almost 4 years ago - /u/Bex_GGG - Direct link
almost 4 years ago - /u/Bex_GGG - Direct link

Originally posted by dropthetrout99

Come on and slam and welcome to the Jam

Lol this was originally called 'Come on and Slam' on YouTube.

almost 4 years ago - /u/Bex_GGG - Direct link

Originally posted by german39

Consecrated Path lookin' fresh. Every second slam changes colour? Maybe more damage/area?

That's the Fist of War support.

almost 4 years ago - /u/Bex_GGG - Direct link

Originally posted by Oreopower

Wait this music is straight fire

HYPE

The soundtrack is Templar's Pride from the Oriath Mystery Box.

almost 4 years ago - /u/Bex_GGG - Direct link

Originally posted by psychomap

I don't usually play melee, but those skills look amazing. Does anyone know what soundtrack this is? I think it's a boss theme, but I'm pretty sure it's not Innocence because I had that running in my hideout for a while. Is it Chamber of Innocence or Kitava or something?

Also, Doryani's Touch being a slam is amazing. I can't wait to see how much stuff can be stacked into that now.

Templar's Pride from the Oriath Mystery Box.

almost 4 years ago - /u/Bex_GGG - Direct link

Originally posted by Benesmash

are we going to get a video or anything explaining how Fist of War support works? I really want to see how it works?

I’ll downvote myself too, don’t worry guys.

Fist of War is used throughout much of that video.

almost 4 years ago - /u/Mark_GGG - Direct link

Originally posted by afding

Ooh, I'm really hoping that Tectonic Slam's "every third slam is charged" lines up with Ruthless Support. I've been kinda indifferent to the support due to the inconsistency of damage, but lining the two extra damage effects sounds like it's worth the investment

EDIT: misread the paragraph, didn't realize the endurance charge consumed is now a cost rather than a charged slam. Guess I'll wait until I see the 20/20 gems next week

Tectonic Slam tracks each time you slam the ground. Ruthless tracks each time you use the skill.

If you always slam the ground once each time you use the skill, they should stay in sync.

If you use the skill, but animation cancel or get stunned before you slam the ground, then you used the skill (Ruthless) but didn't slam the ground (Tectonic Slam), which will push them out of sync.

If you use Multistrike, then each time you use the skill, you'll slam the ground three times. This would stay in a different level of sync provided you don't get stunned or animation cancel, as noted above.

If you have multiple Tectonic Slam skills I know Ruthless treats them separately, but I don't know if it's own slam tracking does, so all bets are off there.

almost 4 years ago - /u/Bex_GGG - Direct link

Originally posted by omegaghost

u/Bex_GGG can you confirm whether earthshatter explosions can proc on hit effects like bleed, ngamahu balls, bone novas, etc.?

They do, yes.

almost 4 years ago - /u/Mark_GGG - Direct link

Originally posted by regularPoEplayer

Tectonic Slam tracks each time you slam the ground. Ruthless tracks each time you use the skill.

Does the counter that tracks those things resets when you leave and then re-enter the same area?

Yes.

almost 4 years ago - /u/Mark_GGG - Direct link

Originally posted by psychomap

So if you slam the ground three times with Multistrike and thus get the charged slam on the third hit, does that result in an alternating pattern with Awakened Multistrike that would make it slam 4 times?

That might make Multistrike more desirable for consistency, always granting 29.6% more damage to the charged slam, over its awakened version, which might even deal less damage.

There is no "charged slam" now.

almost 4 years ago - /u/Mark_GGG - Direct link

Originally posted by psychomap

So all hits of Tectonic Slam are the same, with the endurance charge being expended on each third slam?

Yes.

With the obvious exception that as your number of endurance charges changes, that affects the per-endurance-charge mechanics.

almost 4 years ago - /u/Mark_GGG - Direct link

Originally posted by SoulofArtoria

Does subsequent hits from multi-strike each consumes exerted attacks?

No, because a) attacks which repeat can't be exerted, and b) if they could, that's still only one attack which repeats, not multiple attacks - you only used the skill once.

almost 4 years ago - /u/Bex_GGG - Direct link

Originally posted by squidyj

I'm slightly confused about the wording and the emphasis on using other skills to proc Earthshatter spikes. If I attack with Earthshatter and then attack with Earthshatter again do the spikes from my first attack pop?

Earthquake's fissures can't trigger the spike explosion, but explosions from other Earthshatter spikes can.

almost 4 years ago - /u/Mark_GGG - Direct link

Originally posted by gaxlr

What about Barrage? Is each projectile truly a separate attack?

After a short preparation time, you attack repeatedly with a ranged weapon

If so, does Barrage Support have the same behavior? Description doesn't mention multiple attacks, just "Supported Skills Fire Projectiles sequentially".

Barrage is multiple projectile firings from one attack - that description is incorrect and I have notes somewhere to change it at some point, but it's not high priority.

almost 4 years ago - /u/Mark_GGG - Direct link

Originally posted by 34656691

u/Mark_GGG Hey does leap slam use an exert charge from a war cry? I'm worried about using my war cry and then leaping away my exerts while travelling.

Yes. Exerting Leap slam with Seismic Cry is my planned build for 3.11.0