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The Echoes of the Atlas expansion introduces Passive Skill Trees for each Atlas region. Unlock them by fighting bosses in The Proving Ground in order to augment the content you encounter and rewards you receive while exploring your Atlas. In this news post we've gathered Atlas Passive Trees for your reference.
Full list of Atlas Passives including small nodes
Haewark Hamlet
Additional Syndicate Member Chance
- Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements
Focussed Investigation
- Jun Missions in Areas grant 100% increased Favour
- Areas have 10% chance to grant an additional Jun Mission on Completion
Additional Syndicate Member Chance
- Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements
Intelligence Gathering
- Completing Maps grants 10 Intelligence for a random Immortal Syndicate Safehouse
Additional Syndicate Member Chance
- Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements
Bribery
- Immortal Syndicate Members in Areas are 200% more likely to offer to Bargain for Items
- Immortal Syndicate Members in Areas drop 2 additional Items when Bargained with for Items
Additional Beyond Demon
- Beyond Portals in Areas have 10% chance to spawn an additional Beyond Demon
Power Hungry
- Rare Monsters in Areas spawn an additional Beyond Portal when Slain
- Unique Bosses in Areas spawn 5 additional Beyond Portals when Slain
Additional Beyond Demon
- Beyond Portals in Areas have 10% chance to spawn an additional Beyond Demon
Per Diemon
- Rare Beyond Demons in Areas have 35% chance to drop an additional Basic Currency Item
Additional Harvest Crafting Chance
- Plants Harvested in Areas have 3% chance to give an additional Crafting option
The Grove's Call
- Areas have +5% chance to contain The Sacred Grove
Additional Harvest Crafting Chance
- Plants Harvested in Areas have 3% chance to give an additional Crafting option
Nature's Favour
- Plants Harvested in Areas give the rarest of 2 chosen Crafting Options
Additional Harvest Crafting Chance
- Plants Harvested in Areas have 3% chance to give an additional Crafting option
Wild Fruit
- Harvest Plots in Areas have 100% increased chance to contain a Tier 4 Plant
Additional Essence Chance
- Imprisoned Monsters in Areas have 20% chance to have an additional Essence
Controlled Corruption
- Corrupting Imprisoned Monsters in Areas cannot release them
- Areas contain an additional Essence
Additional Essence Chance
- Imprisoned Monsters in Areas have 20% chance to have an additional Essence
Amplified
- Essences found in Areas are a tier higher
Tirn's End
Simulacrum Splinter Stack Size
- 5% increased Stack size of Simulacrum Splinters found in Areas
That Which You Seek
- Areas have 10% additional chance to contain a mirror of Delirium
Simulacrum Splinter Stack Size
- 5% increased Stack size of Simulacrum Splinters found in Areas
The Singular Eternity
- Delirium Fog in Areas dissipates 25% slower
- Delirium Fog in Areas lasts 10 additional seconds before dissipating
Simulacrum Splinter Stack Size
- 5% increased Stack size of Simulacrum Splinters found in Areas
Greater Forces
- Delirium in Areas increases 50% faster with distance from the mirror
Einhar Favour and Bestiary Mission Chance
- Einhar Missions in Areas grant 30% increased Favour
- Areas have 3% chance to grant an additional Einhar Mission on Completion
Big Game
- Red Beasts in Areas have 15% chance to appear in Pairs
- Yellow Beasts in Areas have 30% chance to be replaced with Red Beasts
Einhar Favour and Bestiary Mission Chance
- Einhar Missions in Areas grant 30% increased Favour
- Areas have 3% chance to grant an additional Einhar Mission on Completion
Great Migration
- Einhar Missions in Areas have 5% chance to replace all monsters with Beasts
Invader Item Quantity
- 10% increased Quantity of Items dropped by Invasion Bosses in Areas
Trespassers
- Areas contain additional Invasion bosses
Invader Item Quantity
- 10% increased Quantity of Items dropped by Invasion Bosses in Areas
Exotic Goods
- Invasion Bosses in Areas drop 1 additional valuable Item
Abyssal Depths Item Quantity
- 10% increased Quantity of Items dropped in Abyssal Depths in Areas
Underground Kingdom
- Areas have 1% chance to contain an Abyss per 2% increased Pack Size
- Abysses in Areas have 100% increased chance to lead to an Abyssal Depths
- Abyssal Depths in Areas have 100% increased chance to contain a Lich
Abyssal Depths Item Quantity
- 10% increased Quantity of Items dropped in Abyssal Depths in Areas
Buried Riches
- Hoards in Abyssal Depths drop additional Basic Currency Items
Abyssal Depths Item Quantity
- 10% increased Quantity of Items dropped in Abyssal Depths in Areas
Lightless Legion
- Abyssal Depths in Areas have +3 to Monster Level
- Abyssal Depths in Areas have 100% more Magic Monsters
- Abyssal Depths in Areas have 100% more Rare Monsters
- Abyssal Depths in Areas have 50% increased Pack Size
Lex Proxima
Tormented Monster Item Quantity
- 10% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas
Seance
- Up to 20 Rare Monsters in Areas are Possessed and their Minions are Touched
Harvest Chance
- Areas have +2% chance to contain The Sacred Grove
Bountiful Harvest
- Harvest Monsters in Areas grant 200% increased Experience
- Harvested Plants in Areas have 50% chance to spawn an additional Monster
Breach Chance
- Areas have +3% chance to contain Breaches
Invading Force
- Breaches in Areas have 30% increased Area of Effect
- Breaches in Areas have 30% increased Monster density
- Breach Monsters in Areas grant 50% increased Experience
Breach Chance
- Areas have +3% chance to contain Breaches
Gatekeepers
- Breaches in Areas have 100% increased chance to contain a Boss
- Breach Bosses in Areas drop double Breach Splinters
- Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone
Breach Chance
- Areas have +3% chance to contain Breaches
Within Their Grasp
- Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone
- Breachstones dropped by Breach Bosses in Areas have 9% chance to be Charged
- Breachstones dropped by Breach Bosses in Areas have 3% chance to be Enriched
- Breachstones dropped by Breach Bosses in Areas have 1% chance to be Pure
Niko Favour and Delve Mission Chance
- Completing Niko Missions in Areas grants 30% increased Favour
- Areas have 3% chance to grant an additional Niko Mission on Completion
Rich Veins
- Voltaxic Sulphite Veins and Chests in Areas have 10% chance to contain double Sulphite
- Voltaxic Sulphite Veins and Chests in Areas contain 20% increased Sulphite
Delve Mission Chance and Niko Favour
- Completing Niko Missions in Areas grants 30% increased Favour
- Areas have 3% chance to grant an additional Niko Mission on Completion
Sulphite Infusion
- White Tier Maps grant 200 additional Voltaxic Sulphite on Completion
- Yellow Tier Maps grant 350 additional Voltaxic Sulphite on Completion
- Red Tier Maps grant 500 additional Voltaxic Sulphite on Completion
Niko Favour and Delve Mission Chance
- Completing Niko Missions in Areas grants 30% increased Favour
- Areas have 3% chance to grant an additional Niko Mission on Completion
Packed with Energy
- 35% increased Damage for each Voltaxic Sulphite Vein or Chest found in Areas
- 15% increased Movement Speed for each Voltaxic Sulphite Vein or Chest found in Areas
Harvest Chance
- Areas have +2% chance to contain The Sacred Grove
Bumper Crop
- Harvests in Areas have Doubled bonuses to Item Quantity and Rarity
- The Sacred Grove in Areas contains an additional pair of Harvest Plots
Harvest Chance
- Areas have +2% chance to contain The Sacred Grove
Heart of the Grove
- The Sacred Grove in Areas has 100% increased chance to contain the Heart of the Grove
- Harvests in Areas have 10% chance for the unchosen crop to not wilt
Lex Ejoris
Perandus Coin Stack Size
- 20% increased Stack size of Perandus Coins found in Areas
Prospero's Promise
- Areas contain an additional Perandus Chest
- Areas have 20% chance to contain Cadiro Perandus
Perandus Coin Stack Size
- 20% increased Stack size of Perandus Coins found in Areas
Friend of the Family
- Cadiro Perandus offers the rarest of 5 chosen Items
- Cadiro Perandus' Offers cost 20% less Perandus Coins
Metamorph Chance
- Areas have 3% additional chance to contain a Metamorph Encounter
Finest Samples
- Metamorphs in Areas deal 50% more Damage
- Metamorphs in Areas have 100% more Life
- 50% chance for Rewards from Metamorphs in Areas to be Doubled
Metamorph Chance
- Areas have 3% additional chance to contain a Metamorph Encounter
Escaped Experiment
- Areas contain a rogue Metamorph
Cluster Jewel Chance
- Delirium Monsters in Areas have 15% increased chance to drop Cluster Jewels
Pathological
- Maps found in Areas have 10% chance to have layers of Delirium
Cluster Jewel Chance
- Delirium Monsters in Areas have 15% increased chance to drop Cluster Jewels
Compulsive Hoarder
- Delirium Encounters in Areas have 15% chance to generate three additional Reward types
Cluster Jewel Chance
- Delirium Monsters in Areas have 15% increased chance to drop Cluster Jewels
Persecutory Delusion
- Delirium Encounters in Areas are 100% more likely to spawn Unique Bosses
- Delirium Bosses in Areas drop 100% increased Simulacrum Splinters
- Delirium Bosses in Areas have 100% increased chance to drop Unique Cluster Jewels
Incursion Item Quantity
- 5% increased Quantity of Items dropped in Incursions in Areas
Vaal Oligarchs
- Incursions in Areas contain a Vaal Flesh Merchant
Incursion Item Quantity
- 5% increased Quantity of Items dropped in Incursions in Areas
Time and Again
- Alva Missions in Areas grant 100% increased Favour
- Areas have 10% chance to grant an additional Alva Mission on Completion
Incursion Item Quantity
- 5% increased Quantity of Items dropped in Incursions in Areas
Time Dilation
- Incursion Architects in Areas drop 1 additional Rare Incursion Item
- Time gained from kills is Doubled for Incursions in Areas
New Vastir
Sulphite Quantity
- Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite
Mad Devotion
- Completing Niko Missions in Areas grants 100% increased Favour
- Areas have 10% chance to grant an additional Niko Mission on Completion
Sulphite Quantity
- Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite
Sulphite Sentinels
- Sulphite Veins and Chests in Areas are guarded by Sulphite-hoarding Monsters
Sulphite Quantity
- Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite
Out of the Blue
- Sulphite Veins and Chests in Areas have 5% chance to also contain an equal amount of Azurite
Abyss Chance
- Areas have 5% additional chance to contain an Abyss
Abyssal Army
- Abyss Monsters in Areas grant 50% increased Experience
- Abysses in Areas spawn 100% more Monsters
Abyss Chance
- Areas have 5% additional chance to contain an Abyss
Votive Hoard
- Abyssal Troves in Areas have 10% chance to drop a Rare Item with an Abyssal Socket
- +3 to Level of Abyssal Troves in Areas
- Abyssal Troves in Areas have 200% increased Item Quantity
Paired Exile Spawn Chance
- 15% chance for Rogue Exiles in Areas to appear in Pairs
Total Anarchy
- Areas contain an additional Rogue Exile for every 2 additional content types applied to Areas
Paired Exile Spawn Chance
- 15% chance for Rogue Exiles in Areas to appear in Pairs
Rogue Trader
- Wild Rogue Exiles in Areas have 15% chance to have additional Rewards
Legion Monolith Chance
- Areas have 3% additional chance to contain a Legion Encounter
War Supplies
- Each Legion in Areas contains an additional War Hoard
Legion Monolith Chance
- Areas have 3% additional chance to contain a Legion Encounter
Emblematic
- Timeless Splinters dropped by Legion Monsters in Areas have 1% chance to drop as Timeless Emblems instead
Legion Monolith Chance
- Areas have 3% additional chance to contain a Legion Encounter
High Value Targets
- Legions in Areas contains 3 additional Sergeants
- Legion Sergeants in Areas always have Rewards
Glennach Cairns
Alva Favour and Incursion Mission Chance
- Alva Missions in Areas grant 30% increased Favour
- Areas have 3% chance to grant an additional Alva Mission on Completion
Cultural Advancement
- Incursion Monsters in Areas are at least Magic
Alva Favour and Incursion Mission Chance
- Alva Missions in Areas grant 30% increased Favour
- Areas have 3% chance to grant an additional Alva Mission on Completion
Resource Reallocation
- Killing non-resident Architects in Areas has 50% chance to add an additional Upgrade Tier to the surviving Architect's Room
Alva Favour and Incursion Mission Chance
- Alva Missions in Areas grant 30% increased Favour
- Areas have 3% chance to grant an additional Alva Mission on Completion
Contested Development
- Killing resident Architects in Areas adds their Upgrade Tier to the surviving Architect's Room
Legion Additional Splinter
- Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter
Monumental
- Areas have 10% additional chance to contain a Legion Encounter
Legion Additional Splinter
- Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter
Protracted Battle
- Legion Encounters in Areas have 50% increased Duration
- Legion Monsters in Areas take 50% increased Damage while in Stasis
Legion Additional Splinter
- Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter
Face to Face
- Legion Encounters in Areas are 100% more likely to include a General
- Legion Encounters with a General in Areas have both Generals
- Legion Generals in Areas drop 100% more Timeless Splinters
Beyond Monster Experience
- Beyond Demons in Areas grant 10% increased Experience
Scent of Blood
- Slaying Enemies close together in Areas has a 3% chance to attract monsters from Beyond
Beyond Monster Experience
- Beyond Demons in Areas grant 10% increased Experience
Torn Veil
- Powerful Beyond Demons require 1 fewer Portal to summon in Areas
- Beyond Portals in Areas have 100% increased Merging Radius
Strongbox Pack Chance
- Strongboxes in Areas have 25% chance to be guarded by an additional Pack of Monsters
Twice Tempted
- Areas contain an extra Strongbox
- Strongboxes in Areas have 10% chance to be openable a second time
Strongbox Pack Chance
- Strongboxes in Areas have 25% chance to be guarded by an additional Pack of Monsters
Tamper-Proof
- Strongboxes in Areas are Corrupted
- Strongboxes in Areas are at least Rare
Valdo's Rest
Additional Harbinger Drops
- Harbingers in Areas drop an additional Stack of Currency Shards
Ominous Arrival
- Areas contain an extra Harbinger
Additional Harbinger Drops
- Harbingers in Areas drop an additional Stack of Currency Shards
Diplomatic Escort
- Up to 1 Harbinger in Areas is joined by reinforcements
Lucky Blight Chests
- Varieties of Items contained in 1 Blight Chest in Areas are Lucky
Outbreak
- Areas have 10% additional chance to contain a Blight Encounter
Lucky Blight Chests
- Varieties of Items contained in 1 Blight Chest in Areas are Lucky
Mass Mycelium
- Blight Encounters in Areas are more likely to contain multiple Lanes
- Lanes of Blight Encounters in Areas have 50% chance for an additional Reward Chest
Lucky Blight Chests
- Varieties of Items contained in 1 Blight Chest in Areas are Lucky
Blight Titans
- Blight Bosses in Areas drop an additional Anointed Jewellery Item
- Blight Encounters in Areas contain up to 2 additional Blight Bosses
Additional Sample Rewards
- +2 Metamorph Monster Samples in Areas have Rewards
Intrinsic Darkness
- Areas have 10% additional chance to contain a Metamorph Encounter
Additional Sample Rewards
- +2 Metamorph Monster Samples in Areas have Rewards
Repeated Experiment
- You can assemble an additional Metamorph in Areas after the first is Dead
Additional Sample Rewards
- +2 Metamorph Monster Samples in Areas have Rewards
High Yield
- Metamorph Bosses which drop an Itemised Sample drop an additional Itemised Sample
- Metamorph Vat Meters in Areas require 50% less Power to fill
Jun Favour and Betrayal Mission Chance
- Jun Missions in Areas grant 30% increased Favour
- Areas have 3% chance to grant an additional Jun Mission on Completion
Test of Loyalty
- Immortal Syndicate Members Executed in Areas have 100% chance to gain an additional Rank
Jun Favour and Betrayal Mission Chance
- Jun Missions in Areas grant 30% increased Favour
- Areas have 3% chance to grant an additional Jun Mission on Completion
Gut Instinct
- Defeated Immortal Syndicate Members in Areas grant 3 Intelligence for the current Encounter's Safehouse if not Interrogated
Lira Arthain
Magic Breach Monster Chance
- Breaches in Areas spawn 30% increased Magic Monsters
Probing for Weaknesses
- Areas have +10% chance to contain Breaches
Magic Breach Monster Chance
- Breaches in Areas spawn 30% increased Magic Monsters
Flash Breach
- Breaches in Areas spawn 10 additional Rare Monsters
- Breaches in Areas open and close 100% faster
Additional Red Beast Chance
- Areas that contain capturable Beasts have 10% chance to contain an additional Red Beast
Animal Companion
- Einhar Missions in Areas grant 100% increased Favour
- Areas have 10% chance to grant an additional Einhar Mission on Completion
Additional Red Beast Chance
- Areas that contain capturable Beasts have 10% chance to contain an additional Red Beast
Natural Selection
- Beasts in Areas are more likely to be less common varieties
Additional Red Beast Chance
- Areas that contain capturable Beasts have 10% chance to contain an additional Red Beast
Mighty Hunter
- Einhar has 100% increased Cooldown Recovery Rate in Areas
- Einhar deals 1000% more Damage to Unique Monsters in Areas
- Einhar remains in Areas after his Mission is Complete
Blighted Map and Oil Chance
- Blight Chests in Areas have 20% increased chance to contain Blighted Maps or Oils
Immune Response
- Blight Encounters in Areas spawn 100% more non-Unique Monsters
- Blight Monsters in Areas spawn 100% faster
Rogue Marker Stack Size
- 20% increased Stack size of Rogue's Markers found in Areas
Secret Stash
- Areas have 10% additional chance to contain a Smuggler’s Cache
Rogue Marker Stack Size
- 20% increased Stack size of Rogue's Markers found in Areas
Inside Job
- Blueprints that drop in Areas have 10% chance to be fully Revealed
Blighted Map and Oil Chance
- Blight Chests in Areas have 20% increased chance to contain Blighted Maps or Oils
Spores on the Wind
- Maps found in Areas have 10% chance to have an 'Area contains an additional Blight Encounter' enchantment
Blighted Map and Oil Chance
- Blight Chests in Areas have 20% increased chance to contain Blighted Maps or Oils
Epidemiology
- Blight Chests in Areas have 100% more chance to contain Blighted Maps
- Blighted Maps found in Areas are Anointed