Original Post — Direct link
over 4 years ago - /u/RhysGGG - Direct link

EDIT: Only Blueprints are legacy. Contracts were retroactively updated. Sorry for the confusion.

A layout of this length is no longer possible to generate as of patch 3.12.3, even for high-level Heists. However, legacy Contract Blueprint items created before the patch were unaffected (we didn't want to reroll everyone's items), so I assume this was one of those.

That said, this is certainly approaching the upper bound of what was previously possible. Something of an outlier.

over 4 years ago - /u/RhysGGG - Direct link

Originally posted by FTGinnervation

Interesting, and thanks for the response.

Does this apply to rogue-needed doors too? Because in multiple heists yesterday (all 'legacy') I got a door in 3 consecutive rooms twice out of like 20 contracts, and some other back to backs. Between the length and the doors it felt like no changes made it in in this regard.

Glad to see hope on the horizon though for future runs.

Yes, it applies to the number and type of rooms generated, and the number and types of any encounter doors on the way in and out.

over 4 years ago - /u/RhysGGG - Direct link

Originally posted by Archaellon

This is partially incorrect and I’d like further clarification.

I had a full quad tab of contracts from before the patch, after the patch I begun spamming them and have done approx 120 since the patch, my friend was doing this too and we were both commenting how it was nice to see our old contracts retroactively affected by the changes.

I ran 304 heists for EGG over the two days before the patch so it’s still fresh in my memory how long they were and how often I couldn’t see the entire minimap from the starting location but now I can.

This all said, I had a handful of the contracts done since the contract generate longer layouts and I assumed this was a bug because it seemed to be the exception not the rule.

I’ve been XP farming them and I mostly fish for good layouts, this basically means a run that is relatively short from start to finish with more side rooms and spawn points, so when I’ve gotten the old long layout I finish it ASAP rather than farm it, but given that all my contracts come from that tab, how have I done 100+/120 contracts on shorter layouts?

The overall length and number of rooms and job encounters scales with monster level, but is also somewhat random. So it might depend on what level your Contracts are.

EDIT: Only Blueprints were rendered legacy. Contracts have been retroactively updated. Sorry for the confusion.

over 4 years ago - /u/RhysGGG - Direct link

Originally posted by BigEggPerson

So, me saving up blueprints actually gimped myself because there's no way to distinguish an old from the new ones?

:)

For Blueprints, you can look at them in the Planning or Revealing screens and see the layout in advance.

over 4 years ago - /u/RhysGGG - Direct link

Originally posted by xzhsh

Oh so the previous contracts were not affected. That actually explains a lot

Sorry for the confusion. Only Blueprints are legacy. Contracts were all updated.

over 4 years ago - /u/RhysGGG - Direct link

Originally posted by Bastil123

If you modify the contracts with currency, does their layout get shortened?

No, but all Contracts have been updated (my previous post was incorrect).

over 4 years ago - /u/RhysGGG - Direct link

Originally posted by BeerBatAIDS

EDIT - He has clarified the original point was incorrect. It helps if these things are clearly stated in or before the patch.

So yall knew this would be the case but never felt the need to say anything?

I have like 1000 contracts and you're telling me they're going to be long and mostly trash now?

Now, after clicking multiple thousand times?

Can you please work on making thr communications clearer? I know it isn't YOUR fault, but this needs to be addressed. This community is starting to get upset for a reason. We've come to expect excellent communication. Not whatever this league has been...

Correction: All Contracts have been updated (only Blueprints are legacy).

over 4 years ago - /u/RhysGGG - Direct link

Originally posted by ThisIsKappa

Interesting approach. I'd have voted for rerolling my contracts. Because they are just filling up my heist stash space now and I wouldn't want to run the longer once.

But I guess it also has its downsides that I'm not seeing atm.

Thanks for the information though, clears up alot of confusion.

Correction: All Contracts have been updated (only Blueprints are legacy).

over 4 years ago - /u/RhysGGG - Direct link

Originally posted by bawthedude

Throwing an alt/chaos/alch at them changes them to the updated length?

For Blueprints, no. But all Contracts have been updated (my previous post was incorrect).

over 4 years ago - /u/RhysGGG - Direct link

Originally posted by BeerBatAIDS

What about the thousands of contracts people saved?

Any plans for those before I vendor them for wisdom scrolls?

Correction: All Contracts have been updated (only Blueprints are legacy).

over 4 years ago - /u/RhysGGG - Direct link

Originally posted by lmaogoaway

Woe is the man who is saving all their contracts waiting for patches when patches dont change existing contracts.

Thats me btw. Woe is me.

Woe is not you. All Contracts have been updated (only Blueprints are legacy).

over 4 years ago - /u/RhysGGG - Direct link

Originally posted by [deleted]

[deleted]

Correction: All Contracts have been updated (only Blueprints are legacy). Sorry

over 4 years ago - /u/RhysGGG - Direct link

Originally posted by Juts

you should seriously consider rerolling them. I have so many banked that i wont run out before the league is over and we have no way to tell which are which. Kind of makes the change irrelevant.

Correction: All Contracts have been updated (only Blueprints are legacy).

over 4 years ago - /u/RhysGGG - Direct link

Originally posted by TL-PuLSe

Thanks, this clears things up. Most of us had stockpiled contracts.

Correction: All Contracts have been updated (only Blueprints are legacy).

over 4 years ago - /u/RhysGGG - Direct link

Originally posted by Ezizual

However, legacy Contract/Blueprint items created before the patch were unaffected

So, it is, in fact, still possible to generate a layout of this length.

And players who hoarded contracts (everyone? Due to the crash fiesta) will likely be running these "legacy" heists for a while. Got it.

Only with legacy Blueprints. All Contracts have been retroactively updated (my previous post was incorrect)

over 4 years ago - /u/RhysGGG - Direct link

Originally posted by Ezizual

Thanks for the fast response. To clarify, Was this a hotfix? Or should all of my hoarded contracts have the shorter layouts from when the patch went live?

I'm asking because from the few I ran after the patch, I didn't notice them being any shorter.

No, I just realized I was wrong. All Contracts were immediately updated in 3.12.3. There are no legacy Contracts.

The length changes only affect high-level Contracts. Possibly your Contracts are not high level enough to be affected.

over 4 years ago - /u/RhysGGG - Direct link

Originally posted by Ezizual

OK, well I'll give it another try today after work. I was running 80+ contracts, so I assume they would be classed as high level? Unless it's only level 83 or something.

Yes those are high level

over 4 years ago - /u/RhysGGG - Direct link

Originally posted by viromancer

It seems like some really long heists are still possible. This is a layout I just got:

https://i.imgur.com/PL8a1Bb.jpg

Looks like a legacy blueprint. Those can still be a bit long at high level.

over 4 years ago - /u/RhysGGG - Direct link

Originally posted by Xevus

I'm sure this still happens with old contracts, at least on some layouts. Unless you want to tell me this is expected size for 71 level heist

https://imgur.com/a/5EgJcWS

Image was removed? OK I can see it.

Yes that is a valid size (admittedly at the top of the range). Previously, it could have been much longer.

over 4 years ago - /u/RhysGGG - Direct link

Originally posted by EchoLocation8

Could you possibly double check this? What does this really mean, what does a smaller layout mean? I'm still seeing normal contracts that have very long layouts, minimaps that extend past my screen.

Like: https://imgur.com/a/n3oU39A

Is that considered normal still? I'm currently in this heist. What's considered a smaller heist now?

That one's normal. Previously, Contracts could be almost twice as long as that.