Original Post — Direct link

So in the video, you see Void Sphere with 2 uses on it, and it takes 8 seconds to recharge. That's true. In the video, it is like that.

The devs are using Second Wind Support though. You have to account for that on the gem timings too.

Max level Second Wind is 24% increased Cooldown Recovery. 10 x (1-0.24) = 7.6

This means the cooldown is actually 10 seconds long, and only has 1 use by default.

Here's my proof they use Second Wind

I just wanted to clarify this so people don't think they can add Second Wind to a gem with 8 seconds cooldown and 2 base uses.

Edit: I'm aware that the numbers can still change. I've seen a lot of talk about this skill, and everyone I've seen has been talking like 8 seconds is the base with 2 charges. I just wanted to inform those people they didn't consider second wind.

I genuinely hope these numbers are improved. It would be cool to use this skill as a main link

External link →
over 4 years ago - /u/Bex_GGG - Direct link

Originally posted by MisterKaos

Bex said a few days ago that there was dev interest in making the skill usable as a main link, so those numbers might change by the time it's released.

Well, didn't she also say yesterday that the new spells were getting teased today or tomorrow? Maybe we get a sneak peek on whether they already decided to tweak it to have a vortex-like cooldown.

I don't have any updates about that yet but it's correct that it only has two uses by using the Second Wind support and you can only have one Void Sphere active at a time.

over 4 years ago - /u/Mark_GGG - Direct link

Originally posted by MisterKaos

Totems gain the same number of charges as the skill, and I think it can support totems, so you could theoretically multiply your uses by adding Second Wind and Multiple Totems. You'd be able to spawn the totems twice, each spawn would create two totems, and each totem would cast two Void Spheres, for a total of eight.

That is not how cooldowns work with totems. Totems get the cooldowns (and Val souls) you consumed when using the skill to make the totem.

If you summon one totem, you consume one cooldown use to do so, and the totem has one cooldown use to use the skill with (it can gain more over time like with any cooldown).

Summoning multiple totems conusmes multiple cooldown uses, one per totem, and each totem gets one - the one you used to create it. If you don't have that many cooldown uses, you can't make that many Totems.