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Auras from your Skills grant 3% increased Attack and Cast Speed to you and Allies
You and Allies affected by your Aura Skills have +20% to all Elemental Resistances
You and Allies affected by your Aura Skills deal 30% increased Damage

That first line is written differently from the other two lines. I assume on purpose. It does not mention anything about the aura needing to affect YOU to get the 3% Attack/Cast Speed.

I've tested this with both Hatred + Generosity as well as Pride by itself. Neither of these auras give the Attack/Cast Speed buff.

I've also tested it out with Flesh and Stone. Blood Stance affects enemies, and thus does not grant the Attack/Cast Speed buff. However Sand Stance DOES affect the player, yet it still does not grant the Attack/Cast Speed buff.

According to how the Ascendancy is Worded, ALL auras should be giving the Attack/Cast Speed to the caster (As well as allies).

As a Necromancer Caster, my build is centered around squeezing in Auras to get as much cast speed out of that node as possible, but it seems to either be broken or worded VERY confusingly.

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over 5 years ago - /u/Mark_GGG - Direct link

Originally posted by magus424

It does not mention anything about the aura needing to affect YOU to get the 3% Attack/Cast Speed.

Yes it does. It says the aura grants 3% increased attack/cast speed.

Not affected by aura? Not affected by 3% increased attack/cast speed.

Wording is very clear.

This is the correct interpretation. The reason the lines are worded differently is that "You and Allies affected by your Aura Skills..." defines a set of entities and applies a bonus to those entities. Regardless of how many auras you or your allies are affected by, you either are or aren't affected by your auras.

In contrast, "Auras from your Skills grant..." is making this bonus something that each aura from your skills grants in addition to it's regular effects. If you have 3 aura skills active, then each of them will grant that bonus to you or allies as part of it's effect - this will inherently stack with each other aura granting the same bonus, and because it's part of the auras effect, will be modified by any applciable aura effect modifiers.

The restriction to being affected is implicit in the aura granting the bonus - auras fundamentally work by granting bonuses to the things they affect (and not other things) - you need to be affected by an aura for it to grant you anything.

over 5 years ago - /u/Mark_GGG - Direct link

Originally posted by Hix360

Isn't "To You and Allies" redundant in this case then? Why not word it as "Auras from your skills also grant 3% Increased Attack and Cast Speed"? Is that to keep things like Pride from increasing enemy Attack/Cast Speed?

Yes, that's the exact reason - we didn't want those stats to be a downside with enemy-affecting auras like Pride or Curse Auras by making them buff enemies.

over 5 years ago - /u/Mark_GGG - Direct link

Originally posted by TrashCaster

That's correct. Generosity increases the damage mitigation in exchange for not affecting you. Death Aura doesn't affect you anyways, so generosity has no effect

Generosity increases the damage mitigation in exchange for not affecting you

This is incorrect. The damage mitigation is the only part of the skill which does affect you (and it doesn't affect anything else) - removing it and increasing it at the same time would still be the same as just removing it.

Generosity only supports auras that affect both you and allies, and Flesh and Stone is not one of those, so is not supportable by it.

over 5 years ago - /u/Mark_GGG - Direct link

Originally posted by Verlerbur

"The damage mitigation is the only part of the skill which does affect you"

Then why does commander of darkness not grant the 20% ele resist when you are in sand stance with Flesh and Stone. Flesh and Stone has the 'Aura' tag. You're saying the damage mitigation part of the skill "does affect you". So is this not an "aura" "affecting you"?

Even the description of the skill gem says: "Casts an aura that affects you and nearby enemies differently depending on your stance."

I've been told on bug report forums that this is intended - but the gem description explicitly states that an aura is cast that in SOME stance affects "you". Why is this not compatible with "You and Allies affected by your Aura Skills have +20% to all Elemental Resistances" - I am being affected by my Flesh & Stone Aura skill while in sand stance, but i'm not receiving the resistances.

The gem description is incorrect due to overly simplifying things, and it's in the process of being revised. There are two separate parts to the Sand Stance of Flesh and Stone - an Aura, which only affects enemies and inflicts blind, and a buff, which affects you and grants less damage taken from enemies that aren't in the aura.