Original Post — Direct link
almost 5 years ago - /u/Novynn - Direct link

Originally posted by Nickoladze

/u/Natalia_GGG Can we get item filter info for the new influences?

Previously we would have something like:

ShaperItem True

Is it just something like this?

HunterItem True

edit: Also can we detect items with multiple influences?

The post has been updated with this information now.

almost 5 years ago - /u/Novynn - Direct link

Originally posted by Nickoladze

Thanks but can you actually list out the names of all of the influences just to be perfectly clear? I just want to capture all influenced items.

HasInfluence Shaper Elder Crusader Redeemer Hunter Warlord

Yep exactly.

almost 5 years ago - /u/Novynn - Direct link

Originally posted by Dissolator

Will this also work to cover all influenses?

HasInfluence "r"

No you'll have to write them all out. Each Influence is a single match unlike the BaseType rule.

almost 5 years ago - /u/Novynn - Direct link

Originally posted by Ajido

HasInfluence Shaper Elder Crusader Redeemer Hunter Warlord

So this would completely replace the need for "ElderItem True" or "ShaperItem True" in our filters? Would "ElderItem True" still work or is that being retired?

They'll still work in 3.9.0.

almost 5 years ago - /u/Novynn - Direct link

Originally posted by ActuallyItsJustDuck

While you are here, there is a bug with "Quest Items" class. If I put it with other classes, it doesn't work. If I use it alone, then it does. Also IIRC someone mentioned before that there was gonna be a way to define exact match rules. Is it added or will it be? Thanks!

I'm not sure on the Quest Items thing sorry.

The exact match is what the == is for and it should also be usable on item classes. It was added a little while back.

almost 5 years ago - /u/Novynn - Direct link

Originally posted by Rubik87

what about the opposite? to pick any item that does not have any influence can i write
HasInfluence False

It can only match the true case.

almost 5 years ago - /u/Novynn - Direct link

Originally posted by Rubik87

So, to specify an item that has no influence i do this:

ShaperItem False  
ElderItem False  
CrusaderItem False  
RedeemerItem False  
HunterItem False  
WarlordItem False  

?

There is currently no way to specify an item should have no influence.