almost 5 years ago - /u/Bex_GGG - Direct link
almost 5 years ago - /u/Bex_GGG - Direct link

Originally posted by GenericSearchRequest

It's weird to me that the patch notes don't contain all of the information about cluster jewel changes. It lists a bunch of nodes and doesn't say what's happening to them.

We should have a full list of Cluster Jewels notables out later today, similar to the post we did for Delirium.

almost 5 years ago - /u/Bex_GGG - Direct link

Originally posted by Glasse

I don't understand the sunder changes. It's completely different now?

Now slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. Enemies hit by the wave will release a damaging shockwave in an area around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed.
The wave creates 5 areas, and cannot stop before creating 2 areas.
There is a delay between areas the wave creates. The gem gains reduced delay between areas as it levels, up to 25% reduced delay between areas at gem level 20.
The wave can cause a shockwave from up to 5 enemies.
The wave gains +2 to the radius of each area in the sequence.
Shockwaves now deal 40% less Damage (from 60%).
Now gains more area of effect as the gem levels, up to 19% at gem level 20.

This seems like a pretty f**king massive nerf no?

Using the skill again will stop the previous wave.

but then it says

cannot stop before creating 2 areas.

I'm just confused maybe i need to go to bed and I'll understand in the morning.

It has a minimum distance that it will travel even if you use it again right away.

almost 5 years ago - /u/Bex_GGG - Direct link

Originally posted by XIETitsOWEN

Will we get actual changes to each of the cluster notables?

Yep, that should be out later today.

almost 5 years ago - /u/Bex_GGG - Direct link

Originally posted by SoulofArtoria

The Stash Tab list no longer closes after you select a tab.

Ummm, holy shit guys

Enjoy!

almost 5 years ago - /u/Bex_GGG - Direct link

Originally posted by Ajido

Regarding the item filter, "Harvest Seed" is BaseType and HarvestInfrastructure is Class? Or is that BaseType as well?

Harvest Seed is an item class.

almost 5 years ago - /u/Bex_GGG - Direct link

Originally posted by Caelala

Is the undocumented change to sabo blind aura a mistake in the tree data or is that actually going live?

I'm finding out

almost 5 years ago - /u/RhysGGG - Direct link

Originally posted by FallMakesHideouts

How will portal access work? Will this option apply to currently opened portals or needs instance refresh like other hideout options? Is there UI icon to show if a hideout you visited used this option? Hope it is not abused by rota/challenge scammers.

Like if I was selling a hideout I could offer portal access to the person in the trade rather than just the person trusting you'll let them get access?

It is a single checkbox next to the other hideout options that affects all portals, old or new. If you lock the portals, then leave the hideout, they remain locked.

Like the other hideout options (ie who can visit), you do not need create a new instance. All hideout options take effect immediately.

You cannot create exceptions to the portal lock. However, hideout portals already cannot be used by people who are not in your party, so you can simply kick people from your party if you don't want them to use your portals.

almost 5 years ago - /u/RhysGGG - Direct link

Originally posted by hellzscream

Curious if this applies to currently opened portals?

It does