So, i've noticed this primarily with PoE, but there are some other games which will tend to do this same exact thing. I can't tell if this is input lag, or if it's something that has to do moreso with the games engines, but basically, if I click an item in PoE, and I want to move it around somewhere, I noticed that it essentially "falls behind" my cursor. What I mean by this is, if you were to say move your cursor back and forth, and focus your eyes on your cursor, you'll notice that the item you're holding won't be held directly on your cursor. It will essentially lag behind ever so slightly. It's more or less noticebale depending on your hardware or settings, (It's way worse on my friends PC. Lagging behind very far.) but i'm not sure how to actually reduce it, or "fix" it. Have any of you experienced this ever?
This is because it's rendering a "hardware cursor" at a higher frame-rate than your game client is running.