The problem is that AoE increases area not radius to beginn with.
The diameter seems to be somewhere around 10 in the video. Which puts the radius at 5. If we assume 0% inc. AoE used in that video, that 5 would be the base radius.
Now lets add 100% increased area.
First we have to get the base are by using pi*r2 = A
pi*52=78,54 poe square unites
We then get twice the amount of area:
78,54*2=157,08
Now we reverse the area formula
squareroot(A/pi) = r
Which once we added those numbers gives us a radius of 7 or a diameter of 14.
And apparently weapon range is normalized across weapon to 11. With 100% inc aoe you would still be way of from a baseline level 1 weapon range.
With such a low radius you need thousands of inc aoe to get it to "normal" levels of other skills.