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In Siege of the Atlas, we've removed regional Atlas Passive Trees and introduced one gigantic, Atlas-wide passive tree. With over 600 skills to specialise in, we wanted to share all of the new and returning passives that you'll find on the tree to help you prepare for your adventures through the updated Atlas of Worlds. Check it out below, or view the full tree in your browser here.
Abyss
Abyssal Army
- Abyss Monsters in Areas grant 50% increased Experience
- Abysses in Area spawn 100% increased Monsters
Votive Hoard
- Abyssal Troves in Areas have 20% chance to drop a Rare Item with an Abyssal Socket
Abyss Chance
- Areas have +1% chance to contain an Abyss
Abyss Chance
- Areas have +1% chance to contain an Abyss
Abyss Chance
- Areas have +1% chance to contain an Abyss
Abyss
Underground Kingdom
- Areas have 1% chance to contain an Abyss per 2% increased Pack Size
Abyss Monster Count
- Abysses in Area spawn 10% increased Monsters
Abyss Monster Count
- Abysses in Area spawn 10% increased Monsters
Abyss Monster Count
- Abysses in Area spawn 10% increased Monsters
Abyss
Awakened Depths
- Abysses in Areas have 50% increased chance to lead to an Abyssal Depths
- Abyssal Depths in Areas have 100% increased chance to contain a Lich
Lightless Legion
- Abyssal Depths in Areas have +3 to Monster Level
- Abyssal Depths in Areas have 100% more Magic Monsters
- Abyssal Depths in Areas have 100% more Rare Monsters
- Abyssal Depths in Areas have 30% increased Pack Size
Abyss Monster Count
- Abyssal Depths in Areas have 15% increased Pack Size
- Abysses in Area spawn 15% increased Monsters
Abyss Monster Count
- Abyssal Depths in Areas have 15% increased Pack Size
- Abysses in Area spawn 15% increased Monsters
Abyss and Abyssal Depths Chances
- Areas have +1% chance to contain an Abyss
- Abysses in Areas have 10% increased chance to lead to an Abyssal Depths
Abyss and Abyssal Depths Chances
- Areas have +1% chance to contain an Abyss
- Abysses in Areas have 10% increased chance to lead to an Abyssal Depths
Abyss and Abyssal Depths Chances
- Areas have +1% chance to contain an Abyss
- Abysses in Areas have 10% increased chance to lead to an Abyssal Depths
Abyssal Depths Item Quantity
- 10% increased Quantity of Items dropped in Abyssal Depths in Areas
Abyssal Depths Item Quantity
- 10% increased Quantity of Items dropped in Abyssal Depths in Areas
Abyss
Corrupted Gaze
- Abyss Jewels found in Areas have 20% chance to be Corrupted and have 5 or 6 random Modifiers
Abyss Chance
- Areas have +1% chance to contain an Abyss
Abyss Chance
- Areas have +1% chance to contain an Abyss
Abyss Chance
- Areas have +1% chance to contain an Abyss
Bestiary
Natural Selection
- Beasts in Areas are more likely to be less common varieties
The Hunt for Craiceann
- Red Beasts in Areas have 100% increased chance to be from The Deep
The Hunt for Farrul
- Red Beasts in Areas have 100% increased chance to be from The Wilds
The Hunt for Fenumus
- Red Beasts in Areas have 100% increased chance to be from The Caverns
The Hunt for Saqawal
- Red Beasts in Areas have 100% increased chance to be from The Sands
Bestiary Red Beast Chance
- Areas that contain capturable Beasts have 5% chance to contain an additional Red Beast
Bestiary Red Beast Chance
- Areas that contain capturable Beasts have 5% chance to contain an additional Red Beast
Bestiary Red Beast Chance
- Areas that contain capturable Beasts have 5% chance to contain an additional Red Beast
Bestiary Red Beast Chance
- Areas that contain capturable Beasts have 5% chance to contain an additional Red Beast
Bestiary Red Beast Chance
- Areas that contain capturable Beasts have 5% chance to contain an additional Red Beast
Bestiary Red Beast Chance
- Areas that contain capturable Beasts have 5% chance to contain an additional Red Beast
Bestiary
Big Game
- Yellow Beasts in Areas have 15% chance to be replaced with Red Beasts
Mighty Hunter
- Einhar has 100% increased Cooldown Recovery Rate in Areas
- Einhar deals 1000% more Damage to Unique Monsters in Areas
- Einhar remains in Areas after his Mission is Complete
Bestiary Mission Chance
- Areas have 1% chance to grant an additional Einhar Mission on Completion
Bestiary Mission Chance
- Areas have 1% chance to grant an additional Einhar Mission on Completion
Bestiary Mission Chance
- Areas have 1% chance to grant an additional Einhar Mission on Completion
Bestiary Yellow Beast Amount
- Areas that contain capturable Beasts have 1 additional Yellow Beast
Bestiary Yellow Beast Amount
- Areas that contain capturable Beasts have 1 additional Yellow Beast
Bestiary
Great Migration
- Areas with Einhar Missions have 8% chance to contain additional Packs of Beasts instead of other Monsters
Bestiary Mission Chance
- Areas have 1% chance to grant an additional Einhar Mission on Completion
Bestiary Mission Chance
- Areas have 1% chance to grant an additional Einhar Mission on Completion
Bestiary Mission Chance
- Areas have 1% chance to grant an additional Einhar Mission on Completion
Bestiary Red Beast Pair Chance
- Red Beasts in Areas have 4% chance to appear in Pairs
Bestiary Red Beast Pair Chance
- Red Beasts in Areas have 4% chance to appear in Pairs
Bestiary
Animal Companion
- Areas have 4% chance to grant an additional Einhar Mission on Completion
Bestiary Beast Duplication Chance
- 3% chance create a copy of Beasts Captured in Areas
Bestiary Beast Duplication Chance
- 3% chance create a copy of Beasts Captured in Areas
Betrayal
Focused Investigation
- Areas have 4% chance to grant an additional Jun Mission on Completion
Betrayal Syndicate Reinforcement Chance
- Immortal Syndicate Members in Areas are 5% morelikely to be accompanied by reinforcements
Betrayal Syndicate Reinforcement Chance
- Immortal Syndicate Members in Areas are 5% morelikely to be accompanied by reinforcements
Betrayal
Intelligence Gathering
- Completing Maps grants 10 Intelligence for a random Immortal Syndicate Safehouse
Betrayal Syndicate Reinforcement Chance
- Immortal Syndicate Members in Areas are 5% morelikely to be accompanied by reinforcements
Betrayal Syndicate Reinforcement Chance
- Immortal Syndicate Members in Areas are 5% morelikely to be accompanied by reinforcements
Betrayal Syndicate Reinforcement Chance
- Immortal Syndicate Members in Areas are 5% morelikely to be accompanied by reinforcements
Betrayal
Bribery
- Immortal Syndicate Members in Areas are 200% morelikely to offer to Bargain for Items
- Immortal Syndicate Members in Areas drop 200% moreItems when Bargained with for Items
Effective Leadership
- Immortal Syndicate Members in Areas are 100% more likely to be accompanied by their Leader
- Immortal Syndicate Leaders in Areas drop an additional Veiled Item
Betrayal Mission Chance
- Areas have 1% chance to grant an additional Jun Mission on Completion
Betrayal Mission Chance
- Areas have 1% chance to grant an additional Jun Mission on Completion
Betrayal Mission Chance
- Areas have 1% chance to grant an additional Jun Mission on Completion
Betrayal Veiled Item Chance
- Immortal Syndicate Members have 15% chance to drop an additional Veiled Item
Betrayal Veiled Item Chance
- Immortal Syndicate Members have 15% chance to drop an additional Veiled Item
Betrayal
Test of Loyalty
- Immortal Syndicate Members Executed in Areas have 100% chance to gain an additional Rank
Betrayal Mission Chance
- Areas have 1% chance to grant an additional Jun Mission on Completion
Betrayal Mission Chance
- Areas have 1% chance to grant an additional Jun Mission on Completion
Betrayal Mission Chance
- Areas have 1% chance to grant an additional Jun Mission on Completion
Beyond
Fiendish Opulence
- Rare Beyond Demons in Areas have 25% chance to drop an additional Basic Currency Item
Beyond Demon Item Quantity
- 8% increased Quantity of Items dropped by Beyond Demons in Areas
Beyond Demon Item Quantity
- 8% increased Quantity of Items dropped by Beyond Demons in Areas
Beyond Demon Item Quantity
- 8% increased Quantity of Items dropped by Beyond Demons in Areas
Beyond
Scent of Blood
- Slaying Enemies close together in Areas has a 3% chance to attract monsters from Beyond
Beyond Demon Experience
- Beyond Demons in Areas grant 10% increased Experience
Beyond Demon Experience
- Beyond Demons in Areas grant 10% increased Experience
Beyond Demon Experience
- Beyond Demons in Areas grant 10% increased Experience
Beyond
Torn Veil
- Powerful Beyond Demons require 1 fewer Portal to summon in Areas
- Beyond Portals in Areas have 30% increased Merging Radius
Beyond Demon Chance
- Beyond Portals in Areas have 5% chance to spawn an additional Beyond Demon
Beyond Demon Chance
- Beyond Portals in Areas have 5% chance to spawn an additional Beyond Demon
Beyond Portal Merging Radius
- Beyond Portals in Areas have 10% increased Merging Radius
Beyond Portal Merging Radius
- Beyond Portals in Areas have 10% increased Merging Radius
Blight
Epidemiology
- Blight Chests in Areas have 80% more chance to contain Blighted Maps
Mycelial Swarm
- Areas with Blight Encounters have 20% chance to contain an additional Blight Encounter
Blight Encounter Chance
- Areas have +1% chance to contain a Blight Encounter
Blight Encounter Chance
- Areas have +1% chance to contain a Blight Encounter
Blight Encounter Chance
- Areas have +1% chance to contain a Blight Encounter
Blight Encounter Chance
- Areas have +1% chance to contain a Blight Encounter
Blighted Map and Oil Chance
- Blight Chests in Areas have 10% increased chance to contain Blighted Maps or Oils
Blighted Map and Oil Chance
- Blight Chests in Areas have 10% increased chance to contain Blighted Maps or Oils
Blight
Distilled Fungus
- Blight Bosses in Areas drop an additional Anointed Jewellery Item
- Blight Chests in Areas have 10% chance to contain an Oil Extractor
Immune Response
- Blight Encounters in Areas spawn 100% more non-Unique Monsters
- Blight Monsters in Areas spawn 150% faster
Blight Encounter Chance
- Areas have +1% chance to contain a Blight Encounter
Blight Encounter Chance
- Areas have +1% chance to contain a Blight Encounter
Blight Encounter Chance
- Areas have +1% chance to contain a Blight Encounter
Blighted Map and Oil Chance
- Blight Chests in Areas have 10% increased chance to contain Blighted Maps or Oils
Blighted Map and Oil Chance
- Blight Chests in Areas have 10% increased chance to contain Blighted Maps or Oils
Blight
Spores on the Wind
- Maps found in Areas have 3% chance to have an 'Area contains a Blight Encounter'Enchantment Modifier
Lucky Blight Chests
- Varieties of Items contained in 1 Blight Chest in Areas are Lucky
Lucky Blight Chests
- Varieties of Items contained in 1 Blight Chest in Areas are Lucky
Lucky Blight Chests
- Varieties of Items contained in 1 Blight Chest in Areas are Lucky
Lucky Blight Chests
- Varieties of Items contained in 1 Blight Chest in Areas are Lucky
Blight
Blightspawn
- Oils found in Areas have 25% chance to be 1 tier higher
- Blight Encounters in Areas contain up to 1 additional Blight Boss
Additional Blight Chest Chance
- Lanes of Blight Encounters in Areas have 5% chance for an additional Reward Chest
Additional Blight Chest Chance
- Lanes of Blight Encounters in Areas have 5% chance for an additional Reward Chest
Additional Blight Chest Chance
- Lanes of Blight Encounters in Areas have 5% chance for an additional Reward Chest
Additional Blight Chest Chance
- Lanes of Blight Encounters in Areas have 5% chance for an additional Reward Chest
Breach
Flash Breach
- Breaches in Areas have 30% increased Area of Effect
- Breaches in Areas have 30% increased Monster density
- Breaches in Areas open and close 50% faster
Breach Chance
- Areas have +1% chance to contain Breaches
Breach Chance
- Areas have +1% chance to contain Breaches
Breach Chance
- Areas have +1% chance to contain Breaches
Magic Breach Monster Chance
- Breaches in Areas spawn 8% increased Magic Monsters
Breach
Call of Xesht-Ula
- Breaches in Areas have 2% chance to contain Xesht-Ula, the Open Hand
- Breaches in Areas have 20% chance to contain a Hand of Xesht-Ula
Probing for Weaknesses
- Areas have +4% chance to contain Breaches
Breach Chest Splinter Quantity
- 10% increased Quantity of Breach Splinters found in Breach Hands in Areas
Breach Chest Splinter Quantity
- 10% increased Quantity of Breach Splinters found in Breach Hands in Areas
Breach Chest Splinter Quantity
- 10% increased Quantity of Breach Splinters found in Breach Hands in Areas
Magic Breach Monster Chance
- Breaches in Areas spawn 8% increased Magic Monsters
Magic Breach Monster Chance
- Breaches in Areas spawn 8% increased Magic Monsters
Breach
Gatekeepers
- Breaches in Areas have 70% increased chance to contain a Boss
- Breach Bosses in Areas drop double Breach Splinters
Breach Chance
- Areas have +1% chance to contain Breaches
Chayula Breach Chance
- Areas have +1% chance to contain Breaches
- Breaches in Areas have 30% increased chance to belong to Chayula
Esh Breach Chance
- Breaches in Areas have 100% increased chance to belong to Esh
- Areas have +1% chance to contain Breaches
Tul Breach Chance
- Breaches in Areas have 100% increased chance to belong to Tul
- Areas have +1% chance to contain Breaches
Uul-Netol Breach Chance
- Breaches in Areas have 60% increased chance to belong to Uul-Netol
- Areas have +1% chance to contain Breaches
Xoph Breach Chance
- Breaches in Areas have 100% increased chance to belong to Xoph
- Areas have +1% chance to contain Breaches
Breach
Within Their Grasp
- Breach Bosses Defeated in Areas have 8% chance to drop a Breachstone
- Breachstones dropped by Breach Bosses in Areas have 9% chance to be Charged
- Breachstones dropped by Breach Bosses in Areas have 3% chance to be Enriched
- Breachstones dropped by Breach Bosses in Areas have 1% chance to be Pure
Breach Boss Chance
- Breaches in Areas have 8% increased chance to contain a Boss
Breach Boss Chance
- Breaches in Areas have 8% increased chance to contain a Boss
Breach Boss Chance
- Breaches in Areas have 8% increased chance to contain a Boss
Breach Boss Chance
- Breaches in Areas have 8% increased chance to contain a Boss
Delirium
Descent Into Madness
- Delirium in Areas increases 50% faster with distance from the mirror
The Singular Eternity
- Delirium Fog in Areas dissipates 25% slower
- Delirium Fog in Areas lasts 10 additional seconds before dissipating
Delirium Chance
- Areas have +1% chance to contain a mirror of Delirium
Delirium Chance
- Areas have +1% chance to contain a mirror of Delirium
Delirium Chance
- Areas have +1% chance to contain a mirror of Delirium
Delirium Fog Dissipation Speed
- Delirium Fog in Areas dissipates 5% slower
Delirium Fog Dissipation Speed
- Delirium Fog in Areas dissipates 5% slower
Delirium Simulacrum Splinters
- 4% increased Stack size of Simulacrum Splinters found in Areas
Delirium Simulacrum Splinters
- 4% increased Stack size of Simulacrum Splinters found in Areas
Delirium
Compulsive Hoarder
- Delirium Encounters in Areas have 8% chance to generate three additional Reward types
Delusions of Persecution
- Delirium Encounters in Areas are 100% more likely to spawn Unique Bosses
- Delirium Bosses in Areas drop 50% increased Simulacrum Splinters
- Delirium Bosses in Areas have 50% increased chance to drop Unique Cluster Jewels
Pathological
- Maps found in Areas have 3% chance to have layers of Delirium
Additional Delirium Reward Chance
- Delirium Encounters in Areas have 4% chance to generate an additional Reward type
Additional Delirium Reward Chance
- Delirium Encounters in Areas have 4% chance to generate an additional Reward type
Additional Delirium Reward Chance
- Delirium Encounters in Areas have 4% chance to generate an additional Reward type
Cluster Jewel Chance
- Delirium Monsters in Areas have 5% increased chance to drop Cluster Jewels
Cluster Jewel Chance
- Delirium Monsters in Areas have 5% increased chance to drop Cluster Jewels
Cluster Jewel Chance
- Delirium Monsters in Areas have 5% increased chance to drop Cluster Jewels
Cluster Jewel Chance
- Delirium Monsters in Areas have 5% increased chance to drop Cluster Jewels
Cluster Jewel Chance
- Delirium Monsters in Areas have 5% increased chance to drop Cluster Jewels
Delirium Simulacrum Splinters
- 4% increased Stack size of Simulacrum Splinters found in Areas
Delirium Simulacrum Splinters
- 4% increased Stack size of Simulacrum Splinters found in Areas
Delirium Simulacrum Splinters
- 4% increased Stack size of Simulacrum Splinters found in Areas
Delirium
That Which You Seek
- Areas have +4% chance to contain a mirror of Delirium
Additional Delirium Reward Chance
- Delirium Encounters in Areas have 4% chance to generate an additional Reward type
Additional Delirium Reward Chance
- Delirium Encounters in Areas have 4% chance to generate an additional Reward type
Additional Delirium Reward Chance
- Delirium Encounters in Areas have 4% chance to generate an additional Reward type
Delve
Mining Byproducts
- Sulphite Veins and Chests in Areas have 10% chance to also contain an equal amount of Azurite
Delve Sulphite Quantity
- Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite
Delve Sulphite Quantity
- Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite
Delve Sulphite Quantity
- Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite
Delve Sulphite Quantity
- Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite
Delve
Mad Devotion
- Areas have 4% chance to grant an additional Niko Mission on Completion
Delve Sulphite Quantity
- Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite
Delve Sulphite Quantity
- Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite
Delve
Sulphite Infusion
- White Tier Maps grant 200 additional Voltaxic Sulphite on Completion
- Yellow Tier Maps grant 350 additional Voltaxic Sulphite on Completion
- Red Tier Maps grant 500 additional Voltaxic Sulphite on Completion
Delve Mission Chance
- Areas have 1% chance to grant an additional Niko Mission on Completion
Delve Mission Chance
- Areas have 1% chance to grant an additional Niko Mission on Completion
Delve Mission Chance
- Areas have 1% chance to grant an additional Niko Mission on Completion
Delve
Guarded Hoards
- Voltaxic Sulphite Veins and Chests in Areas have 5% chance to contain double Sulphite
- Sulphite Veins and Chests in Areas are guarded by Sulphite-hoarding Monsters
Packed with Energy
- +1% to all maximum Elemental Resistances for each Voltaxic Sulphite Vein or Chest found in Areas
- 35% increased Damage for each Voltaxic Sulphite Vein or Chest found in Areas
- 15% increased Movement Speed for each Voltaxic Sulphite Vein or Chest found in Areas
Delve Mission Chance
- Areas have 1% chance to grant an additional Niko Mission on Completion
Delve Mission Chance
- Areas have 1% chance to grant an additional Niko Mission on Completion
Delve Mission Chance
- Areas have 1% chance to grant an additional Niko Mission on Completion
Delve Sulphite Quantity
- Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite
Delve Sulphite Quantity
- Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite
Elderslayers
Conquered Conquerors
- Conquerors have 25% increased chance to drop a Conqueror's Exalted Orb
- Unique Bosses have 25% increased chance to drop a Conqueror Map
- Sirus has 10% chance to drop an Awakened Support Gem
Martial Forces
- 20% increased Quantity of Items found in Conqueror Maps
- Conqueror Maps have 20% increased Pack Size
- Eldritch Bosses have 20% chance to drop a Conqueror Map
Conqueror Influenced Item Drop Chance
- Items found in Conqueror Maps have 5% increased chance to be Influenced
Conqueror Influenced Item Drop Chance
- Items found in Conqueror Maps have 5% increased chance to be Influenced
Conqueror Influenced Item Drop Chance
- Items found in Conqueror Maps have 5% increased chance to be Influenced
Conqueror Influenced Item Drop Chance
- Items found in Conqueror Maps have 5% increased chance to be Influenced
Conqueror Influenced Item Drop Chance
- Items found in Conqueror Maps have 5% increased chance to be Influenced
Conqueror Influenced Item Drop Chance
- Items found in Conqueror Maps have 5% increased chance to be Influenced
Conqueror Influenced Item Drop Chance
- Items found in Conqueror Maps have 5% increased chance to be Influenced
Essence
Crystal Resonance
- Monsters Imprisoned by a Shrieking Essence in Areas will be Duplicated when released
- Corrupting Imprisoned Monsters in Areas cannot release them
Essence Chance
- Areas have 5% chance to contain an additional Essence
Imprisoned Monster Additional Essence Chance
- Imprisoned Monsters in Areas have 5% chance to have an additional Essence
Imprisoned Monster Additional Essence Chance
- Imprisoned Monsters in Areas have 5% chance to have an additional Essence
Remnant of Corruption Essence Chance
- Monsters Imprisoned by Essences have a 10% chance to contain a Remnant of Corruption
Remnant of Corruption Essence Chance
- Monsters Imprisoned by Essences have a 10% chance to contain a Remnant of Corruption
Essence
Crystal Lattice
- Imprisoned Monsters in Areas have 15% chance to have 3 additional Essences
Imprisoned Monster Additional Essence Chance
- Imprisoned Monsters in Areas have 5% chance to have an additional Essence
Imprisoned Monster Additional Essence Chance
- Imprisoned Monsters in Areas have 5% chance to have an additional Essence
Imprisoned Monster Additional Essence Chance
- Imprisoned Monsters in Areas have 5% chance to have an additional Essence
Essence
Amplified Energies
- Essences found in Areas are a tier higher
Essence Chance
- Areas have 5% chance to contain an additional Essence
Essence Chance
- Areas have 5% chance to contain an additional Essence
Essence Chance
- Areas have 5% chance to contain an additional Essence
Essence
Prolific Essence
- Areas contain an additional Essence
Essence Rare Chance
- Imprisoned Monsters in Areas have 25% chance to drop an additional Rare Item with an Essence Modifier
Essence Rare Chance
- Imprisoned Monsters in Areas have 25% chance to drop an additional Rare Item with an Essence Modifier
Essence Rare Chance
- Imprisoned Monsters in Areas have 25% chance to drop an additional Rare Item with an Essence Modifier
Essence Rare Chance
- Imprisoned Monsters in Areas have 25% chance to drop an additional Rare Item with an Essence Modifier
Expedition
Buried Knowledge
- 50% increased Quantity of Expedition Logbooks dropped by Runic Monsters in Areas
- Areas contain 20% increased number of Runic Monster Markers
Expedition Artifact Quantity
- 4% increased quantity of Artifacts dropped by Monsters
Expedition Chance
- Areas have +1% chance to contain an Expedition Encounter
Expedition Chance
- Areas have +1% chance to contain an Expedition Encounter
Expedition Chance
- Areas have +1% chance to contain an Expedition Encounter
Expedition
Hunt for Answers
- Areas have +4% chance to contain an Expedition Encounter
Expedition Artifact Quantity
- 4% increased quantity of Artifacts dropped by Monsters
Expedition Artifact Quantity
- 4% increased quantity of Artifacts dropped by Monsters
Expedition Artifact Quantity
- 4% increased quantity of Artifacts dropped by Monsters
Expedition
Ancient Writings
- Remnants in Areas have 30% chance to have an additional Suffix Modifier
- Expeditions in Areas have +2 Remnants
Distinguished Demolitionist
- 35% increased Explosive Radius in Areas
- 20% increased number of Explosives in Areas
Expedition Chance
- Areas have +1% chance to contain an Expedition Encounter
Expedition Chance
- Areas have +1% chance to contain an Expedition Encounter
Expedition Chance
- Areas have +1% chance to contain an Expedition Encounter
Expedition Vendor Reroll Currency Chance
- 5% increased Quantity of Vendor Refresh Currencies dropped by Monsters in Areas
Expedition Vendor Reroll Currency Chance
- 5% increased Quantity of Vendor Refresh Currencies dropped by Monsters in Areas
Explosive Placement Distance
- 20% increased Explosive Placement Range in Areas
Explosive Placement Distance
- 20% increased Explosive Placement Range in Areas
Harbinger
First Wave
- Harbingers in Areas have 25% chance to be replaced by a powerful Harbinger boss
Additional Harbinger Chance
- Areas have a 5% chance to contain an additional Harbinger
Additional Harbinger Chance
- Areas have a 5% chance to contain an additional Harbinger
Additional Harbinger Chance
- Areas have a 5% chance to contain an additional Harbinger
Harbinger
Ominous Arrival
- Areas contain an additional Harbinger
Additional Harbinger Shards
- Harbingers in Areas have 20% chance to drop an additional Currency Shard
Additional Harbinger Shards
- Harbingers in Areas have 20% chance to drop an additional Currency Shard
Additional Harbinger Shards
- Harbingers in Areas have 20% chance to drop an additional Currency Shard
Harbinger
Unspeakable Offensive
- Harbingers in Areas have 60% increased Cooldown Recovery Rate
- Harbingers in Areas summon 60% more Minions
- Currency Shards dropped by Harbingers in Areas can drop as Currency Items instead
Additional Harbinger Chance
- Areas have a 5% chance to contain an additional Harbinger
Additional Harbinger Chance
- Areas have a 5% chance to contain an additional Harbinger
Additional Harbinger Chance
- Areas have a 5% chance to contain an additional Harbinger
Additional Harbinger Shards
- Harbingers in Areas have 20% chance to drop an additional Currency Shard
Additional Harbinger Shards
- Harbingers in Areas have 20% chance to drop an additional Currency Shard
Harvest
Heart of the Grove
- Harvest Bosses in Areas always drop a Sacred Blossom
- Harvests in Areas have 10% chance for the unchosen Crop to not wilt
Harvest Chance
- Areas have +1% chance to contain The Sacred Grove
Harvest Chance
- Areas have +1% chance to contain The Sacred Grove
Harvest Chance
- Areas have +1% chance to contain The Sacred Grove
Harvest
Bountiful Harvest
- Harvest Monsters in Areas grant 200% increased Experience
- Harvested Plants in Areas have 50% chance to spawn an additional Monster
Bumper Crop
- The Sacred Grove in Areas contains an additional Harvest
Additional Harvest Crafting Chance
- Plants Harvested in Areas have 3% chance to give an additional Crafting option
Additional Harvest Crafting Chance
- Plants Harvested in Areas have 3% chance to give an additional Crafting option
Additional Harvest Crafting Chance
- Plants Harvested in Areas have 3% chance to give an additional Crafting option
Additional Harvest Crafting Chance
- Plants Harvested in Areas have 3% chance to give an additional Crafting option
Harvest Chance
- Areas have +1% chance to contain The Sacred Grove
Harvest Chance
- Areas have +1% chance to contain The Sacred Grove
Harvest Chance
- Areas have +1% chance to contain The Sacred Grove
Harvest
Call of the Grove
- Areas have +4% chance to contain The Sacred Grove
Additional Harvest Crafting Chance
- Plants Harvested in Areas have 3% chance to give an additional Crafting option
Additional Harvest Crafting Chance
- Plants Harvested in Areas have 3% chance to give an additional Crafting option
Additional Harvest Crafting Chance
- Plants Harvested in Areas have 3% chance to give an additional Crafting option
Heist
Smuggling Routes
- Areas have 10% chance to contain a Bounty Target Pack
Heist Marker Stack Size
- 8% increased Stack size of Rogue's Markers found in Areas
Heist Marker Stack Size
- 8% increased Stack size of Rogue's Markers found in Areas
Heist Marker Stack Size
- 8% increased Stack size of Rogue's Markers found in Areas
Heist
Casing the Joint
- Smuggler's Caches in Areas have 100% increased chance to drop Blueprints
- Blueprints that drop in Areas have 10% chance to be fully Revealed
Heist Smuggler's Cache Chance
- Areas have +1% chance to contain a Smuggler's Cache
Heist Smuggler's Cache Chance
- Areas have +1% chance to contain a Smuggler's Cache
Heist Smuggler's Cache Chance
- Areas have +1% chance to contain a Smuggler's Cache
Heist Smuggler's Cache Chance
- Areas have +1% chance to contain a Smuggler's Cache
Heist
Secret Stash
- Areas have +4% chance to contain a Smuggler's Cache
Heist Blueprint Chance
- 8% more Blueprints found in Areas
Heist Marker Stack Size
- 8% increased Stack size of Rogue's Markers found in Areas
Heist Marker Stack Size
- 8% increased Stack size of Rogue's Markers found in Areas
Incursion
Artefacts of the Vaal
- Areas have 3% chance to grant an additional Alva Mission on Completion
- Incursion Architects in Areas have a 60% chance to drop an additional Rare Incursion Item
Vaal Oligarchs
- Incursions in Areas contain a Vaal Flesh Merchant
Incursion Item Quantity
- 5% increased Quantity of Items dropped in Incursions in Areas
Incursion Item Quantity
- 5% increased Quantity of Items dropped in Incursions in Areas
Incursion Item Quantity
- 5% increased Quantity of Items dropped in Incursions in Areas
Incursion Rare Chance
- Incursion Architects in Areas have a 20% chance to drop an additional Rare Incursion Item
Incursion Rare Chance
- Incursion Architects in Areas have a 20% chance to drop an additional Rare Incursion Item
Incursion
Time Dilation
- Incursions in Areas have 33% chance for all Monsters to be at least Magic
- Time gained from kills is Doubled for Incursions in Areas
Incursion Mission Chance
- Areas have 1% chance to grant an additional Alva Mission on Completion
Incursion Mission Chance
- Areas have 1% chance to grant an additional Alva Mission on Completion
Incursion Mission Chance
- Areas have 1% chance to grant an additional Alva Mission on Completion
Incursion
The Perpetual Search
- Areas have 4% chance to grant an additional Alva Mission on Completion
Incursion Item Quantity
- 5% increased Quantity of Items dropped in Incursions in Areas
Incursion Item Quantity
- 5% increased Quantity of Items dropped in Incursions in Areas
Incursion
Contested Development
- Killing resident Architects in Areas adds their Upgrade Tier to the surviving Architect's Room
Resource Reallocation
- Killing non-resident Architects in Areas has 40% chance to addan additional Upgrade Tier to the surviving Architect's Room
Incursion Pack Size
- Incursions in Areas have 5% increased Pack Size
Incursion Pack Size
- Incursions in Areas have 5% increased Pack Size
Incursion Pack Size
- Incursions in Areas have 5% increased Pack Size
Incursion Upgrade Chance
- Killing non-resident Architects in Areas has 10% chance to addan additional Upgrade Tier to the surviving Architect's Room
Kirac
Planar Tactician
- 20% increased Atlas Scouting Reports found in Areas
- 20% chance for Scouting Reports in Areas to drop as Comprehensive Scouting Reports instead
Kirac Mission Chance
- Areas have 1% chance to grant an additional Kirac Mission on Completion
Kirac Mission Chance
- Areas have 1% chance to grant an additional Kirac Mission on Completion
Kirac Mission Chance
- Areas have 1% chance to grant an additional Kirac Mission on Completion
Kirac
Commissioned Officer
- Gain 1 additional Kirac Mission each day
- Areas have 3% chance to grant an additional Kirac Mission on Completion
Expect the Unexpected
- 5% chance for Scouting Reports in Areas to drop as Blighted Scouting Reports instead
- 5% chance for Scouting Reports in Areas to drop as Delirious Scouting Reports instead
- 5% chance for Scouting Reports in Areas to drop as Otherworldly Scouting Reports instead
Expert Reconnaissance
- 60% increased Atlas Scouting Reports found in Areas
Kirac Map Quality
- +5% to Quality of Maps offered by Kirac Missions in Areas
Kirac Map Quality
- +5% to Quality of Maps offered by Kirac Missions in Areas
Kirac Map Quality
- +5% to Quality of Maps offered by Kirac Missions in Areas
Kirac Map Quality
- +5% to Quality of Maps offered by Kirac Missions in Areas
Kirac Mission Chance
- Areas have 1% chance to grant an additional Kirac Mission on Completion
Kirac Mission Chance
- Areas have 1% chance to grant an additional Kirac Mission on Completion
Kirac Mission Chance
- Areas have 1% chance to grant an additional Kirac Mission on Completion
Kirac Mission Chance
- Areas have 1% chance to grant an additional Kirac Mission on Completion
Kirac
Solidarity
- 20% increased Atlas Scouting Reports found in Areas
- 10% chance for Scouting Reports in Areas to drop as Operative's Scouting Reports instead
Kirac Mission Pack Size
- Kirac Mission Areas have 5% increased Pack Size
Kirac Mission Pack Size
- Kirac Mission Areas have 5% increased Pack Size
Kirac Mission Pack Size
- Kirac Mission Areas have 5% increased Pack Size
Labyrinth
Trial of Glory
- Labyrinth Trials in Areas have 20% chance to award an Improved Offering to the Goddess
- Areas have +4% chance to contain a Trial of Ascendancy
Labyrinth Trial Chance
- Areas have +2% chance to contain a Trial of Ascendancy
Labyrinth Trial Chance
- Areas have +2% chance to contain a Trial of Ascendancy
Labyrinth Trial Chance
- Areas have +2% chance to contain a Trial of Ascendancy
Legion
Monumental
- Areas have +4% chance to contain a Legion Encounter
Legion Duplicate Splinter Chance
- Splinters dropped by Legion Monsters or contained in Legion Chests in Areas have 4% chance to be Duplicated
Legion Duplicate Splinter Chance
- Splinters dropped by Legion Monsters or contained in Legion Chests in Areas have 4% chance to be Duplicated
Legion Duplicate Splinter Chance
- Splinters dropped by Legion Monsters or contained in Legion Chests in Areas have 4% chance to be Duplicated
Legion
Emblematic
- Timeless Splinters dropped in Areas have 0.6% chance to drop as Timeless Emblems instead
Face Off
- Legion Encounters in Areas are 60% more likely to include a General
- Legion Encounters with a General in Areas have both Generals
War Supplies
- Each Legion in Areas contains an additional War Hoard
Eternal Legion Chance
- Areas have +1% chance to contain a Legion Encounter
- Legion Encounters in Areas have 100% increased chance to include an Eternal Empire army
Karui Legion Chance
- Areas have +1% chance to contain a Legion Encounter
- Legion Encounters in Areas have 100% increased chance to include a Karui army
Legion Duplicate Splinter Chance
- Splinters dropped by Legion Monsters or contained in Legion Chests in Areas have 4% chance to be Duplicated
Legion Duplicate Splinter Chance
- Splinters dropped by Legion Monsters or contained in Legion Chests in Areas have 4% chance to be Duplicated
Legion Monolith Chance
- Areas have +1% chance to contain a Legion Encounter
Legion Monolith Chance
- Areas have +1% chance to contain a Legion Encounter
Legion Timeless Emblem Chance
- Timeless Splinters dropped in Areas have 0.2% chance to drop as Timeless Emblems instead
Legion Timeless Emblem Chance
- Timeless Splinters dropped in Areas have 0.2% chance to drop as Timeless Emblems instead
Maraketh Legion Chance
- Areas have +1% chance to contain a Legion Encounter
- Legion Encounters in Areas have 40% increased chance to include a Maraketh army
Templar Legion Chance
- Areas have +1% chance to contain a Legion Encounter
- Legion Encounters in Areas have 60% increased chance to include a Templar army
Vaal Legion Chance
- Areas have +1% chance to contain a Legion Encounter
- Legion Encounters in Areas have 80% increased chance to include a Vaal army
Legion
Chain of Command
- Legions in Areas contains 2 additional Sergeants
- Legion Sergeants in Areas have 20% additional chance to have Rewards
Protracted Battle
- Legion Encounters in Areas have 40% increased Duration
- Legion Monsters in Areas take 50% increased Damage while in Stasis
Legion Duration
- Legion Encounters in Areas have 10% increased Duration
Legion Duration
- Legion Encounters in Areas have 10% increased Duration
Legion Monolith Chance
- Areas have +1% chance to contain a Legion Encounter
Legion Monolith Chance
- Areas have +1% chance to contain a Legion Encounter
Map Boss
Fated Conflict
- Unique Map Bosses have 3% chance to drop an additional Unique Item
- Unique Bosses have 80% increased chance to drop a Fated Unique Item
Map Boss Rarity
- 25% increased Rarity of Items dropped by Unique Bosses
Map Boss Rarity
- 25% increased Rarity of Items dropped by Unique Bosses
Map Boss Rarity
- 25% increased Rarity of Items dropped by Unique Bosses
Map Boss
Enriched Entities
- Unique Bosses drop an additional Basic Currency Item
- Unique Bosses have 20% chance to be Duplicated if possible
Map Boss Rarity
- 25% increased Rarity of Items dropped by Unique Bosses
Map Boss Rarity
- 25% increased Rarity of Items dropped by Unique Bosses
Map Boss Rarity
- 25% increased Rarity of Items dropped by Unique Bosses
Maps
Shaping the Mountains
- Unique Map Bosses have 10% chance to add a free random craft to your Map device
- Maps dropped in Areas have 15% chance to be 1 tier higher
Higher Map Tier Chance
- Maps dropped in Areas have 5% chance to be 1 tier higher
Higher Map Tier Chance
- Maps dropped in Areas have 5% chance to be 1 tier higher
Maps
Shaping the Seas
- Maps found in Areas have 25% increased chance to be Favoured Maps
- Maps dropped in Areas have 15% chance to be 1 tier higher
Shaping the Valleys
- 10% increased Quantity of Items found in Areas affected by Fortune Favours the Brave
- 10% increased Rarity of Items found in Areas affected by Fortune Favours the Brave
- 10% increased Pack Size of Areas affected by Fortune Favours the Brave
- Maps dropped in Areas have 15% chance to be 1 tier higher
Higher Map Tier Chance
- Maps dropped in Areas have 4% chance to be 1 tier higher
Higher Map Tier Chance
- Maps dropped in Areas have 4% chance to be 1 tier higher
Higher Map Tier Chance
- Maps dropped in Areas have 4% chance to be 1 tier higher
Higher Map Tier Chance
- Maps dropped in Areas have 4% chance to be 1 tier higher
Higher Map Tier Chance
- Maps dropped in Areas have 4% chance to be 1 tier higher
Maps
Shaping the Skies
- 3% chance on Completing Areas to gain a free use of a special Map crafting option
- Maps dropped in Areas have 15% chance to be 1 tier higher
Higher Map Tier Chance
- Maps dropped in Areas have 5% chance to be 1 tier higher
Higher Map Tier Chance
- Maps dropped in Areas have 5% chance to be 1 tier higher
Metamorph
Escaped Experiment
- Areas have 20% chance to contain a rogue Metamorph
Rogue Metamorph Chance
- Areas have 4% chance to contain a rogue Metamorph
Rogue Metamorph Chance
- Areas have 4% chance to contain a rogue Metamorph
Rogue Metamorph Chance
- Areas have 4% chance to contain a rogue Metamorph
Rogue Metamorph Chance
- Areas have 4% chance to contain a rogue Metamorph
Metamorph
Intrinsic Darkness
- Areas have +4% chance to contain a Metamorph Encounter
Additional Metamorph Sample Reward
- +1 Metamorph Monster Samples in Areas have Rewards
Additional Metamorph Sample Reward
- +1 Metamorph Monster Samples in Areas have Rewards
Additional Metamorph Sample Reward
- +1 Metamorph Monster Samples in Areas have Rewards
Metamorph
Fine Specimens
- Metamorphs in Areas deal 15% more Damage
- Metamorphs in Areas have 150% more Life
- 30% chance for Rewards from Metamorphs in Areas to be Doubled
Metamorph Double Reward Chance
- 3% chance for Rewards from Metamorphs in Areas to be Doubled
Metamorph Double Reward Chance
- 3% chance for Rewards from Metamorphs in Areas to be Doubled
Metamorph Double Reward Chance
- 3% chance for Rewards from Metamorphs in Areas to be Doubled
Metamorph Double Reward Chance
- 3% chance for Rewards from Metamorphs in Areas to be Doubled
Metamorph
Organ Donor
- Metamorph Bosses which drop an Itemised Sample drop an additional Itemised Sample
- Metamorph Vat Meters in Areas require 25% less Power to fill
Replicated Results
- You can assemble an additional Metamorph in Areas after the first is Dead
Additional Metamorph Sample Reward
- +1 Metamorph Monster Samples in Areas have Rewards
Additional Metamorph Sample Reward
- +1 Metamorph Monster Samples in Areas have Rewards
Additional Metamorph Sample Reward
- +1 Metamorph Monster Samples in Areas have Rewards
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Metamorph Chance
- Areas have +1% chance to contain a Metamorph Encounter
Metamorph Chance
- Areas have +1% chance to contain a Metamorph Encounter
Metamorph Chance
- Areas have +1% chance to contain a Metamorph Encounter
Metamorph Chance
- Areas have +1% chance to contain a Metamorph Encounter
Rare Monsters
Spoils of War
- Rare Monsters in Areas have 1% chance to drop an additional Basic Currency Item
- Rare Monsters in Areas have 5% chance to drop an additional Rare Jewellery Item
Rare Monster Duplication
- 1 Rare Monster in Areas are Duplicated
Rare Monster Duplication
- 1 Rare Monster in Areas are Duplicated
Rare Monster Duplication
- 1 Rare Monster in Areas are Duplicated
Ritual
Sacrificial Due
- Completing the final Ritual Altar in Areas has 10% chance to drop a Blood-filled Vessel
Ritual Chance
- Areas have +1% chance to contain Ritual Altars
Ritual Chance
- Areas have +1% chance to contain Ritual Altars
Ritual Tribute Quantity
- Monsters Sacrificed at Ritual Altars in Areas grant 4% increased Tribute
Ritual Tribute Quantity
- Monsters Sacrificed at Ritual Altars in Areas grant 4% increased Tribute
Ritual
Profitable Prayers
- Ritual Altars in Areas allow rerolling Favours 2 additional times
Ritual Reroll Cost
- Rerolling Favours at Ritual Altars in Areas costs 15% less Tribute
Ritual Reroll Cost
- Rerolling Favours at Ritual Altars in Areas costs 15% less Tribute
Ritual Special Reward Chance
- 25% increased chance of Ritual Altars with Special Rewards
Ritual Special Reward Chance
- 25% increased chance of Ritual Altars with Special Rewards
Ritual Special Reward Chance
- 25% increased chance of Ritual Altars with Special Rewards
Ritual
Sacred Lands
- Areas have +4% chance to contain Ritual Altars
Ritual Tribute Quantity
- Monsters Sacrificed at Ritual Altars in Areas grant 4% increased Tribute
Ritual Tribute Quantity
- Monsters Sacrificed at Ritual Altars in Areas grant 4% increased Tribute
Ritual Tribute Quantity
- Monsters Sacrificed at Ritual Altars in Areas grant 4% increased Tribute
Ritual
Occult Devotion
- Areas with Ritual Altars always have four Ritual Altars
Ritual Chance
- Areas have +1% chance to contain Ritual Altars
Ritual Chance
- Areas have +1% chance to contain Ritual Altars
Ritual Chance
- Areas have +1% chance to contain Ritual Altars
Ritual Tribute Quantity
- Monsters Sacrificed at Ritual Altars in Areas grant 4% increased Tribute
Ritual Tribute Quantity
- Monsters Sacrificed at Ritual Altars in Areas grant 4% increased Tribute
Rogue Exiles
Royal Guard
- Unique Bosses have 20% chance to be accompanied by two Rogue Exile Bodyguards
Exile Currency Chance
- Rogue Exiles in Areas have 5% chance to drop an additional Currency Item
Exile Currency Chance
- Rogue Exiles in Areas have 5% chance to drop an additional Currency Item
Exile Currency Chance
- Rogue Exiles in Areas have 5% chance to drop an additional Currency Item
Exile Currency Chance
- Rogue Exiles in Areas have 5% chance to drop an additional Currency Item
Rogue Exiles
Rogue Trader
- Wild Rogue Exiles in Areas have 50% chance to have additional Rewards
- Rogue Exiles have 100% more Maximum Life
Additional Exile Spawn Chance
- Areas have a 10% chance to contain an additional Rogue Exile
Additional Exile Spawn Chance
- Areas have a 10% chance to contain an additional Rogue Exile
Additional Exile Spawn Chance
- Areas have a 10% chance to contain an additional Rogue Exile
Rogue Exiles
Exiled Will
- Rogue Exiles in Areas have 100% chance to be Possessed by a Tormented Spirit
Ruckus
- Areas have a 8% chance to contain 20 additional Rogue Exiles
Exile Pair Chance
- 10% chance for Rogue Exiles in Areas to appear in Pairs
Exile Pair Chance
- 10% chance for Rogue Exiles in Areas to appear in Pairs
Exile Pair Chance
- 10% chance for Rogue Exiles in Areas to appear in Pairs
Scarabs
Subtle Manipulations
- Map Device has 10% chance not to consume Scarabs
Atlas Scarab Chance
- Unique Bosses have 1% chance to drop an additional Scarab
Atlas Scarab Chance
- Unique Bosses have 1% chance to drop an additional Scarab
Atlas Scarab Chance
- Unique Bosses have 1% chance to drop an additional Scarab
Atlas Scarab Chance
- Unique Bosses have 1% chance to drop an additional Scarab
Sextants
Enduring Influence
- Sextant Modifiers have 1 additional use
Atlas Currency Chance
- Unique Map Bosses have 1% chance to drop additional Map Currency Items
Atlas Currency Chance
- Unique Map Bosses have 1% chance to drop additional Map Currency Items
Atlas Currency Chance
- Unique Map Bosses have 1% chance to drop additional Map Currency Items
Atlas Currency Chance
- Unique Map Bosses have 1% chance to drop additional Map Currency Items
Shrines
Supplication
- Areas contain an additional Shrine
Domination Shrine Duration
- 25% increased Duration of Shrine Effects on Players
Domination Shrine Duration
- 25% increased Duration of Shrine Effects on Players
Domination Shrine Duration
- 25% increased Duration of Shrine Effects on Players
Shrines
Drawn to Power
- Shrines in Areas have 50% chance to be guarded by an additional Pack of Monsters
- Shrines in Areas are guarded by at least one Magic Pack
Syncretism
- Shrines grant a random additional Shrine Effect
- 30% increased Effect of Shrine Effects on Players in Areas
Domination Shrine Chance
- Areas have a 10% chance to contain an additional Shrine
Domination Shrine Chance
- Areas have a 10% chance to contain an additional Shrine
Domination Shrine Effect
- 20% increased Effect of Shrine Effects on Players in Areas
Shrines
All That Glitters
- Shrines in Areas have 10% chance to be a Covetous Shrine
Domination Shrine Chance
- Areas have a 10% chance to contain an additional Shrine
Domination Shrine Chance
- Areas have a 10% chance to contain an additional Shrine
Domination Shrine Chance
- Areas have a 10% chance to contain an additional Shrine
Strongboxes
Secret Operations
- Strongboxes in Areas have 6% chance to be an Operative's Strongbox
Tamper-Proof
- Strongboxes in Areas are Corrupted
- Strongboxes in Areas are at least Rare
Strongbox Chance to be Reopenable
- Strongboxes opened in Areas have 2% chance to be openable again
Strongbox Chance to be Reopenable
- Strongboxes opened in Areas have 2% chance to be openable again
Strongbox Chance to be Reopenable
- Strongboxes opened in Areas have 2% chance to be openable again
Strongboxes
Twice Tempted
- Areas contain an additional Strongbox
Strongbox Additional Pack Chance
- Strongboxes in Areas have 15% chance to be guarded by an additional Pack of Monsters
Strongbox Additional Pack Chance
- Strongboxes in Areas have 15% chance to be guarded by an additional Pack of Monsters
Strongbox Additional Pack Chance
- Strongboxes in Areas have 15% chance to be guarded by an additional Pack of Monsters
Strongbox Additional Pack Chance
- Strongboxes in Areas have 15% chance to be guarded by an additional Pack of Monsters
Strongboxes
Backup Cache
- Strongboxes in Areas contain Duplicated Currency Items
Concealed Logistics
- Strongboxes in Areas contain Duplicated Map Items
Vault of Mysteries
- Strongboxes in Areas contain Duplicated Divination Cards
Arcanist's Strongbox Chance
- Strongboxes in Areas have 30% increased chance to be an Arcanist's Strongbox
Arcanist's Strongbox Chance
- Strongboxes in Areas have 30% increased chance to be an Arcanist's Strongbox
Cartographer's Strongbox Chance
- Strongboxes in Areas have 30% increased chance to be a Cartographer's Strongbox
Cartographer's Strongbox Chance
- Strongboxes in Areas have 30% increased chance to be a Cartographer's Strongbox
Diviner's Strongbox Chance
- Strongboxes in Areas have 30% increased chance to be a Diviner's Strongbox
Diviner's Strongbox Chance
- Strongboxes in Areas have 30% increased chance to be a Diviner's Strongbox
Strongbox Item Quantity
- 10% increased Quantity of Items dropped by Strongboxes in Areas
Synthesis
Neural Pathways
- +0.5% chance for a Synthesis Map to drop from Unique Bosses (Tier 11+)
- Monsters in Synthesis Maps have 2% chance to drop Synthesised Items
Synaptic Impulses
- +0.5% chance for a Synthesis Map to drop from Unique Bosses (Tier 11+)
- Synthesised Unique Items dropped in Areas have 3 Synthesised Implicit Modifiers
Vivid Memories
- +0.5% chance for a Synthesis Map to drop from Unique Bosses (Tier 11+)
- 100% increased effect of Additional Modifiers on Unique Synthesis Maps
Synthesis Monster Pack Size
- 4% increased Synthesised Monster Pack size
Synthesis Monster Pack Size
- 4% increased Synthesised Monster Pack size
Synthesis Monster Pack Size
- 4% increased Synthesised Monster Pack size
Synthesis Monster Pack Size
- 4% increased Synthesised Monster Pack size
Synthesis Monster Pack Size
- 4% increased Synthesised Monster Pack size
Synthesis Monster Pack Size
- 4% increased Synthesised Monster Pack size
Synthesis Monster Pack Size
- 4% increased Synthesised Monster Pack size
The Eater of Worlds
Rampant Growth
- Eldritch Currency Items found in Areas influenced by The Eater of Worlds have 10% chance to be Duplicated
- Monster Packs Influenced by The Eater of Worlds in Areas have 10% chance to contain an additional Touching Tentacle Mass
Eater of Worlds Pack Size
- Influenced Monster Packs in Areas have 5% increased Pack Size
Eater of Worlds Pack Size
- Influenced Monster Packs in Areas have 5% increased Pack Size
Eater of Worlds Pack Size
- Influenced Monster Packs in Areas have 5% increased Pack Size
Eater of Worlds Pack Size
- Influenced Monster Packs in Areas have 5% increased Pack Size
The Eater of Worlds
Etched by Acid
- Maps have 10% chance to award double progress towards encountering The Eater of Worlds
Regurgitated Relics
- Eldritch Currency Items dropped by The Infinite Hunger or The Eater of Worlds has 25% chance to be Duplicated
- The Eater of Worlds has 25% increased chance to drop Forbidden Flesh
The Shadow of Hunger
- 50% increased chance to find Eater of Worlds Altars in Areas
Eater of Worlds Item Chance
- Monsters Influenced by The Eater of Worlds in Areas have 0.2% chance to drop an item with an Eater of Worlds Implicit Modifier
Eater of Worlds Item Chance
- Monsters Influenced by The Eater of Worlds in Areas have 0.2% chance to drop an item with an Eater of Worlds Implicit Modifier
Eater of Worlds Item Chance
- Monsters Influenced by The Eater of Worlds in Areas have 0.2% chance to drop an item with an Eater of Worlds Implicit Modifier
Eater of Worlds Item Chance
- Monsters Influenced by The Eater of Worlds in Areas have 0.2% chance to drop an item with an Eater of Worlds Implicit Modifier
Eater of Worlds Item Chance
- Monsters Influenced by The Eater of Worlds in Areas have 0.2% chance to drop an item with an Eater of Worlds Implicit Modifier
Eater of Worlds Item Chance
- Monsters Influenced by The Eater of Worlds in Areas have 0.2% chance to drop an item with an Eater of Worlds Implicit Modifier
Eater of Worlds Item Chance
- Monsters Influenced by The Eater of Worlds in Areas have 0.2% chance to drop an item with an Eater of Worlds Implicit Modifier
Eater of Worlds Item Chance
- Monsters Influenced by The Eater of Worlds in Areas have 0.2% chance to drop an item with an Eater of Worlds Implicit Modifier
Eater of Worlds Item Chance
- Monsters Influenced by The Eater of Worlds in Areas have 0.2% chance to drop an item with an Eater of Worlds Implicit Modifier
The Searing Exarch
Word of the Exarch
- Eldritch Currency Items found in Areas influenced by The Searing Exarch have 10% chance to be Duplicated
- Monster Packs Influenced by The Searing Exarch in Areas have 10% chance to contain an additional Possessing Flame Wraith
Searing Exarch Influence Pack Size
- Influenced Monster Packs in Areas have 5% increased Pack Size
Searing Exarch Influence Pack Size
- Influenced Monster Packs in Areas have 5% increased Pack Size
Searing Exarch Influence Pack Size
- Influenced Monster Packs in Areas have 5% increased Pack Size
Searing Exarch Influence Pack Size
- Influenced Monster Packs in Areas have 5% increased Pack Size
The Searing Exarch
Baptised by Fire
- Maps have 10% chance to award double progress towards encountering The Searing Exarch
Liberated Knowledge
- The Searing Exarch has 10% chance to drop an additional Exceptional Eldritch Ember
- The Searing Exarch has 25% increased chance to drop Forbidden Flame
- The Black Star has 10% chance to drop an additional Grand Eldritch Ember
The Light of Dawn
- +20% chance to spawn a Searing Exarch Altar when the Influence of The Searing Exarch first appears in Areas
- Eldritch Currency Items found have 10% chance to be Duplicated for each Searing Exarch Altar used in the Area
- Players take 10% increased Damage for each Searing Exarch Altar used in the Area
Searing Exarch Item Chance
- Monsters Influenced by The Searing Exarch in Areas have 0.2% chance to drop an item with a Searing Exarch Implicit Modifier
Searing Exarch Item Chance
- Monsters Influenced by The Searing Exarch in Areas have 0.2% chance to drop an item with a Searing Exarch Implicit Modifier
Searing Exarch Item Chance
- Monsters Influenced by The Searing Exarch in Areas have 0.2% chance to drop an item with a Searing Exarch Implicit Modifier
Searing Exarch Item Chance
- Monsters Influenced by The Searing Exarch in Areas have 0.2% chance to drop an item with a Searing Exarch Implicit Modifier
Searing Exarch Item Chance
- Monsters Influenced by The Searing Exarch in Areas have 0.2% chance to drop an item with a Searing Exarch Implicit Modifier
Searing Exarch Item Chance
- Monsters Influenced by The Searing Exarch in Areas have 0.2% chance to drop an item with a Searing Exarch Implicit Modifier
Searing Exarch Item Chance
- Monsters Influenced by The Searing Exarch in Areas have 0.2% chance to drop an item with a Searing Exarch Implicit Modifier
Searing Exarch Item Chance
- Monsters Influenced by The Searing Exarch in Areas have 0.2% chance to drop an item with a Searing Exarch Implicit Modifier
Searing Exarch Item Chance
- Monsters Influenced by The Searing Exarch in Areas have 0.2% chance to drop an item with a Searing Exarch Implicit Modifier
The Shaper and Elder
Gaze into the Abyss
- Unique Bosses have +2% chance to drop an Elder Guardian Map (Tier 14+)
- The Elder has +10% chance to drop a Watcher's Eye
- The Shaper drops 3 additional Shaper Items
Guardian's Aid
- Unique Bosses have +2% chance to drop a Shaper Guardian Map (Tier 14+)
- Shaper and Elder Guardians are healed and joined by an ally on first reaching 33% LifeAllies have a chance to drop their Fragments
Remnants of the Past
- Unique Bosses have +2% chance to drop an Elder Guardian Map (Tier 14+)
- Unique Bosses have +2% chance to drop a Shaper Guardian Map (Tier 14+)
Shaper, Elder and Guardian Influenced Item Chance
- The Shaper, The Elder and their Guardians have a 20% chance to drop an Influenced Item
Shaper, Elder and Guardian Influenced Item Chance
- The Shaper, The Elder and their Guardians have a 15% chance to drop an Influenced Item
Shaper, Elder and Guardian Influenced Item Chance
- The Shaper, The Elder and their Guardians have a 15% chance to drop an Influenced Item
Shaper, Elder and Guardian Influenced Item Chance
- The Shaper, The Elder and their Guardians have a 15% chance to drop an Influenced Item
Shaper, Elder and Guardian Influenced Item Chance
- The Shaper, The Elder and their Guardians have a 15% chance to drop an Influenced Item
Shaper, Elder and Guardian Influenced Item Chance
- The Shaper, The Elder and their Guardians have a 15% chance to drop an Influenced Item
Torment
Seance
- Up to 5 Rare Monsters in Areas are Possessed and their Minions are Touched
Tormented Monster Item Quantity
- 20% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas
Tormented Monster Item Quantity
- 20% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas
Tormented Monster Item Quantity
- 20% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas
Torment
Unrelenting Torment
- Map Boss has 10% chance to be surrounded by Tormented Spirits
- 30% more Quantity of Items dropped by Possessed Monsters in Areas
Tormented Spirit Chance
- Areas have a 10% chance to contain an additional Tormented Spirit
Tormented Spirit Chance
- Areas have a 10% chance to contain an additional Tormented Spirit
Tormented Spirit Chance
- Areas have a 10% chance to contain an additional Tormented Spirit
Tormented Spirit Duration
- Tormented Spirits in Areas have 50% increased Duration
Unique Maps
Deadly Nightmare
- Unique maps have +2 to Monster Level
Unique Map Chance
- Map Items have a 0.2% chance to drop as a random Unique Map instead in Areas
Unique Map Chance
- Map Items have a 0.2% chance to drop as a random Unique Map instead in Areas
Unique Map Chance
- Map Items have a 0.2% chance to drop as a random Unique Map instead in Areas
Unique Map Chance
- Map Items have a 0.2% chance to drop as a random Unique Map instead in Areas
Vaal Side Areas
For Love of the Queen
- Vaal Side Areas in Areas have 20% chance to be an Alluring Vaal Side Area
- Areas have +4% chance to contain a Vaal Side Area
Vaal Side Area Chance
- Areas have +2% chance to contain a Vaal Side Area
Vaal Side Area Chance
- Areas have +2% chance to contain a Vaal Side Area
Vaal Side Area Chance
- Areas have +2% chance to contain a Vaal Side Area
Captivated Interest
- 20% more Crescent Splinters found in The Maven's Crucible
- The Maven's Crucible has +2 to Monster Level
Pay for Play
- 25% chance for Orbs of Conflict found in Areas to be duplicated
- 25% increased chance to drop an Awakened Support Gem on completing The Maven's Crucible
The Most Toys
- Defeating a Map Boss while Witnessed by The Maven has 10% chance to count as also Witnessing an additional random Map Boss
Maven Invitation Item Quantity
- 3% increased Quantity of Items found in The Maven's Crucible
Maven Invitation Item Quantity
- 3% increased Quantity of Items found in The Maven's Crucible
Maven Invitation Item Quantity
- 3% increased Quantity of Items found in The Maven's Crucible
Maven Invitation Item Quantity
- 3% increased Quantity of Items found in The Maven's Crucible
Maven Invitation Item Quantity
- 3% increased Quantity of Items found in The Maven's Crucible
Maven Invitation Item Quantity
- 3% increased Quantity of Items found in The Maven's Crucible
Maven Invitation Item Quantity
- 3% increased Quantity of Items found in The Maven's Crucible
Maven Invitation Item Quantity
- 3% increased Quantity of Items found in The Maven's Crucible
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Adjacent Map Drop Chance
- 2% chance for an additional connected Map to drop from Unique Map Bosses
Item Quantity
- 1% increased Quantity of Items found in Areas
Item Quantity
- 1% increased Quantity of Items found in Areas
Item Quantity
- 1% increased Quantity of Items found in Areas
Item Quantity
- 1% increased Quantity of Items found in Areas
Item Quantity
- 1% increased Quantity of Items found in Areas
Item Quantity
- 1% increased Quantity of Items found in Areas
Item Quantity
- 1% increased Quantity of Items found in Areas
Item Quantity
- 1% increased Quantity of Items found in Areas
Item Quantity
- 1% increased Quantity of Items found in Areas
Item Quantity
- 1% increased Quantity of Items found in Areas
Item Quantity
- 1% increased Quantity of Items found in Areas
Item Quantity
- 1% increased Quantity of Items found in Areas
Item Quantity and Rarity
- 1% increased Quantity of Items found in Areas
- 5% increased Rarity of Items found in Areas
Item Quantity and Rarity
- 1% increased Quantity of Items found in Areas
- 5% increased Rarity of Items found in Areas
Item Quantity and Rarity
- 1% increased Quantity of Items found in Areas
- 5% increased Rarity of Items found in Areas
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Drop Duplication
- 0.5% chance for Map Drops to be Duplicated
Map Modifier Effect
- 2% increased effect of Modifiers on non-unique Maps
Map Modifier Effect
- 2% increased effect of Modifiers on non-unique Maps
Map Modifier Effect
- 2% increased effect of Modifiers on non-unique Maps
Map Modifier Effect
- 2% increased effect of Modifiers on non-unique Maps
Map Modifier Effect
- 2% increased effect of Modifiers on non-unique Maps
Map Modifier Effect
- 2% increased effect of Modifiers on non-unique Maps
Map Modifier Effect
- 2% increased effect of Modifiers on non-unique Maps
Map Modifier Effect
- 2% increased effect of Modifiers on non-unique Maps
Map Modifier Effect
- 2% increased effect of Modifiers on non-unique Maps
Map Modifier Effect
- 2% increased effect of Modifiers on non-unique Maps
Map Modifier Effect
- 2% increased effect of Modifiers on non-unique Maps
Map Modifier Effect
- 2% increased effect of Modifiers on non-unique Maps
Map Modifier Effect
- 2% increased effect of Modifiers on non-unique Maps
Map Modifier Effect
- 2% increased effect of Modifiers on non-unique Maps
Map Modifier Effect
- 2% increased effect of Modifiers on non-unique Maps
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