With many of the +skill modifiers becoming global, will this also include the +2 minion roll from helmets? Femur of the saints?
Did you mix up your minimum / maximum range on the aggressive/defensive explanation?
" From their reminder text:
(Aggressive minions have their targeting range raised to a minimum value)
(Defensive minions have their targeting range lowered to a maximum value. They always target enemies around you) "
Isn't that backwards?
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