over 3 years ago - Community_Team - Direct link




The Echoes of the Atlas expansion introduces Passive Skill Trees for each Atlas region. Unlock them by fighting bosses in The Proving Ground in order to augment the content you encounter and rewards you receive while exploring your Atlas. In this news post we've gathered Atlas Passive Trees for your reference.

















Full list of Atlas Passives including small nodes

Haewark Hamlet


Additional Syndicate Member Chance
  • Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements


Focussed Investigation

  • Jun Missions in Areas grant 100% increased Favour

  • Areas have 10% chance to grant an additional Jun Mission on Completion



Additional Syndicate Member Chance
  • Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements


Intelligence Gathering
  • Completing Maps grants 10 Intelligence for a random Immortal Syndicate Safehouse


Additional Syndicate Member Chance
  • Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements


Bribery

  • Immortal Syndicate Members in Areas are 200% more likely to offer to Bargain for Items

  • Immortal Syndicate Members in Areas drop 2 additional Items when Bargained with for Items



Additional Beyond Demon
  • Beyond Portals in Areas have 10% chance to spawn an additional Beyond Demon


Power Hungry

  • Rare Monsters in Areas spawn an additional Beyond Portal when Slain

  • Unique Bosses in Areas spawn 5 additional Beyond Portals when Slain



Additional Beyond Demon
  • Beyond Portals in Areas have 10% chance to spawn an additional Beyond Demon


Per Diemon
  • Rare Beyond Demons in Areas have 35% chance to drop an additional Basic Currency Item


Additional Harvest Crafting Chance
  • Plants Harvested in Areas have 3% chance to give an additional Crafting option


The Grove's Call
  • Areas have +5% chance to contain The Sacred Grove


Additional Harvest Crafting Chance
  • Plants Harvested in Areas have 3% chance to give an additional Crafting option


Nature's Favour
  • Plants Harvested in Areas give the rarest of 2 chosen Crafting Options


Additional Harvest Crafting Chance
  • Plants Harvested in Areas have 3% chance to give an additional Crafting option


Wild Fruit
  • Harvest Plots in Areas have 100% increased chance to contain a Tier 4 Plant


Additional Essence Chance
  • Imprisoned Monsters in Areas have 20% chance to have an additional Essence


Controlled Corruption

  • Corrupting Imprisoned Monsters in Areas cannot release them

  • Areas contain an additional Essence



Additional Essence Chance
  • Imprisoned Monsters in Areas have 20% chance to have an additional Essence


Amplified
  • Essences found in Areas are a tier higher






Tirn's End


Simulacrum Splinter Stack Size
  • 5% increased Stack size of Simulacrum Splinters found in Areas


That Which You Seek
  • Areas have 10% additional chance to contain a mirror of Delirium


Simulacrum Splinter Stack Size
  • 5% increased Stack size of Simulacrum Splinters found in Areas


The Singular Eternity

  • Delirium Fog in Areas dissipates 25% slower

  • Delirium Fog in Areas lasts 10 additional seconds before dissipating



Simulacrum Splinter Stack Size
  • 5% increased Stack size of Simulacrum Splinters found in Areas


Greater Forces
  • Delirium in Areas increases 50% faster with distance from the mirror


Einhar Favour and Bestiary Mission Chance

  • Einhar Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Einhar Mission on Completion



Big Game

  • Red Beasts in Areas have 15% chance to appear in Pairs

  • Yellow Beasts in Areas have 30% chance to be replaced with Red Beasts



Einhar Favour and Bestiary Mission Chance

  • Einhar Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Einhar Mission on Completion



Great Migration
  • Einhar Missions in Areas have 5% chance to replace all monsters with Beasts


Invader Item Quantity
  • 10% increased Quantity of Items dropped by Invasion Bosses in Areas


Trespassers
  • Areas contain additional Invasion bosses


Invader Item Quantity
  • 10% increased Quantity of Items dropped by Invasion Bosses in Areas


Exotic Goods
  • Invasion Bosses in Areas drop 1 additional valuable Item


Abyssal Depths Item Quantity
  • 10% increased Quantity of Items dropped in Abyssal Depths in Areas


Underground Kingdom

  • Areas have 1% chance to contain an Abyss per 2% increased Pack Size

  • Abysses in Areas have 100% increased chance to lead to an Abyssal Depths

  • Abyssal Depths in Areas have 100% increased chance to contain a Lich



Abyssal Depths Item Quantity
  • 10% increased Quantity of Items dropped in Abyssal Depths in Areas


Buried Riches
  • Hoards in Abyssal Depths drop additional Basic Currency Items


Abyssal Depths Item Quantity
  • 10% increased Quantity of Items dropped in Abyssal Depths in Areas


Lightless Legion

  • Abyssal Depths in Areas have +3 to Monster Level

  • Abyssal Depths in Areas have 100% more Magic Monsters

  • Abyssal Depths in Areas have 100% more Rare Monsters

  • Abyssal Depths in Areas have 50% increased Pack Size







Lex Proxima


Tormented Monster Item Quantity
  • 10% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas


Seance
  • Up to 20 Rare Monsters in Areas are Possessed and their Minions are Touched


Harvest Chance
  • Areas have +2% chance to contain The Sacred Grove


Bountiful Harvest

  • Harvest Monsters in Areas grant 200% increased Experience

  • Harvested Plants in Areas have 50% chance to spawn an additional Monster



Breach Chance
  • Areas have +3% chance to contain Breaches


Invading Force

  • Breaches in Areas have 30% increased Area of Effect

  • Breaches in Areas have 30% increased Monster density

  • Breach Monsters in Areas grant 50% increased Experience



Breach Chance
  • Areas have +3% chance to contain Breaches


Gatekeepers

  • Breaches in Areas have 100% increased chance to contain a Boss

  • Breach Bosses in Areas drop double Breach Splinters

  • Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone



Breach Chance
  • Areas have +3% chance to contain Breaches


Within Their Grasp

  • Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone

  • Breachstones dropped by Breach Bosses in Areas have 9% chance to be Charged

  • Breachstones dropped by Breach Bosses in Areas have 3% chance to be Enriched

  • Breachstones dropped by Breach Bosses in Areas have 1% chance to be Pure



Niko Favour and Delve Mission Chance

  • Completing Niko Missions in Areas grants 30% increased Favour

  • Areas have 3% chance to grant an additional Niko Mission on Completion



Rich Veins

  • Voltaxic Sulphite Veins and Chests in Areas have 10% chance to contain double Sulphite

  • Voltaxic Sulphite Veins and Chests in Areas contain 20% increased Sulphite



Delve Mission Chance and Niko Favour

  • Completing Niko Missions in Areas grants 30% increased Favour

  • Areas have 3% chance to grant an additional Niko Mission on Completion



Sulphite Infusion

  • White Tier Maps grant 200 additional Voltaxic Sulphite on Completion

  • Yellow Tier Maps grant 350 additional Voltaxic Sulphite on Completion

  • Red Tier Maps grant 500 additional Voltaxic Sulphite on Completion



Niko Favour and Delve Mission Chance

  • Completing Niko Missions in Areas grants 30% increased Favour

  • Areas have 3% chance to grant an additional Niko Mission on Completion



Packed with Energy

  • 35% increased Damage for each Voltaxic Sulphite Vein or Chest found in Areas

  • 15% increased Movement Speed for each Voltaxic Sulphite Vein or Chest found in Areas



Harvest Chance
  • Areas have +2% chance to contain The Sacred Grove


Bumper Crop

  • Harvests in Areas have Doubled bonuses to Item Quantity and Rarity

  • The Sacred Grove in Areas contains an additional pair of Harvest Plots



Harvest Chance
  • Areas have +2% chance to contain The Sacred Grove


Heart of the Grove

  • The Sacred Grove in Areas has 100% increased chance to contain the Heart of the Grove

  • Harvests in Areas have 10% chance for the unchosen crop to not wilt







Lex Ejoris


Perandus Coin Stack Size
  • 20% increased Stack size of Perandus Coins found in Areas


Prospero's Promise

  • Areas contain an additional Perandus Chest

  • Areas have 20% chance to contain Cadiro Perandus



Perandus Coin Stack Size
  • 20% increased Stack size of Perandus Coins found in Areas


Friend of the Family

  • Cadiro Perandus offers the rarest of 5 chosen Items

  • Cadiro Perandus' Offers cost 20% less Perandus Coins



Metamorph Chance
  • Areas have 3% additional chance to contain a Metamorph Encounter


Finest Samples

  • Metamorphs in Areas deal 50% more Damage

  • Metamorphs in Areas have 100% more Life

  • 50% chance for Rewards from Metamorphs in Areas to be Doubled



Metamorph Chance
  • Areas have 3% additional chance to contain a Metamorph Encounter


Escaped Experiment
  • Areas contain a rogue Metamorph


Cluster Jewel Chance
  • Delirium Monsters in Areas have 15% increased chance to drop Cluster Jewels


Pathological
  • Maps found in Areas have 10% chance to have layers of Delirium


Cluster Jewel Chance
  • Delirium Monsters in Areas have 15% increased chance to drop Cluster Jewels


Compulsive Hoarder
  • Delirium Encounters in Areas have 15% chance to generate three additional Reward types


Cluster Jewel Chance
  • Delirium Monsters in Areas have 15% increased chance to drop Cluster Jewels


Persecutory Delusion

  • Delirium Encounters in Areas are 100% more likely to spawn Unique Bosses

  • Delirium Bosses in Areas drop 100% increased Simulacrum Splinters

  • Delirium Bosses in Areas have 100% increased chance to drop Unique Cluster Jewels



Incursion Item Quantity
  • 5% increased Quantity of Items dropped in Incursions in Areas


Vaal Oligarchs
  • Incursions in Areas contain a Vaal Flesh Merchant


Incursion Item Quantity
  • 5% increased Quantity of Items dropped in Incursions in Areas


Time and Again

  • Alva Missions in Areas grant 100% increased Favour

  • Areas have 10% chance to grant an additional Alva Mission on Completion



Incursion Item Quantity
  • 5% increased Quantity of Items dropped in Incursions in Areas


Time Dilation

  • Incursion Architects in Areas drop 1 additional Rare Incursion Item

  • Time gained from kills is Doubled for Incursions in Areas







New Vastir


Sulphite Quantity
  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite


Mad Devotion

  • Completing Niko Missions in Areas grants 100% increased Favour

  • Areas have 10% chance to grant an additional Niko Mission on Completion



Sulphite Quantity
  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite


Sulphite Sentinels
  • Sulphite Veins and Chests in Areas are guarded by Sulphite-hoarding Monsters


Sulphite Quantity
  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite


Out of the Blue
  • Sulphite Veins and Chests in Areas have 5% chance to also contain an equal amount of Azurite


Abyss Chance
  • Areas have 5% additional chance to contain an Abyss


Abyssal Army

  • Abyss Monsters in Areas grant 50% increased Experience

  • Abysses in Areas spawn 100% more Monsters



Abyss Chance
  • Areas have 5% additional chance to contain an Abyss


Votive Hoard

  • Abyssal Troves in Areas have 10% chance to drop a Rare Item with an Abyssal Socket

  • +3 to Level of Abyssal Troves in Areas

  • Abyssal Troves in Areas have 200% increased Item Quantity



Paired Exile Spawn Chance
  • 15% chance for Rogue Exiles in Areas to appear in Pairs


Total Anarchy
  • Areas contain an additional Rogue Exile for every 2 additional content types applied to Areas


Paired Exile Spawn Chance
  • 15% chance for Rogue Exiles in Areas to appear in Pairs


Rogue Trader
  • Wild Rogue Exiles in Areas have 15% chance to have additional Rewards


Legion Monolith Chance
  • Areas have 3% additional chance to contain a Legion Encounter


War Supplies
  • Each Legion in Areas contains an additional War Hoard


Legion Monolith Chance
  • Areas have 3% additional chance to contain a Legion Encounter


Emblematic
  • Timeless Splinters dropped by Legion Monsters in Areas have 1% chance to drop as Timeless Emblems instead


Legion Monolith Chance
  • Areas have 3% additional chance to contain a Legion Encounter


High Value Targets

  • Legions in Areas contains 3 additional Sergeants

  • Legion Sergeants in Areas always have Rewards







Glennach Cairns


Alva Favour and Incursion Mission Chance

  • Alva Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Alva Mission on Completion



Cultural Advancement
  • Incursion Monsters in Areas are at least Magic


Alva Favour and Incursion Mission Chance

  • Alva Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Alva Mission on Completion



Resource Reallocation
  • Killing non-resident Architects in Areas has 50% chance to add an additional Upgrade Tier to the surviving Architect's Room


Alva Favour and Incursion Mission Chance

  • Alva Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Alva Mission on Completion



Contested Development
  • Killing resident Architects in Areas adds their Upgrade Tier to the surviving Architect's Room


Legion Additional Splinter
  • Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter


Monumental
  • Areas have 10% additional chance to contain a Legion Encounter


Legion Additional Splinter
  • Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter


Protracted Battle

  • Legion Encounters in Areas have 50% increased Duration

  • Legion Monsters in Areas take 50% increased Damage while in Stasis



Legion Additional Splinter
  • Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter


Face to Face

  • Legion Encounters in Areas are 100% more likely to include a General

  • Legion Encounters with a General in Areas have both Generals

  • Legion Generals in Areas drop 100% more Timeless Splinters



Beyond Monster Experience
  • Beyond Demons in Areas grant 10% increased Experience


Scent of Blood
  • Slaying Enemies close together in Areas has a 3% chance to attract monsters from Beyond


Beyond Monster Experience
  • Beyond Demons in Areas grant 10% increased Experience


Torn Veil

  • Powerful Beyond Demons require 1 fewer Portal to summon in Areas

  • Beyond Portals in Areas have 100% increased Merging Radius



Strongbox Pack Chance
  • Strongboxes in Areas have 25% chance to be guarded by an additional Pack of Monsters


Twice Tempted

  • Areas contain an extra Strongbox

  • Strongboxes in Areas have 10% chance to be openable a second time



Strongbox Pack Chance
  • Strongboxes in Areas have 25% chance to be guarded by an additional Pack of Monsters


Tamper-Proof

  • Strongboxes in Areas are Corrupted

  • Strongboxes in Areas are at least Rare







Valdo's Rest


Additional Harbinger Drops
  • Harbingers in Areas drop an additional Stack of Currency Shards


Ominous Arrival
  • Areas contain an extra Harbinger


Additional Harbinger Drops
  • Harbingers in Areas drop an additional Stack of Currency Shards


Diplomatic Escort
  • Up to 1 Harbinger in Areas is joined by reinforcements


Lucky Blight Chests
  • Varieties of Items contained in 1 Blight Chest in Areas are Lucky


Outbreak
  • Areas have 10% additional chance to contain a Blight Encounter


Lucky Blight Chests
  • Varieties of Items contained in 1 Blight Chest in Areas are Lucky


Mass Mycelium

  • Blight Encounters in Areas are more likely to contain multiple Lanes

  • Lanes of Blight Encounters in Areas have 50% chance for an additional Reward Chest



Lucky Blight Chests
  • Varieties of Items contained in 1 Blight Chest in Areas are Lucky


Blight Titans

  • Blight Bosses in Areas drop an additional Anointed Jewellery Item

  • Blight Encounters in Areas contain up to 2 additional Blight Bosses



Additional Sample Rewards
  • +2 Metamorph Monster Samples in Areas have Rewards


Intrinsic Darkness
  • Areas have 10% additional chance to contain a Metamorph Encounter


Additional Sample Rewards
  • +2 Metamorph Monster Samples in Areas have Rewards


Repeated Experiment
  • You can assemble an additional Metamorph in Areas after the first is Dead


Additional Sample Rewards
  • +2 Metamorph Monster Samples in Areas have Rewards


High Yield

  • Metamorph Bosses which drop an Itemised Sample drop an additional Itemised Sample

  • Metamorph Vat Meters in Areas require 50% less Power to fill



Jun Favour and Betrayal Mission Chance

  • Jun Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Jun Mission on Completion



Test of Loyalty
  • Immortal Syndicate Members Executed in Areas have 100% chance to gain an additional Rank


Jun Favour and Betrayal Mission Chance

  • Jun Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Jun Mission on Completion



Gut Instinct
  • Defeated Immortal Syndicate Members in Areas grant 3 Intelligence for the current Encounter's Safehouse if not Interrogated






Lira Arthain


Magic Breach Monster Chance
  • Breaches in Areas spawn 30% increased Magic Monsters


Probing for Weaknesses
  • Areas have +10% chance to contain Breaches


Magic Breach Monster Chance
  • Breaches in Areas spawn 30% increased Magic Monsters


Flash Breach

  • Breaches in Areas spawn 10 additional Rare Monsters

  • Breaches in Areas open and close 100% faster



Additional Red Beast Chance
  • Areas that contain capturable Beasts have 10% chance to contain an additional Red Beast


Animal Companion

  • Einhar Missions in Areas grant 100% increased Favour

  • Areas have 10% chance to grant an additional Einhar Mission on Completion



Additional Red Beast Chance
  • Areas that contain capturable Beasts have 10% chance to contain an additional Red Beast


Natural Selection
  • Beasts in Areas are more likely to be less common varieties


Additional Red Beast Chance
  • Areas that contain capturable Beasts have 10% chance to contain an additional Red Beast


Mighty Hunter

  • Einhar has 100% increased Cooldown Recovery Rate in Areas

  • Einhar deals 1000% more Damage to Unique Monsters in Areas

  • Einhar remains in Areas after his Mission is Complete



Blighted Map and Oil Chance
  • Blight Chests in Areas have 20% increased chance to contain Blighted Maps or Oils


Immune Response

  • Blight Encounters in Areas spawn 100% more non-Unique Monsters

  • Blight Monsters in Areas spawn 100% faster



Rogue Marker Stack Size
  • 20% increased Stack size of Rogue's Markers found in Areas


Secret Stash
  • Areas have 10% additional chance to contain a Smuggler’s Cache


Rogue Marker Stack Size
  • 20% increased Stack size of Rogue's Markers found in Areas


Inside Job
  • Blueprints that drop in Areas have 10% chance to be fully Revealed


Blighted Map and Oil Chance
  • Blight Chests in Areas have 20% increased chance to contain Blighted Maps or Oils


Spores on the Wind
  • Maps found in Areas have 10% chance to have an 'Area contains an additional Blight Encounter' enchantment


Blighted Map and Oil Chance
  • Blight Chests in Areas have 20% increased chance to contain Blighted Maps or Oils


Epidemiology

  • Blight Chests in Areas have 100% more chance to contain Blighted Maps

  • Blighted Maps found in Areas are Anointed









over 3 years ago - Bex_GGG - Direct link

" Verrde wrote: "Einhar Missions in Areas have 5% chance to replace 'ALL' monsters with Beasts?"
That sounds absolutely amazing...



Just to clarify, it's not a 1:1 swap - the number of beasts spawned doesn't depend on the number of mobs removed. It spawns within a fixed range.

over 3 years ago - Community_Team - Direct link




The Echoes of the Atlas expansion introduces Passive Skill Trees for each Atlas region. Unlock them by fighting bosses in The Proving Ground in order to augment the content you encounter and rewards you receive while exploring your Atlas. In this news post we've gathered Atlas Passive Trees for your reference.

















Full list of Atlas Passives including small nodes

Haewark Hamlet


Additional Syndicate Member Chance
  • Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements


Focussed Investigation

  • Jun Missions in Areas grant 100% increased Favour

  • Areas have 10% chance to grant an additional Jun Mission on Completion



Additional Syndicate Member Chance
  • Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements


Intelligence Gathering
  • Completing Maps grants 10 Intelligence for a random Immortal Syndicate Safehouse


Additional Syndicate Member Chance
  • Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements


Bribery

  • Immortal Syndicate Members in Areas are 200% more likely to offer to Bargain for Items

  • Immortal Syndicate Members in Areas drop 2 additional Items when Bargained with for Items



Additional Beyond Demon
  • Beyond Portals in Areas have 10% chance to spawn an additional Beyond Demon


Power Hungry

  • Rare Monsters in Areas spawn an additional Beyond Portal when Slain

  • Unique Bosses in Areas spawn 5 additional Beyond Portals when Slain



Additional Beyond Demon
  • Beyond Portals in Areas have 10% chance to spawn an additional Beyond Demon


Per Diemon
  • Rare Beyond Demons in Areas have 35% chance to drop an additional Basic Currency Item


Additional Harvest Crafting Chance
  • Plants Harvested in Areas have 3% chance to give an additional Crafting option


The Grove's Call
  • Areas have +5% chance to contain The Sacred Grove


Additional Harvest Crafting Chance
  • Plants Harvested in Areas have 3% chance to give an additional Crafting option


Nature's Favour
  • Plants Harvested in Areas give the rarest of 2 chosen Crafting Options


Additional Harvest Crafting Chance
  • Plants Harvested in Areas have 3% chance to give an additional Crafting option


Wild Fruit
  • Harvest Plots in Areas have 100% increased chance to contain a Tier 4 Plant


Additional Essence Chance
  • Imprisoned Monsters in Areas have 20% chance to have an additional Essence


Controlled Corruption

  • Corrupting Imprisoned Monsters in Areas cannot release them

  • Areas contain an additional Essence



Additional Essence Chance
  • Imprisoned Monsters in Areas have 20% chance to have an additional Essence


Amplified
  • Essences found in Areas are a tier higher






Tirn's End


Simulacrum Splinter Stack Size
  • 5% increased Stack size of Simulacrum Splinters found in Areas


That Which You Seek
  • Areas have 10% additional chance to contain a mirror of Delirium


Simulacrum Splinter Stack Size
  • 5% increased Stack size of Simulacrum Splinters found in Areas


The Singular Eternity

  • Delirium Fog in Areas dissipates 25% slower

  • Delirium Fog in Areas lasts 10 additional seconds before dissipating



Simulacrum Splinter Stack Size
  • 5% increased Stack size of Simulacrum Splinters found in Areas


Greater Forces
  • Delirium in Areas increases 50% faster with distance from the mirror


Einhar Favour and Bestiary Mission Chance

  • Einhar Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Einhar Mission on Completion



Big Game

  • Red Beasts in Areas have 15% chance to appear in Pairs

  • Yellow Beasts in Areas have 30% chance to be replaced with Red Beasts



Einhar Favour and Bestiary Mission Chance

  • Einhar Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Einhar Mission on Completion



Great Migration
  • Einhar Missions in Areas have 5% chance to replace all monsters with Beasts


Invader Item Quantity
  • 10% increased Quantity of Items dropped by Invasion Bosses in Areas


Trespassers
  • Areas contain additional Invasion bosses


Invader Item Quantity
  • 10% increased Quantity of Items dropped by Invasion Bosses in Areas


Exotic Goods
  • Invasion Bosses in Areas drop 1 additional valuable Item


Abyssal Depths Item Quantity
  • 10% increased Quantity of Items dropped in Abyssal Depths in Areas


Underground Kingdom

  • Areas have 1% chance to contain an Abyss per 2% increased Pack Size

  • Abysses in Areas have 100% increased chance to lead to an Abyssal Depths

  • Abyssal Depths in Areas have 100% increased chance to contain a Lich



Abyssal Depths Item Quantity
  • 10% increased Quantity of Items dropped in Abyssal Depths in Areas


Buried Riches
  • Hoards in Abyssal Depths drop additional Basic Currency Items


Abyssal Depths Item Quantity
  • 10% increased Quantity of Items dropped in Abyssal Depths in Areas


Lightless Legion

  • Abyssal Depths in Areas have +3 to Monster Level

  • Abyssal Depths in Areas have 100% more Magic Monsters

  • Abyssal Depths in Areas have 100% more Rare Monsters

  • Abyssal Depths in Areas have 50% increased Pack Size







Lex Proxima


Tormented Monster Item Quantity
  • 10% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas


Seance
  • Up to 20 Rare Monsters in Areas are Possessed and their Minions are Touched


Harvest Chance
  • Areas have +2% chance to contain The Sacred Grove


Bountiful Harvest

  • Harvest Monsters in Areas grant 200% increased Experience

  • Harvested Plants in Areas have 50% chance to spawn an additional Monster



Breach Chance
  • Areas have +3% chance to contain Breaches


Invading Force

  • Breaches in Areas have 30% increased Area of Effect

  • Breaches in Areas have 30% increased Monster density

  • Breach Monsters in Areas grant 50% increased Experience



Breach Chance
  • Areas have +3% chance to contain Breaches


Gatekeepers

  • Breaches in Areas have 100% increased chance to contain a Boss

  • Breach Bosses in Areas drop double Breach Splinters

  • Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone



Breach Chance
  • Areas have +3% chance to contain Breaches


Within Their Grasp

  • Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone

  • Breachstones dropped by Breach Bosses in Areas have 9% chance to be Charged

  • Breachstones dropped by Breach Bosses in Areas have 3% chance to be Enriched

  • Breachstones dropped by Breach Bosses in Areas have 1% chance to be Pure



Niko Favour and Delve Mission Chance

  • Completing Niko Missions in Areas grants 30% increased Favour

  • Areas have 3% chance to grant an additional Niko Mission on Completion



Rich Veins

  • Voltaxic Sulphite Veins and Chests in Areas have 10% chance to contain double Sulphite

  • Voltaxic Sulphite Veins and Chests in Areas contain 20% increased Sulphite



Delve Mission Chance and Niko Favour

  • Completing Niko Missions in Areas grants 30% increased Favour

  • Areas have 3% chance to grant an additional Niko Mission on Completion



Sulphite Infusion

  • White Tier Maps grant 200 additional Voltaxic Sulphite on Completion

  • Yellow Tier Maps grant 350 additional Voltaxic Sulphite on Completion

  • Red Tier Maps grant 500 additional Voltaxic Sulphite on Completion



Niko Favour and Delve Mission Chance

  • Completing Niko Missions in Areas grants 30% increased Favour

  • Areas have 3% chance to grant an additional Niko Mission on Completion



Packed with Energy

  • 35% increased Damage for each Voltaxic Sulphite Vein or Chest found in Areas

  • 15% increased Movement Speed for each Voltaxic Sulphite Vein or Chest found in Areas



Harvest Chance
  • Areas have +2% chance to contain The Sacred Grove


Bumper Crop

  • Harvests in Areas have Doubled bonuses to Item Quantity and Rarity

  • The Sacred Grove in Areas contains an additional pair of Harvest Plots



Harvest Chance
  • Areas have +2% chance to contain The Sacred Grove


Heart of the Grove

  • The Sacred Grove in Areas has 100% increased chance to contain the Heart of the Grove

  • Harvests in Areas have 10% chance for the unchosen crop to not wilt







Lex Ejoris


Perandus Coin Stack Size
  • 20% increased Stack size of Perandus Coins found in Areas


Prospero's Promise

  • Areas contain an additional Perandus Chest

  • Areas have 20% chance to contain Cadiro Perandus



Perandus Coin Stack Size
  • 20% increased Stack size of Perandus Coins found in Areas


Friend of the Family

  • Cadiro Perandus offers the rarest of 5 chosen Items

  • Cadiro Perandus' Offers cost 20% less Perandus Coins



Metamorph Chance
  • Areas have 3% additional chance to contain a Metamorph Encounter


Finest Samples

  • Metamorphs in Areas deal 50% more Damage

  • Metamorphs in Areas have 100% more Life

  • 50% chance for Rewards from Metamorphs in Areas to be Doubled



Metamorph Chance
  • Areas have 3% additional chance to contain a Metamorph Encounter


Escaped Experiment
  • Areas contain a rogue Metamorph


Cluster Jewel Chance
  • Delirium Monsters in Areas have 15% increased chance to drop Cluster Jewels


Pathological
  • Maps found in Areas have 10% chance to have layers of Delirium


Cluster Jewel Chance
  • Delirium Monsters in Areas have 15% increased chance to drop Cluster Jewels


Compulsive Hoarder
  • Delirium Encounters in Areas have 15% chance to generate three additional Reward types


Cluster Jewel Chance
  • Delirium Monsters in Areas have 15% increased chance to drop Cluster Jewels


Persecutory Delusion

  • Delirium Encounters in Areas are 100% more likely to spawn Unique Bosses

  • Delirium Bosses in Areas drop 100% increased Simulacrum Splinters

  • Delirium Bosses in Areas have 100% increased chance to drop Unique Cluster Jewels



Incursion Item Quantity
  • 5% increased Quantity of Items dropped in Incursions in Areas


Vaal Oligarchs
  • Incursions in Areas contain a Vaal Flesh Merchant


Incursion Item Quantity
  • 5% increased Quantity of Items dropped in Incursions in Areas


Time and Again

  • Alva Missions in Areas grant 100% increased Favour

  • Areas have 10% chance to grant an additional Alva Mission on Completion



Incursion Item Quantity
  • 5% increased Quantity of Items dropped in Incursions in Areas


Time Dilation

  • Incursion Architects in Areas drop 1 additional Rare Incursion Item

  • Time gained from kills is Doubled for Incursions in Areas







New Vastir


Sulphite Quantity
  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite


Mad Devotion

  • Completing Niko Missions in Areas grants 100% increased Favour

  • Areas have 10% chance to grant an additional Niko Mission on Completion



Sulphite Quantity
  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite


Sulphite Sentinels
  • Sulphite Veins and Chests in Areas are guarded by Sulphite-hoarding Monsters


Sulphite Quantity
  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite


Out of the Blue
  • Sulphite Veins and Chests in Areas have 5% chance to also contain an equal amount of Azurite


Abyss Chance
  • Areas have 5% additional chance to contain an Abyss


Abyssal Army

  • Abyss Monsters in Areas grant 50% increased Experience

  • Abysses in Areas spawn 100% more Monsters



Abyss Chance
  • Areas have 5% additional chance to contain an Abyss


Votive Hoard

  • Abyssal Troves in Areas have 10% chance to drop a Rare Item with an Abyssal Socket

  • +3 to Level of Abyssal Troves in Areas

  • Abyssal Troves in Areas have 200% increased Item Quantity



Paired Exile Spawn Chance
  • 15% chance for Rogue Exiles in Areas to appear in Pairs


Total Anarchy
  • Areas contain an additional Rogue Exile for every 2 additional content types applied to Areas


Paired Exile Spawn Chance
  • 15% chance for Rogue Exiles in Areas to appear in Pairs


Rogue Trader
  • Wild Rogue Exiles in Areas have 15% chance to have additional Rewards


Legion Monolith Chance
  • Areas have 3% additional chance to contain a Legion Encounter


War Supplies
  • Each Legion in Areas contains an additional War Hoard


Legion Monolith Chance
  • Areas have 3% additional chance to contain a Legion Encounter


Emblematic
  • Timeless Splinters dropped by Legion Monsters in Areas have 1% chance to drop as Timeless Emblems instead


Legion Monolith Chance
  • Areas have 3% additional chance to contain a Legion Encounter


High Value Targets

  • Legions in Areas contains 3 additional Sergeants

  • Legion Sergeants in Areas always have Rewards







Glennach Cairns


Alva Favour and Incursion Mission Chance

  • Alva Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Alva Mission on Completion



Cultural Advancement
  • Incursion Monsters in Areas are at least Magic


Alva Favour and Incursion Mission Chance

  • Alva Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Alva Mission on Completion



Resource Reallocation
  • Killing non-resident Architects in Areas has 50% chance to add an additional Upgrade Tier to the surviving Architect's Room


Alva Favour and Incursion Mission Chance

  • Alva Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Alva Mission on Completion



Contested Development
  • Killing resident Architects in Areas adds their Upgrade Tier to the surviving Architect's Room


Legion Additional Splinter
  • Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter


Monumental
  • Areas have 10% additional chance to contain a Legion Encounter


Legion Additional Splinter
  • Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter


Protracted Battle

  • Legion Encounters in Areas have 50% increased Duration

  • Legion Monsters in Areas take 50% increased Damage while in Stasis



Legion Additional Splinter
  • Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter


Face to Face

  • Legion Encounters in Areas are 100% more likely to include a General

  • Legion Encounters with a General in Areas have both Generals

  • Legion Generals in Areas drop 100% more Timeless Splinters



Beyond Monster Experience
  • Beyond Demons in Areas grant 10% increased Experience


Scent of Blood
  • Slaying Enemies close together in Areas has a 3% chance to attract monsters from Beyond


Beyond Monster Experience
  • Beyond Demons in Areas grant 10% increased Experience


Torn Veil

  • Powerful Beyond Demons require 1 fewer Portal to summon in Areas

  • Beyond Portals in Areas have 100% increased Merging Radius



Strongbox Pack Chance
  • Strongboxes in Areas have 25% chance to be guarded by an additional Pack of Monsters


Twice Tempted

  • Areas contain an extra Strongbox

  • Strongboxes in Areas have 10% chance to be openable a second time



Strongbox Pack Chance
  • Strongboxes in Areas have 25% chance to be guarded by an additional Pack of Monsters


Tamper-Proof

  • Strongboxes in Areas are Corrupted

  • Strongboxes in Areas are at least Rare







Valdo's Rest


Additional Harbinger Drops
  • Harbingers in Areas drop an additional Stack of Currency Shards


Ominous Arrival
  • Areas contain an extra Harbinger


Additional Harbinger Drops
  • Harbingers in Areas drop an additional Stack of Currency Shards


Diplomatic Escort
  • Up to 1 Harbinger in Areas is joined by reinforcements


Lucky Blight Chests
  • Varieties of Items contained in 1 Blight Chest in Areas are Lucky


Outbreak
  • Areas have 10% additional chance to contain a Blight Encounter


Lucky Blight Chests
  • Varieties of Items contained in 1 Blight Chest in Areas are Lucky


Mass Mycelium

  • Blight Encounters in Areas are more likely to contain multiple Lanes

  • Lanes of Blight Encounters in Areas have 50% chance for an additional Reward Chest



Lucky Blight Chests
  • Varieties of Items contained in 1 Blight Chest in Areas are Lucky


Blight Titans

  • Blight Bosses in Areas drop an additional Anointed Jewellery Item

  • Blight Encounters in Areas contain up to 2 additional Blight Bosses



Additional Sample Rewards
  • +2 Metamorph Monster Samples in Areas have Rewards


Intrinsic Darkness
  • Areas have 10% additional chance to contain a Metamorph Encounter


Additional Sample Rewards
  • +2 Metamorph Monster Samples in Areas have Rewards


Repeated Experiment
  • You can assemble an additional Metamorph in Areas after the first is Dead


Additional Sample Rewards
  • +2 Metamorph Monster Samples in Areas have Rewards


High Yield

  • Metamorph Bosses which drop an Itemised Sample drop an additional Itemised Sample

  • Metamorph Vat Meters in Areas require 50% less Power to fill



Jun Favour and Betrayal Mission Chance

  • Jun Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Jun Mission on Completion



Test of Loyalty
  • Immortal Syndicate Members Executed in Areas have 100% chance to gain an additional Rank


Jun Favour and Betrayal Mission Chance

  • Jun Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Jun Mission on Completion



Gut Instinct
  • Defeated Immortal Syndicate Members in Areas grant 3 Intelligence for the current Encounter's Safehouse if not Interrogated






Lira Arthain


Magic Breach Monster Chance
  • Breaches in Areas spawn 30% increased Magic Monsters


Probing for Weaknesses
  • Areas have +10% chance to contain Breaches


Magic Breach Monster Chance
  • Breaches in Areas spawn 30% increased Magic Monsters


Flash Breach

  • Breaches in Areas spawn 10 additional Rare Monsters

  • Breaches in Areas open and close 100% faster



Additional Red Beast Chance
  • Areas that contain capturable Beasts have 10% chance to contain an additional Red Beast


Animal Companion

  • Einhar Missions in Areas grant 100% increased Favour

  • Areas have 10% chance to grant an additional Einhar Mission on Completion



Additional Red Beast Chance
  • Areas that contain capturable Beasts have 10% chance to contain an additional Red Beast


Natural Selection
  • Beasts in Areas are more likely to be less common varieties


Additional Red Beast Chance
  • Areas that contain capturable Beasts have 10% chance to contain an additional Red Beast


Mighty Hunter

  • Einhar has 100% increased Cooldown Recovery Rate in Areas

  • Einhar deals 1000% more Damage to Unique Monsters in Areas

  • Einhar remains in Areas after his Mission is Complete



Blighted Map and Oil Chance
  • Blight Chests in Areas have 20% increased chance to contain Blighted Maps or Oils


Immune Response

  • Blight Encounters in Areas spawn 100% more non-Unique Monsters

  • Blight Monsters in Areas spawn 100% faster



Rogue Marker Stack Size
  • 20% increased Stack size of Rogue's Markers found in Areas


Secret Stash
  • Areas have 10% additional chance to contain a Smuggler’s Cache


Rogue Marker Stack Size
  • 20% increased Stack size of Rogue's Markers found in Areas


Inside Job
  • Blueprints that drop in Areas have 10% chance to be fully Revealed


Blighted Map and Oil Chance
  • Blight Chests in Areas have 20% increased chance to contain Blighted Maps or Oils


Spores on the Wind
  • Maps found in Areas have 10% chance to have an 'Area contains an additional Blight Encounter' enchantment


Blighted Map and Oil Chance
  • Blight Chests in Areas have 20% increased chance to contain Blighted Maps or Oils


Epidemiology

  • Blight Chests in Areas have 100% more chance to contain Blighted Maps

  • Blighted Maps found in Areas are Anointed









over 3 years ago - Bex_GGG - Direct link

" Verrde wrote: "Einhar Missions in Areas have 5% chance to replace 'ALL' monsters with Beasts?"
That sounds absolutely amazing...



Just to clarify, it's not a 1:1 swap - the number of beasts spawned doesn't depend on the number of mobs removed. It spawns within a fixed range.

over 3 years ago - Community_Team - Direct link




The Echoes of the Atlas expansion introduces Passive Skill Trees for each Atlas region. Unlock them by fighting bosses in The Proving Ground in order to augment the content you encounter and rewards you receive while exploring your Atlas. In this news post we've gathered Atlas Passive Trees for your reference.

















Full list of Atlas Passives including small nodes

Haewark Hamlet


Additional Syndicate Member Chance
  • Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements


Focussed Investigation

  • Jun Missions in Areas grant 100% increased Favour

  • Areas have 10% chance to grant an additional Jun Mission on Completion



Additional Syndicate Member Chance
  • Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements


Intelligence Gathering
  • Completing Maps grants 10 Intelligence for a random Immortal Syndicate Safehouse


Additional Syndicate Member Chance
  • Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements


Bribery

  • Immortal Syndicate Members in Areas are 200% more likely to offer to Bargain for Items

  • Immortal Syndicate Members in Areas drop 2 additional Items when Bargained with for Items



Additional Beyond Demon
  • Beyond Portals in Areas have 10% chance to spawn an additional Beyond Demon


Power Hungry

  • Rare Monsters in Areas spawn an additional Beyond Portal when Slain

  • Unique Bosses in Areas spawn 5 additional Beyond Portals when Slain



Additional Beyond Demon
  • Beyond Portals in Areas have 10% chance to spawn an additional Beyond Demon


Per Diemon
  • Rare Beyond Demons in Areas have 35% chance to drop an additional Basic Currency Item


Additional Harvest Crafting Chance
  • Plants Harvested in Areas have 3% chance to give an additional Crafting option


The Grove's Call
  • Areas have +5% chance to contain The Sacred Grove


Additional Harvest Crafting Chance
  • Plants Harvested in Areas have 3% chance to give an additional Crafting option


Nature's Favour
  • Plants Harvested in Areas give the rarest of 2 chosen Crafting Options


Additional Harvest Crafting Chance
  • Plants Harvested in Areas have 3% chance to give an additional Crafting option


Wild Fruit
  • Harvest Plots in Areas have 100% increased chance to contain a Tier 4 Plant


Additional Essence Chance
  • Imprisoned Monsters in Areas have 20% chance to have an additional Essence


Controlled Corruption

  • Corrupting Imprisoned Monsters in Areas cannot release them

  • Areas contain an additional Essence



Additional Essence Chance
  • Imprisoned Monsters in Areas have 20% chance to have an additional Essence


Amplified
  • Essences found in Areas are a tier higher






Tirn's End


Simulacrum Splinter Stack Size
  • 5% increased Stack size of Simulacrum Splinters found in Areas


That Which You Seek
  • Areas have 10% additional chance to contain a mirror of Delirium


Simulacrum Splinter Stack Size
  • 5% increased Stack size of Simulacrum Splinters found in Areas


The Singular Eternity

  • Delirium Fog in Areas dissipates 25% slower

  • Delirium Fog in Areas lasts 10 additional seconds before dissipating



Simulacrum Splinter Stack Size
  • 5% increased Stack size of Simulacrum Splinters found in Areas


Greater Forces
  • Delirium in Areas increases 50% faster with distance from the mirror


Einhar Favour and Bestiary Mission Chance

  • Einhar Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Einhar Mission on Completion



Big Game

  • Red Beasts in Areas have 15% chance to appear in Pairs

  • Yellow Beasts in Areas have 30% chance to be replaced with Red Beasts



Einhar Favour and Bestiary Mission Chance

  • Einhar Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Einhar Mission on Completion



Great Migration
  • Einhar Missions in Areas have 5% chance to replace all monsters with Beasts


Invader Item Quantity
  • 10% increased Quantity of Items dropped by Invasion Bosses in Areas


Trespassers
  • Areas contain additional Invasion bosses


Invader Item Quantity
  • 10% increased Quantity of Items dropped by Invasion Bosses in Areas


Exotic Goods
  • Invasion Bosses in Areas drop 1 additional valuable Item


Abyssal Depths Item Quantity
  • 10% increased Quantity of Items dropped in Abyssal Depths in Areas


Underground Kingdom

  • Areas have 1% chance to contain an Abyss per 2% increased Pack Size

  • Abysses in Areas have 100% increased chance to lead to an Abyssal Depths

  • Abyssal Depths in Areas have 100% increased chance to contain a Lich



Abyssal Depths Item Quantity
  • 10% increased Quantity of Items dropped in Abyssal Depths in Areas


Buried Riches
  • Hoards in Abyssal Depths drop additional Basic Currency Items


Abyssal Depths Item Quantity
  • 10% increased Quantity of Items dropped in Abyssal Depths in Areas


Lightless Legion

  • Abyssal Depths in Areas have +3 to Monster Level

  • Abyssal Depths in Areas have 100% more Magic Monsters

  • Abyssal Depths in Areas have 100% more Rare Monsters

  • Abyssal Depths in Areas have 50% increased Pack Size







Lex Proxima


Tormented Monster Item Quantity
  • 10% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas


Seance
  • Up to 20 Rare Monsters in Areas are Possessed and their Minions are Touched


Harvest Chance
  • Areas have +2% chance to contain The Sacred Grove


Bountiful Harvest

  • Harvest Monsters in Areas grant 200% increased Experience

  • Harvested Plants in Areas have 50% chance to spawn an additional Monster



Breach Chance
  • Areas have +3% chance to contain Breaches


Invading Force

  • Breaches in Areas have 30% increased Area of Effect

  • Breaches in Areas have 30% increased Monster density

  • Breach Monsters in Areas grant 50% increased Experience



Breach Chance
  • Areas have +3% chance to contain Breaches


Gatekeepers

  • Breaches in Areas have 100% increased chance to contain a Boss

  • Breach Bosses in Areas drop double Breach Splinters

  • Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone



Breach Chance
  • Areas have +3% chance to contain Breaches


Within Their Grasp

  • Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone

  • Breachstones dropped by Breach Bosses in Areas have 9% chance to be Charged

  • Breachstones dropped by Breach Bosses in Areas have 3% chance to be Enriched

  • Breachstones dropped by Breach Bosses in Areas have 1% chance to be Pure



Niko Favour and Delve Mission Chance

  • Completing Niko Missions in Areas grants 30% increased Favour

  • Areas have 3% chance to grant an additional Niko Mission on Completion



Rich Veins

  • Voltaxic Sulphite Veins and Chests in Areas have 10% chance to contain double Sulphite

  • Voltaxic Sulphite Veins and Chests in Areas contain 20% increased Sulphite



Delve Mission Chance and Niko Favour

  • Completing Niko Missions in Areas grants 30% increased Favour

  • Areas have 3% chance to grant an additional Niko Mission on Completion



Sulphite Infusion

  • White Tier Maps grant 200 additional Voltaxic Sulphite on Completion

  • Yellow Tier Maps grant 350 additional Voltaxic Sulphite on Completion

  • Red Tier Maps grant 500 additional Voltaxic Sulphite on Completion



Niko Favour and Delve Mission Chance

  • Completing Niko Missions in Areas grants 30% increased Favour

  • Areas have 3% chance to grant an additional Niko Mission on Completion



Packed with Energy

  • 35% increased Damage for each Voltaxic Sulphite Vein or Chest found in Areas

  • 15% increased Movement Speed for each Voltaxic Sulphite Vein or Chest found in Areas



Harvest Chance
  • Areas have +2% chance to contain The Sacred Grove


Bumper Crop

  • Harvests in Areas have Doubled bonuses to Item Quantity and Rarity

  • The Sacred Grove in Areas contains an additional pair of Harvest Plots



Harvest Chance
  • Areas have +2% chance to contain The Sacred Grove


Heart of the Grove

  • The Sacred Grove in Areas has 100% increased chance to contain the Heart of the Grove

  • Harvests in Areas have 10% chance for the unchosen crop to not wilt







Lex Ejoris


Perandus Coin Stack Size
  • 20% increased Stack size of Perandus Coins found in Areas


Prospero's Promise

  • Areas contain an additional Perandus Chest

  • Areas have 20% chance to contain Cadiro Perandus



Perandus Coin Stack Size
  • 20% increased Stack size of Perandus Coins found in Areas


Friend of the Family

  • Cadiro Perandus offers the rarest of 5 chosen Items

  • Cadiro Perandus' Offers cost 20% less Perandus Coins



Metamorph Chance
  • Areas have 3% additional chance to contain a Metamorph Encounter


Finest Samples

  • Metamorphs in Areas deal 50% more Damage

  • Metamorphs in Areas have 100% more Life

  • 50% chance for Rewards from Metamorphs in Areas to be Doubled



Metamorph Chance
  • Areas have 3% additional chance to contain a Metamorph Encounter


Escaped Experiment
  • Areas contain a rogue Metamorph


Cluster Jewel Chance
  • Delirium Monsters in Areas have 15% increased chance to drop Cluster Jewels


Pathological
  • Maps found in Areas have 10% chance to have layers of Delirium


Cluster Jewel Chance
  • Delirium Monsters in Areas have 15% increased chance to drop Cluster Jewels


Compulsive Hoarder
  • Delirium Encounters in Areas have 15% chance to generate three additional Reward types


Cluster Jewel Chance
  • Delirium Monsters in Areas have 15% increased chance to drop Cluster Jewels


Persecutory Delusion

  • Delirium Encounters in Areas are 100% more likely to spawn Unique Bosses

  • Delirium Bosses in Areas drop 100% increased Simulacrum Splinters

  • Delirium Bosses in Areas have 100% increased chance to drop Unique Cluster Jewels



Incursion Item Quantity
  • 5% increased Quantity of Items dropped in Incursions in Areas


Vaal Oligarchs
  • Incursions in Areas contain a Vaal Flesh Merchant


Incursion Item Quantity
  • 5% increased Quantity of Items dropped in Incursions in Areas


Time and Again

  • Alva Missions in Areas grant 100% increased Favour

  • Areas have 10% chance to grant an additional Alva Mission on Completion



Incursion Item Quantity
  • 5% increased Quantity of Items dropped in Incursions in Areas


Time Dilation

  • Incursion Architects in Areas drop 1 additional Rare Incursion Item

  • Time gained from kills is Doubled for Incursions in Areas







New Vastir


Sulphite Quantity
  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite


Mad Devotion

  • Completing Niko Missions in Areas grants 100% increased Favour

  • Areas have 10% chance to grant an additional Niko Mission on Completion



Sulphite Quantity
  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite


Sulphite Sentinels
  • Sulphite Veins and Chests in Areas are guarded by Sulphite-hoarding Monsters


Sulphite Quantity
  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite


Out of the Blue
  • Sulphite Veins and Chests in Areas have 5% chance to also contain an equal amount of Azurite


Abyss Chance
  • Areas have 5% additional chance to contain an Abyss


Abyssal Army

  • Abyss Monsters in Areas grant 50% increased Experience

  • Abysses in Areas spawn 100% more Monsters



Abyss Chance
  • Areas have 5% additional chance to contain an Abyss


Votive Hoard

  • Abyssal Troves in Areas have 10% chance to drop a Rare Item with an Abyssal Socket

  • +3 to Level of Abyssal Troves in Areas

  • Abyssal Troves in Areas have 200% increased Item Quantity



Paired Exile Spawn Chance
  • 15% chance for Rogue Exiles in Areas to appear in Pairs


Total Anarchy
  • Areas contain an additional Rogue Exile for every 2 additional content types applied to Areas


Paired Exile Spawn Chance
  • 15% chance for Rogue Exiles in Areas to appear in Pairs


Rogue Trader
  • Wild Rogue Exiles in Areas have 15% chance to have additional Rewards


Legion Monolith Chance
  • Areas have 3% additional chance to contain a Legion Encounter


War Supplies
  • Each Legion in Areas contains an additional War Hoard


Legion Monolith Chance
  • Areas have 3% additional chance to contain a Legion Encounter


Emblematic
  • Timeless Splinters dropped by Legion Monsters in Areas have 1% chance to drop as Timeless Emblems instead


Legion Monolith Chance
  • Areas have 3% additional chance to contain a Legion Encounter


High Value Targets

  • Legions in Areas contains 3 additional Sergeants

  • Legion Sergeants in Areas always have Rewards







Glennach Cairns


Alva Favour and Incursion Mission Chance

  • Alva Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Alva Mission on Completion



Cultural Advancement
  • Incursion Monsters in Areas are at least Magic


Alva Favour and Incursion Mission Chance

  • Alva Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Alva Mission on Completion



Resource Reallocation
  • Killing non-resident Architects in Areas has 50% chance to add an additional Upgrade Tier to the surviving Architect's Room


Alva Favour and Incursion Mission Chance

  • Alva Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Alva Mission on Completion



Contested Development
  • Killing resident Architects in Areas adds their Upgrade Tier to the surviving Architect's Room


Legion Additional Splinter
  • Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter


Monumental
  • Areas have 10% additional chance to contain a Legion Encounter


Legion Additional Splinter
  • Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter


Protracted Battle

  • Legion Encounters in Areas have 50% increased Duration

  • Legion Monsters in Areas take 50% increased Damage while in Stasis



Legion Additional Splinter
  • Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter


Face to Face

  • Legion Encounters in Areas are 100% more likely to include a General

  • Legion Encounters with a General in Areas have both Generals

  • Legion Generals in Areas drop 100% more Timeless Splinters



Beyond Monster Experience
  • Beyond Demons in Areas grant 10% increased Experience


Scent of Blood
  • Slaying Enemies close together in Areas has a 3% chance to attract monsters from Beyond


Beyond Monster Experience
  • Beyond Demons in Areas grant 10% increased Experience


Torn Veil

  • Powerful Beyond Demons require 1 fewer Portal to summon in Areas

  • Beyond Portals in Areas have 100% increased Merging Radius



Strongbox Pack Chance
  • Strongboxes in Areas have 25% chance to be guarded by an additional Pack of Monsters


Twice Tempted

  • Areas contain an extra Strongbox

  • Strongboxes in Areas have 10% chance to be openable a second time



Strongbox Pack Chance
  • Strongboxes in Areas have 25% chance to be guarded by an additional Pack of Monsters


Tamper-Proof

  • Strongboxes in Areas are Corrupted

  • Strongboxes in Areas are at least Rare







Valdo's Rest


Additional Harbinger Drops
  • Harbingers in Areas drop an additional Stack of Currency Shards


Ominous Arrival
  • Areas contain an extra Harbinger


Additional Harbinger Drops
  • Harbingers in Areas drop an additional Stack of Currency Shards


Diplomatic Escort
  • Up to 1 Harbinger in Areas is joined by reinforcements


Lucky Blight Chests
  • Varieties of Items contained in 1 Blight Chest in Areas are Lucky


Outbreak
  • Areas have 10% additional chance to contain a Blight Encounter


Lucky Blight Chests
  • Varieties of Items contained in 1 Blight Chest in Areas are Lucky


Mass Mycelium

  • Blight Encounters in Areas are more likely to contain multiple Lanes

  • Lanes of Blight Encounters in Areas have 50% chance for an additional Reward Chest



Lucky Blight Chests
  • Varieties of Items contained in 1 Blight Chest in Areas are Lucky


Blight Titans

  • Blight Bosses in Areas drop an additional Anointed Jewellery Item

  • Blight Encounters in Areas contain up to 2 additional Blight Bosses



Additional Sample Rewards
  • +2 Metamorph Monster Samples in Areas have Rewards


Intrinsic Darkness
  • Areas have 10% additional chance to contain a Metamorph Encounter


Additional Sample Rewards
  • +2 Metamorph Monster Samples in Areas have Rewards


Repeated Experiment
  • You can assemble an additional Metamorph in Areas after the first is Dead


Additional Sample Rewards
  • +2 Metamorph Monster Samples in Areas have Rewards


High Yield

  • Metamorph Bosses which drop an Itemised Sample drop an additional Itemised Sample

  • Metamorph Vat Meters in Areas require 50% less Power to fill



Jun Favour and Betrayal Mission Chance

  • Jun Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Jun Mission on Completion



Test of Loyalty
  • Immortal Syndicate Members Executed in Areas have 100% chance to gain an additional Rank


Jun Favour and Betrayal Mission Chance

  • Jun Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Jun Mission on Completion



Gut Instinct
  • Defeated Immortal Syndicate Members in Areas grant 3 Intelligence for the current Encounter's Safehouse if not Interrogated






Lira Arthain


Magic Breach Monster Chance
  • Breaches in Areas spawn 30% increased Magic Monsters


Probing for Weaknesses
  • Areas have +10% chance to contain Breaches


Magic Breach Monster Chance
  • Breaches in Areas spawn 30% increased Magic Monsters


Flash Breach

  • Breaches in Areas spawn 10 additional Rare Monsters

  • Breaches in Areas open and close 100% faster



Additional Red Beast Chance
  • Areas that contain capturable Beasts have 10% chance to contain an additional Red Beast


Animal Companion

  • Einhar Missions in Areas grant 100% increased Favour

  • Areas have 10% chance to grant an additional Einhar Mission on Completion



Additional Red Beast Chance
  • Areas that contain capturable Beasts have 10% chance to contain an additional Red Beast


Natural Selection
  • Beasts in Areas are more likely to be less common varieties


Additional Red Beast Chance
  • Areas that contain capturable Beasts have 10% chance to contain an additional Red Beast


Mighty Hunter

  • Einhar has 100% increased Cooldown Recovery Rate in Areas

  • Einhar deals 1000% more Damage to Unique Monsters in Areas

  • Einhar remains in Areas after his Mission is Complete



Blighted Map and Oil Chance
  • Blight Chests in Areas have 20% increased chance to contain Blighted Maps or Oils


Immune Response

  • Blight Encounters in Areas spawn 100% more non-Unique Monsters

  • Blight Monsters in Areas spawn 100% faster



Rogue Marker Stack Size
  • 20% increased Stack size of Rogue's Markers found in Areas


Secret Stash
  • Areas have 10% additional chance to contain a Smuggler’s Cache


Rogue Marker Stack Size
  • 20% increased Stack size of Rogue's Markers found in Areas


Inside Job
  • Blueprints that drop in Areas have 10% chance to be fully Revealed


Blighted Map and Oil Chance
  • Blight Chests in Areas have 20% increased chance to contain Blighted Maps or Oils


Spores on the Wind
  • Maps found in Areas have 10% chance to have an 'Area contains an additional Blight Encounter' enchantment


Blighted Map and Oil Chance
  • Blight Chests in Areas have 20% increased chance to contain Blighted Maps or Oils


Epidemiology

  • Blight Chests in Areas have 100% more chance to contain Blighted Maps

  • Blighted Maps found in Areas are Anointed









over 3 years ago - Bex_GGG - Direct link

" Verrde wrote: "Einhar Missions in Areas have 5% chance to replace 'ALL' monsters with Beasts?"
That sounds absolutely amazing...



Just to clarify, it's not a 1:1 swap - the number of beasts spawned doesn't depend on the number of mobs removed. It spawns within a fixed range.

over 3 years ago - Community_Team - Direct link




The Echoes of the Atlas expansion introduces Passive Skill Trees for each Atlas region. Unlock them by fighting bosses in The Proving Ground in order to augment the content you encounter and rewards you receive while exploring your Atlas. In this news post we've gathered Atlas Passive Trees for your reference.

















Full list of Atlas Passives including small nodes

Haewark Hamlet


Additional Syndicate Member Chance
  • Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements


Focussed Investigation

  • Jun Missions in Areas grant 100% increased Favour

  • Areas have 10% chance to grant an additional Jun Mission on Completion



Additional Syndicate Member Chance
  • Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements


Intelligence Gathering
  • Completing Maps grants 10 Intelligence for a random Immortal Syndicate Safehouse


Additional Syndicate Member Chance
  • Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements


Bribery

  • Immortal Syndicate Members in Areas are 200% more likely to offer to Bargain for Items

  • Immortal Syndicate Members in Areas drop 2 additional Items when Bargained with for Items



Additional Beyond Demon
  • Beyond Portals in Areas have 10% chance to spawn an additional Beyond Demon


Power Hungry

  • Rare Monsters in Areas spawn an additional Beyond Portal when Slain

  • Unique Bosses in Areas spawn 5 additional Beyond Portals when Slain



Additional Beyond Demon
  • Beyond Portals in Areas have 10% chance to spawn an additional Beyond Demon


Per Diemon
  • Rare Beyond Demons in Areas have 35% chance to drop an additional Basic Currency Item


Additional Harvest Crafting Chance
  • Plants Harvested in Areas have 3% chance to give an additional Crafting option


The Grove's Call
  • Areas have +5% chance to contain The Sacred Grove


Additional Harvest Crafting Chance
  • Plants Harvested in Areas have 3% chance to give an additional Crafting option


Nature's Favour
  • Plants Harvested in Areas give the rarest of 2 chosen Crafting Options


Additional Harvest Crafting Chance
  • Plants Harvested in Areas have 3% chance to give an additional Crafting option


Wild Fruit
  • Harvest Plots in Areas have 100% increased chance to contain a Tier 4 Plant


Additional Essence Chance
  • Imprisoned Monsters in Areas have 20% chance to have an additional Essence


Controlled Corruption

  • Corrupting Imprisoned Monsters in Areas cannot release them

  • Areas contain an additional Essence



Additional Essence Chance
  • Imprisoned Monsters in Areas have 20% chance to have an additional Essence


Amplified
  • Essences found in Areas are a tier higher






Tirn's End


Simulacrum Splinter Stack Size
  • 5% increased Stack size of Simulacrum Splinters found in Areas


That Which You Seek
  • Areas have 10% additional chance to contain a mirror of Delirium


Simulacrum Splinter Stack Size
  • 5% increased Stack size of Simulacrum Splinters found in Areas


The Singular Eternity

  • Delirium Fog in Areas dissipates 25% slower

  • Delirium Fog in Areas lasts 10 additional seconds before dissipating



Simulacrum Splinter Stack Size
  • 5% increased Stack size of Simulacrum Splinters found in Areas


Greater Forces
  • Delirium in Areas increases 50% faster with distance from the mirror


Einhar Favour and Bestiary Mission Chance

  • Einhar Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Einhar Mission on Completion



Big Game

  • Red Beasts in Areas have 15% chance to appear in Pairs

  • Yellow Beasts in Areas have 30% chance to be replaced with Red Beasts



Einhar Favour and Bestiary Mission Chance

  • Einhar Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Einhar Mission on Completion



Great Migration
  • Einhar Missions in Areas have 5% chance to replace all monsters with Beasts


Invader Item Quantity
  • 10% increased Quantity of Items dropped by Invasion Bosses in Areas


Trespassers
  • Areas contain additional Invasion bosses


Invader Item Quantity
  • 10% increased Quantity of Items dropped by Invasion Bosses in Areas


Exotic Goods
  • Invasion Bosses in Areas drop 1 additional valuable Item


Abyssal Depths Item Quantity
  • 10% increased Quantity of Items dropped in Abyssal Depths in Areas


Underground Kingdom

  • Areas have 1% chance to contain an Abyss per 2% increased Pack Size

  • Abysses in Areas have 100% increased chance to lead to an Abyssal Depths

  • Abyssal Depths in Areas have 100% increased chance to contain a Lich



Abyssal Depths Item Quantity
  • 10% increased Quantity of Items dropped in Abyssal Depths in Areas


Buried Riches
  • Hoards in Abyssal Depths drop additional Basic Currency Items


Abyssal Depths Item Quantity
  • 10% increased Quantity of Items dropped in Abyssal Depths in Areas


Lightless Legion

  • Abyssal Depths in Areas have +3 to Monster Level

  • Abyssal Depths in Areas have 100% more Magic Monsters

  • Abyssal Depths in Areas have 100% more Rare Monsters

  • Abyssal Depths in Areas have 50% increased Pack Size







Lex Proxima


Tormented Monster Item Quantity
  • 10% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas


Seance
  • Up to 20 Rare Monsters in Areas are Possessed and their Minions are Touched


Harvest Chance
  • Areas have +2% chance to contain The Sacred Grove


Bountiful Harvest

  • Harvest Monsters in Areas grant 200% increased Experience

  • Harvested Plants in Areas have 50% chance to spawn an additional Monster



Breach Chance
  • Areas have +3% chance to contain Breaches


Invading Force

  • Breaches in Areas have 30% increased Area of Effect

  • Breaches in Areas have 30% increased Monster density

  • Breach Monsters in Areas grant 50% increased Experience



Breach Chance
  • Areas have +3% chance to contain Breaches


Gatekeepers

  • Breaches in Areas have 100% increased chance to contain a Boss

  • Breach Bosses in Areas drop double Breach Splinters

  • Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone



Breach Chance
  • Areas have +3% chance to contain Breaches


Within Their Grasp

  • Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone

  • Breachstones dropped by Breach Bosses in Areas have 9% chance to be Charged

  • Breachstones dropped by Breach Bosses in Areas have 3% chance to be Enriched

  • Breachstones dropped by Breach Bosses in Areas have 1% chance to be Pure



Niko Favour and Delve Mission Chance

  • Completing Niko Missions in Areas grants 30% increased Favour

  • Areas have 3% chance to grant an additional Niko Mission on Completion



Rich Veins

  • Voltaxic Sulphite Veins and Chests in Areas have 10% chance to contain double Sulphite

  • Voltaxic Sulphite Veins and Chests in Areas contain 20% increased Sulphite



Delve Mission Chance and Niko Favour

  • Completing Niko Missions in Areas grants 30% increased Favour

  • Areas have 3% chance to grant an additional Niko Mission on Completion



Sulphite Infusion

  • White Tier Maps grant 200 additional Voltaxic Sulphite on Completion

  • Yellow Tier Maps grant 350 additional Voltaxic Sulphite on Completion

  • Red Tier Maps grant 500 additional Voltaxic Sulphite on Completion



Niko Favour and Delve Mission Chance

  • Completing Niko Missions in Areas grants 30% increased Favour

  • Areas have 3% chance to grant an additional Niko Mission on Completion



Packed with Energy

  • 35% increased Damage for each Voltaxic Sulphite Vein or Chest found in Areas

  • 15% increased Movement Speed for each Voltaxic Sulphite Vein or Chest found in Areas



Harvest Chance
  • Areas have +2% chance to contain The Sacred Grove


Bumper Crop

  • Harvests in Areas have Doubled bonuses to Item Quantity and Rarity

  • The Sacred Grove in Areas contains an additional pair of Harvest Plots



Harvest Chance
  • Areas have +2% chance to contain The Sacred Grove


Heart of the Grove

  • The Sacred Grove in Areas has 100% increased chance to contain the Heart of the Grove

  • Harvests in Areas have 10% chance for the unchosen crop to not wilt







Lex Ejoris


Perandus Coin Stack Size
  • 20% increased Stack size of Perandus Coins found in Areas


Prospero's Promise

  • Areas contain an additional Perandus Chest

  • Areas have 20% chance to contain Cadiro Perandus



Perandus Coin Stack Size
  • 20% increased Stack size of Perandus Coins found in Areas


Friend of the Family

  • Cadiro Perandus offers the rarest of 5 chosen Items

  • Cadiro Perandus' Offers cost 20% less Perandus Coins



Metamorph Chance
  • Areas have 3% additional chance to contain a Metamorph Encounter


Finest Samples

  • Metamorphs in Areas deal 50% more Damage

  • Metamorphs in Areas have 100% more Life

  • 50% chance for Rewards from Metamorphs in Areas to be Doubled



Metamorph Chance
  • Areas have 3% additional chance to contain a Metamorph Encounter


Escaped Experiment
  • Areas contain a rogue Metamorph


Cluster Jewel Chance
  • Delirium Monsters in Areas have 15% increased chance to drop Cluster Jewels


Pathological
  • Maps found in Areas have 10% chance to have layers of Delirium


Cluster Jewel Chance
  • Delirium Monsters in Areas have 15% increased chance to drop Cluster Jewels


Compulsive Hoarder
  • Delirium Encounters in Areas have 15% chance to generate three additional Reward types


Cluster Jewel Chance
  • Delirium Monsters in Areas have 15% increased chance to drop Cluster Jewels


Persecutory Delusion

  • Delirium Encounters in Areas are 100% more likely to spawn Unique Bosses

  • Delirium Bosses in Areas drop 100% increased Simulacrum Splinters

  • Delirium Bosses in Areas have 100% increased chance to drop Unique Cluster Jewels



Incursion Item Quantity
  • 5% increased Quantity of Items dropped in Incursions in Areas


Vaal Oligarchs
  • Incursions in Areas contain a Vaal Flesh Merchant


Incursion Item Quantity
  • 5% increased Quantity of Items dropped in Incursions in Areas


Time and Again

  • Alva Missions in Areas grant 100% increased Favour

  • Areas have 10% chance to grant an additional Alva Mission on Completion



Incursion Item Quantity
  • 5% increased Quantity of Items dropped in Incursions in Areas


Time Dilation

  • Incursion Architects in Areas drop 1 additional Rare Incursion Item

  • Time gained from kills is Doubled for Incursions in Areas







New Vastir


Sulphite Quantity
  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite


Mad Devotion

  • Completing Niko Missions in Areas grants 100% increased Favour

  • Areas have 10% chance to grant an additional Niko Mission on Completion



Sulphite Quantity
  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite


Sulphite Sentinels
  • Sulphite Veins and Chests in Areas are guarded by Sulphite-hoarding Monsters


Sulphite Quantity
  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite


Out of the Blue
  • Sulphite Veins and Chests in Areas have 5% chance to also contain an equal amount of Azurite


Abyss Chance
  • Areas have 5% additional chance to contain an Abyss


Abyssal Army

  • Abyss Monsters in Areas grant 50% increased Experience

  • Abysses in Areas spawn 100% more Monsters



Abyss Chance
  • Areas have 5% additional chance to contain an Abyss


Votive Hoard

  • Abyssal Troves in Areas have 10% chance to drop a Rare Item with an Abyssal Socket

  • +3 to Level of Abyssal Troves in Areas

  • Abyssal Troves in Areas have 200% increased Item Quantity



Paired Exile Spawn Chance
  • 15% chance for Rogue Exiles in Areas to appear in Pairs


Total Anarchy
  • Areas contain an additional Rogue Exile for every 2 additional content types applied to Areas


Paired Exile Spawn Chance
  • 15% chance for Rogue Exiles in Areas to appear in Pairs


Rogue Trader
  • Wild Rogue Exiles in Areas have 15% chance to have additional Rewards


Legion Monolith Chance
  • Areas have 3% additional chance to contain a Legion Encounter


War Supplies
  • Each Legion in Areas contains an additional War Hoard


Legion Monolith Chance
  • Areas have 3% additional chance to contain a Legion Encounter


Emblematic
  • Timeless Splinters dropped by Legion Monsters in Areas have 1% chance to drop as Timeless Emblems instead


Legion Monolith Chance
  • Areas have 3% additional chance to contain a Legion Encounter


High Value Targets

  • Legions in Areas contains 3 additional Sergeants

  • Legion Sergeants in Areas always have Rewards







Glennach Cairns


Alva Favour and Incursion Mission Chance

  • Alva Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Alva Mission on Completion



Cultural Advancement
  • Incursion Monsters in Areas are at least Magic


Alva Favour and Incursion Mission Chance

  • Alva Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Alva Mission on Completion



Resource Reallocation
  • Killing non-resident Architects in Areas has 50% chance to add an additional Upgrade Tier to the surviving Architect's Room


Alva Favour and Incursion Mission Chance

  • Alva Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Alva Mission on Completion



Contested Development
  • Killing resident Architects in Areas adds their Upgrade Tier to the surviving Architect's Room


Legion Additional Splinter
  • Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter


Monumental
  • Areas have 10% additional chance to contain a Legion Encounter


Legion Additional Splinter
  • Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter


Protracted Battle

  • Legion Encounters in Areas have 50% increased Duration

  • Legion Monsters in Areas take 50% increased Damage while in Stasis



Legion Additional Splinter
  • Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter


Face to Face

  • Legion Encounters in Areas are 100% more likely to include a General

  • Legion Encounters with a General in Areas have both Generals

  • Legion Generals in Areas drop 100% more Timeless Splinters



Beyond Monster Experience
  • Beyond Demons in Areas grant 10% increased Experience


Scent of Blood
  • Slaying Enemies close together in Areas has a 3% chance to attract monsters from Beyond


Beyond Monster Experience
  • Beyond Demons in Areas grant 10% increased Experience


Torn Veil

  • Powerful Beyond Demons require 1 fewer Portal to summon in Areas

  • Beyond Portals in Areas have 100% increased Merging Radius



Strongbox Pack Chance
  • Strongboxes in Areas have 25% chance to be guarded by an additional Pack of Monsters


Twice Tempted

  • Areas contain an extra Strongbox

  • Strongboxes in Areas have 10% chance to be openable a second time



Strongbox Pack Chance
  • Strongboxes in Areas have 25% chance to be guarded by an additional Pack of Monsters


Tamper-Proof

  • Strongboxes in Areas are Corrupted

  • Strongboxes in Areas are at least Rare







Valdo's Rest


Additional Harbinger Drops
  • Harbingers in Areas drop an additional Stack of Currency Shards


Ominous Arrival
  • Areas contain an extra Harbinger


Additional Harbinger Drops
  • Harbingers in Areas drop an additional Stack of Currency Shards


Diplomatic Escort
  • Up to 1 Harbinger in Areas is joined by reinforcements


Lucky Blight Chests
  • Varieties of Items contained in 1 Blight Chest in Areas are Lucky


Outbreak
  • Areas have 10% additional chance to contain a Blight Encounter


Lucky Blight Chests
  • Varieties of Items contained in 1 Blight Chest in Areas are Lucky


Mass Mycelium

  • Blight Encounters in Areas are more likely to contain multiple Lanes

  • Lanes of Blight Encounters in Areas have 50% chance for an additional Reward Chest



Lucky Blight Chests
  • Varieties of Items contained in 1 Blight Chest in Areas are Lucky


Blight Titans

  • Blight Bosses in Areas drop an additional Anointed Jewellery Item

  • Blight Encounters in Areas contain up to 2 additional Blight Bosses



Additional Sample Rewards
  • +2 Metamorph Monster Samples in Areas have Rewards


Intrinsic Darkness
  • Areas have 10% additional chance to contain a Metamorph Encounter


Additional Sample Rewards
  • +2 Metamorph Monster Samples in Areas have Rewards


Repeated Experiment
  • You can assemble an additional Metamorph in Areas after the first is Dead


Additional Sample Rewards
  • +2 Metamorph Monster Samples in Areas have Rewards


High Yield

  • Metamorph Bosses which drop an Itemised Sample drop an additional Itemised Sample

  • Metamorph Vat Meters in Areas require 50% less Power to fill



Jun Favour and Betrayal Mission Chance

  • Jun Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Jun Mission on Completion



Test of Loyalty
  • Immortal Syndicate Members Executed in Areas have 100% chance to gain an additional Rank


Jun Favour and Betrayal Mission Chance

  • Jun Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Jun Mission on Completion



Gut Instinct
  • Defeated Immortal Syndicate Members in Areas grant 3 Intelligence for the current Encounter's Safehouse if not Interrogated






Lira Arthain


Magic Breach Monster Chance
  • Breaches in Areas spawn 30% increased Magic Monsters


Probing for Weaknesses
  • Areas have +10% chance to contain Breaches


Magic Breach Monster Chance
  • Breaches in Areas spawn 30% increased Magic Monsters


Flash Breach

  • Breaches in Areas spawn 10 additional Rare Monsters

  • Breaches in Areas open and close 100% faster



Additional Red Beast Chance
  • Areas that contain capturable Beasts have 10% chance to contain an additional Red Beast


Animal Companion

  • Einhar Missions in Areas grant 100% increased Favour

  • Areas have 10% chance to grant an additional Einhar Mission on Completion



Additional Red Beast Chance
  • Areas that contain capturable Beasts have 10% chance to contain an additional Red Beast


Natural Selection
  • Beasts in Areas are more likely to be less common varieties


Additional Red Beast Chance
  • Areas that contain capturable Beasts have 10% chance to contain an additional Red Beast


Mighty Hunter

  • Einhar has 100% increased Cooldown Recovery Rate in Areas

  • Einhar deals 1000% more Damage to Unique Monsters in Areas

  • Einhar remains in Areas after his Mission is Complete



Blighted Map and Oil Chance
  • Blight Chests in Areas have 20% increased chance to contain Blighted Maps or Oils


Immune Response

  • Blight Encounters in Areas spawn 100% more non-Unique Monsters

  • Blight Monsters in Areas spawn 100% faster



Rogue Marker Stack Size
  • 20% increased Stack size of Rogue's Markers found in Areas


Secret Stash
  • Areas have 10% additional chance to contain a Smuggler’s Cache


Rogue Marker Stack Size
  • 20% increased Stack size of Rogue's Markers found in Areas


Inside Job
  • Blueprints that drop in Areas have 10% chance to be fully Revealed


Blighted Map and Oil Chance
  • Blight Chests in Areas have 20% increased chance to contain Blighted Maps or Oils


Spores on the Wind
  • Maps found in Areas have 10% chance to have an 'Area contains an additional Blight Encounter' enchantment


Blighted Map and Oil Chance
  • Blight Chests in Areas have 20% increased chance to contain Blighted Maps or Oils


Epidemiology

  • Blight Chests in Areas have 100% more chance to contain Blighted Maps

  • Blighted Maps found in Areas are Anointed









over 3 years ago - Bex_GGG - Direct link

" Verrde wrote: "Einhar Missions in Areas have 5% chance to replace 'ALL' monsters with Beasts?"
That sounds absolutely amazing...



Just to clarify, it's not a 1:1 swap - the number of beasts spawned doesn't depend on the number of mobs removed. It spawns within a fixed range.

over 3 years ago - Community_Team - Direct link




The Echoes of the Atlas expansion introduces Passive Skill Trees for each Atlas region. Unlock them by fighting bosses in The Proving Ground in order to augment the content you encounter and rewards you receive while exploring your Atlas. In this news post we've gathered Atlas Passive Trees for your reference.

















Full list of Atlas Passives including small nodes

Haewark Hamlet


Additional Syndicate Member Chance
  • Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements


Focussed Investigation

  • Jun Missions in Areas grant 100% increased Favour

  • Areas have 10% chance to grant an additional Jun Mission on Completion



Additional Syndicate Member Chance
  • Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements


Intelligence Gathering
  • Completing Maps grants 10 Intelligence for a random Immortal Syndicate Safehouse


Additional Syndicate Member Chance
  • Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements


Bribery

  • Immortal Syndicate Members in Areas are 200% more likely to offer to Bargain for Items

  • Immortal Syndicate Members in Areas drop 2 additional Items when Bargained with for Items



Additional Beyond Demon
  • Beyond Portals in Areas have 10% chance to spawn an additional Beyond Demon


Power Hungry

  • Rare Monsters in Areas spawn an additional Beyond Portal when Slain

  • Unique Bosses in Areas spawn 5 additional Beyond Portals when Slain



Additional Beyond Demon
  • Beyond Portals in Areas have 10% chance to spawn an additional Beyond Demon


Per Diemon
  • Rare Beyond Demons in Areas have 35% chance to drop an additional Basic Currency Item


Additional Harvest Crafting Chance
  • Plants Harvested in Areas have 3% chance to give an additional Crafting option


The Grove's Call
  • Areas have +5% chance to contain The Sacred Grove


Additional Harvest Crafting Chance
  • Plants Harvested in Areas have 3% chance to give an additional Crafting option


Nature's Favour
  • Plants Harvested in Areas give the rarest of 2 chosen Crafting Options


Additional Harvest Crafting Chance
  • Plants Harvested in Areas have 3% chance to give an additional Crafting option


Wild Fruit
  • Harvest Plots in Areas have 100% increased chance to contain a Tier 4 Plant


Additional Essence Chance
  • Imprisoned Monsters in Areas have 20% chance to have an additional Essence


Controlled Corruption

  • Corrupting Imprisoned Monsters in Areas cannot release them

  • Areas contain an additional Essence



Additional Essence Chance
  • Imprisoned Monsters in Areas have 20% chance to have an additional Essence


Amplified
  • Essences found in Areas are a tier higher






Tirn's End


Simulacrum Splinter Stack Size
  • 5% increased Stack size of Simulacrum Splinters found in Areas


That Which You Seek
  • Areas have 10% additional chance to contain a mirror of Delirium


Simulacrum Splinter Stack Size
  • 5% increased Stack size of Simulacrum Splinters found in Areas


The Singular Eternity

  • Delirium Fog in Areas dissipates 25% slower

  • Delirium Fog in Areas lasts 10 additional seconds before dissipating



Simulacrum Splinter Stack Size
  • 5% increased Stack size of Simulacrum Splinters found in Areas


Greater Forces
  • Delirium in Areas increases 50% faster with distance from the mirror


Einhar Favour and Bestiary Mission Chance

  • Einhar Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Einhar Mission on Completion



Big Game

  • Red Beasts in Areas have 15% chance to appear in Pairs

  • Yellow Beasts in Areas have 30% chance to be replaced with Red Beasts



Einhar Favour and Bestiary Mission Chance

  • Einhar Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Einhar Mission on Completion



Great Migration
  • Einhar Missions in Areas have 5% chance to replace all monsters with Beasts


Invader Item Quantity
  • 10% increased Quantity of Items dropped by Invasion Bosses in Areas


Trespassers
  • Areas contain additional Invasion bosses


Invader Item Quantity
  • 10% increased Quantity of Items dropped by Invasion Bosses in Areas


Exotic Goods
  • Invasion Bosses in Areas drop 1 additional valuable Item


Abyssal Depths Item Quantity
  • 10% increased Quantity of Items dropped in Abyssal Depths in Areas


Underground Kingdom

  • Areas have 1% chance to contain an Abyss per 2% increased Pack Size

  • Abysses in Areas have 100% increased chance to lead to an Abyssal Depths

  • Abyssal Depths in Areas have 100% increased chance to contain a Lich



Abyssal Depths Item Quantity
  • 10% increased Quantity of Items dropped in Abyssal Depths in Areas


Buried Riches
  • Hoards in Abyssal Depths drop additional Basic Currency Items


Abyssal Depths Item Quantity
  • 10% increased Quantity of Items dropped in Abyssal Depths in Areas


Lightless Legion

  • Abyssal Depths in Areas have +3 to Monster Level

  • Abyssal Depths in Areas have 100% more Magic Monsters

  • Abyssal Depths in Areas have 100% more Rare Monsters

  • Abyssal Depths in Areas have 50% increased Pack Size







Lex Proxima


Tormented Monster Item Quantity
  • 10% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas


Seance
  • Up to 20 Rare Monsters in Areas are Possessed and their Minions are Touched


Harvest Chance
  • Areas have +2% chance to contain The Sacred Grove


Bountiful Harvest

  • Harvest Monsters in Areas grant 200% increased Experience

  • Harvested Plants in Areas have 50% chance to spawn an additional Monster



Breach Chance
  • Areas have +3% chance to contain Breaches


Invading Force

  • Breaches in Areas have 30% increased Area of Effect

  • Breaches in Areas have 30% increased Monster density

  • Breach Monsters in Areas grant 50% increased Experience



Breach Chance
  • Areas have +3% chance to contain Breaches


Gatekeepers

  • Breaches in Areas have 100% increased chance to contain a Boss

  • Breach Bosses in Areas drop double Breach Splinters

  • Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone



Breach Chance
  • Areas have +3% chance to contain Breaches


Within Their Grasp

  • Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone

  • Breachstones dropped by Breach Bosses in Areas have 9% chance to be Charged

  • Breachstones dropped by Breach Bosses in Areas have 3% chance to be Enriched

  • Breachstones dropped by Breach Bosses in Areas have 1% chance to be Pure



Niko Favour and Delve Mission Chance

  • Completing Niko Missions in Areas grants 30% increased Favour

  • Areas have 3% chance to grant an additional Niko Mission on Completion



Rich Veins

  • Voltaxic Sulphite Veins and Chests in Areas have 10% chance to contain double Sulphite

  • Voltaxic Sulphite Veins and Chests in Areas contain 20% increased Sulphite



Delve Mission Chance and Niko Favour

  • Completing Niko Missions in Areas grants 30% increased Favour

  • Areas have 3% chance to grant an additional Niko Mission on Completion



Sulphite Infusion

  • White Tier Maps grant 200 additional Voltaxic Sulphite on Completion

  • Yellow Tier Maps grant 350 additional Voltaxic Sulphite on Completion

  • Red Tier Maps grant 500 additional Voltaxic Sulphite on Completion



Niko Favour and Delve Mission Chance

  • Completing Niko Missions in Areas grants 30% increased Favour

  • Areas have 3% chance to grant an additional Niko Mission on Completion



Packed with Energy

  • 35% increased Damage for each Voltaxic Sulphite Vein or Chest found in Areas

  • 15% increased Movement Speed for each Voltaxic Sulphite Vein or Chest found in Areas



Harvest Chance
  • Areas have +2% chance to contain The Sacred Grove


Bumper Crop

  • Harvests in Areas have Doubled bonuses to Item Quantity and Rarity

  • The Sacred Grove in Areas contains an additional pair of Harvest Plots



Harvest Chance
  • Areas have +2% chance to contain The Sacred Grove


Heart of the Grove

  • The Sacred Grove in Areas has 100% increased chance to contain the Heart of the Grove

  • Harvests in Areas have 10% chance for the unchosen crop to not wilt







Lex Ejoris


Perandus Coin Stack Size
  • 20% increased Stack size of Perandus Coins found in Areas


Prospero's Promise

  • Areas contain an additional Perandus Chest

  • Areas have 20% chance to contain Cadiro Perandus



Perandus Coin Stack Size
  • 20% increased Stack size of Perandus Coins found in Areas


Friend of the Family

  • Cadiro Perandus offers the rarest of 5 chosen Items

  • Cadiro Perandus' Offers cost 20% less Perandus Coins



Metamorph Chance
  • Areas have 3% additional chance to contain a Metamorph Encounter


Finest Samples

  • Metamorphs in Areas deal 50% more Damage

  • Metamorphs in Areas have 100% more Life

  • 50% chance for Rewards from Metamorphs in Areas to be Doubled



Metamorph Chance
  • Areas have 3% additional chance to contain a Metamorph Encounter


Escaped Experiment
  • Areas contain a rogue Metamorph


Cluster Jewel Chance
  • Delirium Monsters in Areas have 15% increased chance to drop Cluster Jewels


Pathological
  • Maps found in Areas have 10% chance to have layers of Delirium


Cluster Jewel Chance
  • Delirium Monsters in Areas have 15% increased chance to drop Cluster Jewels


Compulsive Hoarder
  • Delirium Encounters in Areas have 15% chance to generate three additional Reward types


Cluster Jewel Chance
  • Delirium Monsters in Areas have 15% increased chance to drop Cluster Jewels


Persecutory Delusion

  • Delirium Encounters in Areas are 100% more likely to spawn Unique Bosses

  • Delirium Bosses in Areas drop 100% increased Simulacrum Splinters

  • Delirium Bosses in Areas have 100% increased chance to drop Unique Cluster Jewels



Incursion Item Quantity
  • 5% increased Quantity of Items dropped in Incursions in Areas


Vaal Oligarchs
  • Incursions in Areas contain a Vaal Flesh Merchant


Incursion Item Quantity
  • 5% increased Quantity of Items dropped in Incursions in Areas


Time and Again

  • Alva Missions in Areas grant 100% increased Favour

  • Areas have 10% chance to grant an additional Alva Mission on Completion



Incursion Item Quantity
  • 5% increased Quantity of Items dropped in Incursions in Areas


Time Dilation

  • Incursion Architects in Areas drop 1 additional Rare Incursion Item

  • Time gained from kills is Doubled for Incursions in Areas







New Vastir


Sulphite Quantity
  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite


Mad Devotion

  • Completing Niko Missions in Areas grants 100% increased Favour

  • Areas have 10% chance to grant an additional Niko Mission on Completion



Sulphite Quantity
  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite


Sulphite Sentinels
  • Sulphite Veins and Chests in Areas are guarded by Sulphite-hoarding Monsters


Sulphite Quantity
  • Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite


Out of the Blue
  • Sulphite Veins and Chests in Areas have 5% chance to also contain an equal amount of Azurite


Abyss Chance
  • Areas have 5% additional chance to contain an Abyss


Abyssal Army

  • Abyss Monsters in Areas grant 50% increased Experience

  • Abysses in Areas spawn 100% more Monsters



Abyss Chance
  • Areas have 5% additional chance to contain an Abyss


Votive Hoard

  • Abyssal Troves in Areas have 10% chance to drop a Rare Item with an Abyssal Socket

  • +3 to Level of Abyssal Troves in Areas

  • Abyssal Troves in Areas have 200% increased Item Quantity



Paired Exile Spawn Chance
  • 15% chance for Rogue Exiles in Areas to appear in Pairs


Total Anarchy
  • Areas contain an additional Rogue Exile for every 2 additional content types applied to Areas


Paired Exile Spawn Chance
  • 15% chance for Rogue Exiles in Areas to appear in Pairs


Rogue Trader
  • Wild Rogue Exiles in Areas have 15% chance to have additional Rewards


Legion Monolith Chance
  • Areas have 3% additional chance to contain a Legion Encounter


War Supplies
  • Each Legion in Areas contains an additional War Hoard


Legion Monolith Chance
  • Areas have 3% additional chance to contain a Legion Encounter


Emblematic
  • Timeless Splinters dropped by Legion Monsters in Areas have 1% chance to drop as Timeless Emblems instead


Legion Monolith Chance
  • Areas have 3% additional chance to contain a Legion Encounter


High Value Targets

  • Legions in Areas contains 3 additional Sergeants

  • Legion Sergeants in Areas always have Rewards







Glennach Cairns


Alva Favour and Incursion Mission Chance

  • Alva Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Alva Mission on Completion



Cultural Advancement
  • Incursion Monsters in Areas are at least Magic


Alva Favour and Incursion Mission Chance

  • Alva Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Alva Mission on Completion



Resource Reallocation
  • Killing non-resident Architects in Areas has 50% chance to add an additional Upgrade Tier to the surviving Architect's Room


Alva Favour and Incursion Mission Chance

  • Alva Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Alva Mission on Completion



Contested Development
  • Killing resident Architects in Areas adds their Upgrade Tier to the surviving Architect's Room


Legion Additional Splinter
  • Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter


Monumental
  • Areas have 10% additional chance to contain a Legion Encounter


Legion Additional Splinter
  • Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter


Protracted Battle

  • Legion Encounters in Areas have 50% increased Duration

  • Legion Monsters in Areas take 50% increased Damage while in Stasis



Legion Additional Splinter
  • Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter


Face to Face

  • Legion Encounters in Areas are 100% more likely to include a General

  • Legion Encounters with a General in Areas have both Generals

  • Legion Generals in Areas drop 100% more Timeless Splinters



Beyond Monster Experience
  • Beyond Demons in Areas grant 10% increased Experience


Scent of Blood
  • Slaying Enemies close together in Areas has a 3% chance to attract monsters from Beyond


Beyond Monster Experience
  • Beyond Demons in Areas grant 10% increased Experience


Torn Veil

  • Powerful Beyond Demons require 1 fewer Portal to summon in Areas

  • Beyond Portals in Areas have 100% increased Merging Radius



Strongbox Pack Chance
  • Strongboxes in Areas have 25% chance to be guarded by an additional Pack of Monsters


Twice Tempted

  • Areas contain an extra Strongbox

  • Strongboxes in Areas have 10% chance to be openable a second time



Strongbox Pack Chance
  • Strongboxes in Areas have 25% chance to be guarded by an additional Pack of Monsters


Tamper-Proof

  • Strongboxes in Areas are Corrupted

  • Strongboxes in Areas are at least Rare







Valdo's Rest


Additional Harbinger Drops
  • Harbingers in Areas drop an additional Stack of Currency Shards


Ominous Arrival
  • Areas contain an extra Harbinger


Additional Harbinger Drops
  • Harbingers in Areas drop an additional Stack of Currency Shards


Diplomatic Escort
  • Up to 1 Harbinger in Areas is joined by reinforcements


Lucky Blight Chests
  • Varieties of Items contained in 1 Blight Chest in Areas are Lucky


Outbreak
  • Areas have 10% additional chance to contain a Blight Encounter


Lucky Blight Chests
  • Varieties of Items contained in 1 Blight Chest in Areas are Lucky


Mass Mycelium

  • Blight Encounters in Areas are more likely to contain multiple Lanes

  • Lanes of Blight Encounters in Areas have 50% chance for an additional Reward Chest



Lucky Blight Chests
  • Varieties of Items contained in 1 Blight Chest in Areas are Lucky


Blight Titans

  • Blight Bosses in Areas drop an additional Anointed Jewellery Item

  • Blight Encounters in Areas contain up to 2 additional Blight Bosses



Additional Sample Rewards
  • +2 Metamorph Monster Samples in Areas have Rewards


Intrinsic Darkness
  • Areas have 10% additional chance to contain a Metamorph Encounter


Additional Sample Rewards
  • +2 Metamorph Monster Samples in Areas have Rewards


Repeated Experiment
  • You can assemble an additional Metamorph in Areas after the first is Dead


Additional Sample Rewards
  • +2 Metamorph Monster Samples in Areas have Rewards


High Yield

  • Metamorph Bosses which drop an Itemised Sample drop an additional Itemised Sample

  • Metamorph Vat Meters in Areas require 50% less Power to fill



Jun Favour and Betrayal Mission Chance

  • Jun Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Jun Mission on Completion



Test of Loyalty
  • Immortal Syndicate Members Executed in Areas have 100% chance to gain an additional Rank


Jun Favour and Betrayal Mission Chance

  • Jun Missions in Areas grant 30% increased Favour

  • Areas have 3% chance to grant an additional Jun Mission on Completion



Gut Instinct
  • Defeated Immortal Syndicate Members in Areas grant 3 Intelligence for the current Encounter's Safehouse if not Interrogated






Lira Arthain


Magic Breach Monster Chance
  • Breaches in Areas spawn 30% increased Magic Monsters


Probing for Weaknesses
  • Areas have +10% chance to contain Breaches


Magic Breach Monster Chance
  • Breaches in Areas spawn 30% increased Magic Monsters


Flash Breach

  • Breaches in Areas spawn 10 additional Rare Monsters

  • Breaches in Areas open and close 100% faster



Additional Red Beast Chance
  • Areas that contain capturable Beasts have 10% chance to contain an additional Red Beast


Animal Companion

  • Einhar Missions in Areas grant 100% increased Favour

  • Areas have 10% chance to grant an additional Einhar Mission on Completion



Additional Red Beast Chance
  • Areas that contain capturable Beasts have 10% chance to contain an additional Red Beast


Natural Selection
  • Beasts in Areas are more likely to be less common varieties


Additional Red Beast Chance
  • Areas that contain capturable Beasts have 10% chance to contain an additional Red Beast


Mighty Hunter

  • Einhar has 100% increased Cooldown Recovery Rate in Areas

  • Einhar deals 1000% more Damage to Unique Monsters in Areas

  • Einhar remains in Areas after his Mission is Complete



Blighted Map and Oil Chance
  • Blight Chests in Areas have 20% increased chance to contain Blighted Maps or Oils


Immune Response

  • Blight Encounters in Areas spawn 100% more non-Unique Monsters

  • Blight Monsters in Areas spawn 100% faster



Rogue Marker Stack Size
  • 20% increased Stack size of Rogue's Markers found in Areas


Secret Stash
  • Areas have 10% additional chance to contain a Smuggler’s Cache


Rogue Marker Stack Size
  • 20% increased Stack size of Rogue's Markers found in Areas


Inside Job
  • Blueprints that drop in Areas have 10% chance to be fully Revealed


Blighted Map and Oil Chance
  • Blight Chests in Areas have 20% increased chance to contain Blighted Maps or Oils


Spores on the Wind
  • Maps found in Areas have 10% chance to have an 'Area contains an additional Blight Encounter' enchantment


Blighted Map and Oil Chance
  • Blight Chests in Areas have 20% increased chance to contain Blighted Maps or Oils


Epidemiology

  • Blight Chests in Areas have 100% more chance to contain Blighted Maps

  • Blighted Maps found in Areas are Anointed









over 3 years ago - /u/ - Direct link
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/238960/announcements/detail/2962772523304963261]here[/url].
over 3 years ago - CommunityTeam_GGG - Direct link
The {LINK REMOVED}Echoes of the Atlas expansion introduces Passive Skill Trees for each Atlas region. Unlock them by fighting bosses in The Proving Ground in order to augment the content you encounter and rewards you receive while exploring your Atlas. In this news post we've gathered Atlas Passive Trees for your reference.















over 3 years ago - Bex_GGG - Direct link

" Verrde wrote: "Einhar Missions in Areas have 5% chance to replace 'ALL' monsters with Beasts?"
That sounds absolutely amazing...



Just to clarify, it's not a 1:1 swap - the number of beasts spawned doesn't depend on the number of mobs removed. It spawns within a fixed range.