDev

Filters can detect enchantments, however the jewel 'type' does not count as an enchantment.

As for the cluster jewels... well, I hope GGG will implement a special way of filtering the jewels by jewel "type", as of right now the filter can't distinguish them.

By the way here's a full list of economy-data I rely on.

These tierlists get updated every update and the economy-updated versions get improved every 4 hours:

https://imgur.com/iZdtmgc

Each tierlis has it's own configuration, lots of special aspect information to represent ingame knowledge and some special rules to keep everything sophisticated and accurate.

Hey, so, in that Item Filter update, I made AnyEnchantment only match Labyrinth Enchants, since those were the only type of enchants that could drop at the time. But since we are adding Cluster Jewels in 3.10.0, which always have a special enchant, I have reconsidered this decision and so from 3.10.0 "AnyEnchantment" will match any visible enchantment mod, including Labyrinth enchants, Anointments, and Cluster Jewels, as well as any future enchant mods we may add.

So for 3.10, you should be able filter for Cluster Jewels as any Jewel that also has an enchant. Or, by simply filtering by their specific base types (TBA).

over 4 years ago - /u/RhysGGG - Direct link

Originally posted by Furycrab

So if you corrupt and get a corrupted implicit on these jewels it'll be a separate modifier?

Implicit Mods (including corrupted implicits) are separate from Enchantment Mods.