Original Post — Direct link
almost 4 years ago - /u/Mark_GGG - Direct link

Originally posted by qaz012345678

Wouldn't multistrike let you bypass that because you don't need to do the input?

Engine limitations only limit you to starting one action per frame. An action which repeats x times is still all one action.

almost 4 years ago - /u/Mark_GGG - Direct link

Originally posted by Regisle

so with multistrike the limit is 90 (30 * 3), how does this work with a channeling skill (something like cyclone)?

A single use of a channelling skill is one action, no matter how long you channel for.