We're introducing a range of new skills and making a variety of changes to existing Skill and Support Gems in Path of Exile: Scourge. As usual, we've prepared the gem data at level 20 with 20% quality for all new and changed gems to help you finalise your builds for the upcoming launch.
Below are all the new and changed Gems in Path of Exile: Scourge. We can't wait to see what you come up with!
New Gems
Updated Gems
Show All Differences
Vaal Glacial Hammer
Modified
Vaal Immortal Call
Modified
Vaal Molten Shell
Removed
- Buff grants 29% more Armour
Modified
Vaal Double Strike
Removed
- +2 to Melee Strike Range
Vaal Grace
Added
- You and nearby allies have +15% chance to Evade Attack Hits
- Suppressed Spell Damage dealt to you is Unlucky
Removed
- 34% Chance to Dodge Attack Hits
- 34% Chance to Dodge Spell Hits
Vaal Cold Snap
Modified
Vaal Fireball
Removed
- 88% more Damage with Ignite
Modified
Vaal Flameblast
Modified
Vaal Righteous Fire
Modified
Absolution
Added
- +4 to radius
- 25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy
Removed
- 25% chance to Summon a Sentinel of Absolution on Hitting a Unique Enemy
Battlemage's Cry
Modified
Determination
Added
- You and nearby allies gain 2051 additional Armour
Modified
Dominating Blow
Removed
- +2 to Melee Strike Range
Dread Banner
Added
- Gain +10 to maximum Fortification for 0.05 seconds per Stage on Placing the Banner
Removed
- 1% increased Fortify effect per Stage
- Gain Fortify for 0.05 seconds per Stage on Placing the Banner
Flesh and Stone
Modified
Glacial Hammer
Modified
Heavy Strike
Modified
Infernal Blow
Removed
- +2 to Melee Strike Range
Infernal Cry
Modified
Searing Bond
Modified
Shield Charge
Modified
Shield Crush
Modified
Smite
Removed
- +2 to Melee Strike Range
Static Strike
Removed
- +2 to Melee Strike Range
Steelskin
Added
- Buff grants Immunity to Bleeding
Vigilant Strike
Added
- 20% increased Damage
- Melee Hits Fortify for 8 seconds
Removed
- Can't be Evaded
- Grants Fortify for 13.7 seconds on Melee hit
Modified
Ambush
Added
- Exerted Attacks have +25% to Critical Strike Chance
Removed
- Exerted Attacks have 276% increased Critical Strike Chance
Modified
Blade Vortex
Modified
Bladefall
Modified
Burning Arrow
Added
- Attack Speed 90% of base
- Adds 201 to 302 Fire Damage to Attacks against Ignited Enemies
- 20% increased Fire Damage
Removed
- Base duration is 4.00 seconds
- If this Skill Ignites an Enemy, it also inflicts a Burning Debuff
Debuff deals Fire Damage per second equal to 39% of Ignite Damage per second - 88% more Damage with Ignite
- +10% to Fire Damage over Time Multiplier
Modified
New: Fires a burning arrow that deals fire damage and has a chance to ignite.
Old: Fires a burning arrow that deals fire damage. If it ignites an enemy, it will also inflict an additional debuff for a duration, dealing burning damage based on the magnitude of the ignite. This damage is not affected by your damage modifiers. Up to five of these debuffs can apply simultaneously to an enemy.
Cobra Lash
Modified
Double Strike
Removed
- +2 to Melee Strike Range
Dual Strike
Removed
- +2 to Melee Strike Range
Modified
Elemental Hit
Removed
- +2 to Melee Strike Range
Explosive Arrow
Added
- Explosion deals 5% more Damage with Hits per Explosive Arrow on Target
Removed
- Explosion deals 5% more Damage with Hits and Ailments per Explosive Arrow on Target
Explosive Concoction
Added
- Attack Speed 115% of base
- +78% to Damage over Time Multiplier with Ignite if Charges were consumed from a Ruby Flask
Removed
- Deals 49% more Damage with Ignite if Charges were consumed from a Ruby Flask
Modified
Fire Trap
Modified
Frenzy
Removed
- +2 to Melee Strike Range
Grace
Added
- You and nearby allies gain 29% more Evasion rating
Pestilent Strike
Removed
- +2 to Melee Strike Range
Precision
Modified
Puncture
Removed
- +2 to Melee Strike Range
Riposte
Removed
- +2 to Melee Strike Range
Shattering Steel
Added
- Projectiles deal up to 100% more Damage with Hits per Steel Shard consumed at the start of their movement, lowering this bonus as they travel farther
Removed
- Projectiles deal up to 100% more Damage with Hits and Ailments per Steel Shard consumed at the start of their movement, lowering this bonus as they travel farther
Spectral Shield Throw
Modified
Spectral Throw
Modified
Summon Ice Golem
Modified
Viper Strike
Removed
- +2 to Melee Strike Range
Wild Strike
Removed
- +2 to Melee Strike Range
Armageddon Brand
Added
- Activates every 1 second while Attached
- Deals 29% more Damage with Hits against Branded Enemy
Removed
- Activates every 0.75 seconds while Attached
- 25% chance to Ignite enemies
- 250% more Damage with Ignite
Modified
Assassin's Mark
Modified
Bone Offering
Added
- Grants Minions 4% of Life Regenerated per Second if they have Blocked recently
Removed
- Minions recover 594 Life when they Block
Cold Snap
Modified
Creeping Frost
Modified
Dark Pact
Modified
Discharge
Modified
Divine Ire
Modified
Fireball
Removed
- 88% more Damage with Ignite
Modified
Flame Surge
Added
- Base duration is 4.00 seconds
- Hits on Ignited Enemies create Burning Ground, no more than once every 2 seconds
- Burning Ground deals 25% of Fire Damage per second of Ignite affecting Enemy
New: Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them.
Old: Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.
Flame Wall
Modified
Flameblast
Modified
Frost Bomb
Added
- 4% more Damage with Hits per 0.1 seconds Duration
Removed
- 25% reduced Energy Shield Recharge rate
Modified
New: Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life and energy shield regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.
Old: Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life and energy shield regeneration rate, and reduces energy shield recharge rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.
Frost Shield
Modified
Hexblast
Modified
Ice Spear
Modified
Icicle Mine
Modified
Incinerate
Modified
Lightning Spire Trap
Modified
Lightning Trap
Modified
Penance Brand
Modified
Power Siphon
Modified
Purifying Flame
Modified
Purity of Elements
Added
- You and nearby allies are Immune to all Elemental Ailments
Modified
New: Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.
Old: Casts an aura that grants elemental resistances to you and your allies.
Righteous Fire
Modified
Scorching Ray
Modified
Siphoning Trap
Modified
Tempest Shield
Added
- Cooldown Time 1.00 sec
- Buff Grants 20% chance to Shock enemies
- Buff grants +25% Chance to Block Spell Damage while holding a Shield
- Buff grants Immunity to Shock
Removed
- Cost 16 Mana
- Base duration is 12.00 seconds
- 20% increased Lightning Damage
- +3% Chance to Block Attack Damage while holding a Shield
- +3% Chance to Block Spell Damage while holding a Shield
Modified
New: Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.
Old: Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield.
Voltaxic Burst
Added
- 1% more Damage with Hits and Ailments for each Cast of this Spell currently waiting
Modified
Vortex
Added
- Effectiveness of Added Damage 180%
Modified
Wintertide Brand
Modified
Zealotry
Modified
Anomalous Precision
Added
- 20% increased Reservation Efficiency
Removed
- 10% reduced Reservation
Anomalous Firestorm
Added
- 10% chance to Ignite enemies
Modified
Anomalous Purity of Elements
Added
- 10% increased effect of Aura
Removed
- You and nearby Allies have 2% chance to avoid Elemental Ailments
Divergent Vigilant Strike
Modified
Divergent Ambush
Added
- Exerted Attacks have +30% to Critical Strike Chance
Removed
- Exerted Attacks have 316% increased Critical Strike Chance
Divergent Tempest Shield
Added
- Buff grants +27% Chance to Block Spell Damage while holding a Shield
Removed
- +4% Chance to Block Attack Damage while holding a Shield
- +4% Chance to Block Spell Damage while holding a Shield
Divergent Wrath
Added
- 4% increased Reservation Efficiency
Removed
- 2% reduced Reservation
Phantasmal Vigilant Strike
Added
- Melee Hits Fortify for 10 seconds
Removed
- 20% increased Damage
Cast on Melee Kill Support
Modified
Fortify Support
Added
- Melee Hits from Supported Skills Fortify
Removed
- Supported Skills grant Fortify on Melee hit
- Supported Skills have 34% increased Fortify duration
Inspiration Support
Added
- Gain an Inspiration Charge when you Spend Mana on Upfront
Costs or Effects of Supported Skills - Lose all Inspiration Charges after Spending a total of 800 Mana on Upfront Costs and Effects of Supported Skills
Removed
- Gain an Inspiration Charge when you Spend Mana for Supported Skills
- Lose all Inspiration Charges after Spending a total of 800 Mana with Supported Skills
Modified
Cast On Critical Strike Support
Modified
Charged Traps Support
Modified
Critical Strike Affliction Support
Modified
Nightblade Support
Modified
Cast while Channelling Support
Modified
Charged Mines Support
Modified
Controlled Destruction Support
Modified
Impending Doom Support
Modified
Added
- Effectiveness of Added Damage 140%
- 15% more Damage with Ailments per 5 Doom on Hex
- 40% more Damage with Hits per 5 Doom on Hex
Removed
- 60% more Damage per 5 Doom on Hex
Modified
Increased Critical Damage Support
Modified
Increased Critical Strikes Support
Modified
Infernal Legion Support
Modified
Power Charge On Critical Support
Modified
Anomalous Arrogance Support
Added
- Supported Skills have 4% increased Life Reservation Efficiency
Removed
- Supported Skills have 2% reduced Life Reservation
Anomalous Trap and Mine Damage Support
Added
- Supported Skills have 20% increased Reservation Efficiency
Removed
- Supported Skills have 10% reduced Reservation
Anomalous Blastchain Mine Support
Added
- Supported Skills have 40% increased Reservation Efficiency
Removed
- Supported Skills have 20% reduced Reservation
Divergent Generosity Support
Added
- Supported Skills have 20% reduced Reservation Efficiency
Removed
- Supported Skills have 10% increased Reservation
Divergent Blasphemy Support
Added
- Supported Skills have 4% increased Reservation Efficiency
Removed
- Supported Skills have 2% reduced Reservation
Awakened Added Fire Damage Support
Added
- +1 to Level of Supported Physical Skill Gems
Removed
- +1 to Level of Supported Fire Skill Gems
Awakened Brutality Support
Added
- Supported Skills have 10% chance to Crush Enemies for 4 seconds on Hit
Awakened Burning Damage Support
Added
- +1 to Level of Supported Fire Skill Gems
Awakened Elemental Damage with Attacks Support
Added
- Elemental Damage from Supported Skills cannot be Reflected
Awakened Fire Penetration Support
Added
- Supported Skills have 10% chance to inflict Fire Exposure on Hit
Awakened Melee Physical Damage Support
Added
- Supported Skills have 10% chance to Intimidate Enemies for 4 seconds on Hit
Awakened Melee Splash Support
Added
- +1 to Level of Supported Strike Skill Gems
Awakened Multistrike Support
Modified
Awakened Arrow Nova Support
Modified
Awakened Cast On Critical Strike Support
Modified
Awakened Cold Penetration Support
Added
- Supported Skills have 10% chance to inflict Cold Exposure on Hit
Awakened Deadly Ailments Support
Modified
Awakened Fork Support
Modified
Awakened Greater Multiple Projectiles Support
Modified
Awakened Swift Affliction Support
Modified
Awakened Vicious Projectiles Support
Modified
Awakened Void Manipulation Support
Added
- +1 to Level of Supported Chaos Skill Gems
Awakened Cast While Channelling Support
Added
- Avoid Interruption from Stuns While Using Supported Skills
Modified
Awakened Controlled Destruction Support
Added
- Supported Skills have 10% chance to Unnerve Enemies for 4 seconds on Hit
Modified
Awakened Elemental Focus Support
Added
- +1 to Level of Supported Elemental Skill Gems
Awakened Hextouch Support
Added
- +1 to Level of Supported Curse Skill Gems
Awakened Lightning Penetration Support
Added
- Supported Skills have 10% chance to inflict Lightning Exposure on Hit
Awakened Minion Damage Support
Added
- +1 to Level of Supported Minion Skill Gems
Awakened Spell Echo Support
Modified
Awakened Unbound Ailments Support
Modified
Awakened Unleash Support
Modified
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