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It's been 4 days since the last post from GGG that did anything other than simply state changes made to the game. There was never any discussion between GGG and any other party about the state of the game past league launch, and afaik there is nothing planned at this time (eg. no additional baeclast appearance, etc).

Even something like "yes we know almost everyone hates Drought, it's staying in the game" would be preferable. The thing is, that kind of statement would be disastrous for the perception of the game which is why they don't make it, but in the absence of any alternatives I can't help but worry that is what they actually think right now. "Yes, we've heard you on immunities. We know we've been removing them from the game for a decade now and it has improved the experience, but now we're taking a hardline stance and aren't budging" kind of thing.

I haven't played since monday or tuesday, but I've been waiting and ready to come back once I actually have some assurance on what the direction of the game will be in the future. If they are going to insist on having things like Bonechill and Hypothermia, where a large portion of damage is dependent on being able to chill the enemy, but also having random magics and rares be not only immune to chill but also have massive cold res and max cold res bonuses, then I might not ever come back and play the way I have in the past.

The character build options just aren't made to support diversifying damage in the vast majority of build types, so the idea behind immunities that the Sanctum Breach dev has, which is to use them to encourage diversifying your build, is moot. The result is that it seems like GGG wants you to just ignore some percentage of the mobs that spawn in a map, which if it were even possible to do would still be annoying for multiple reasons (not least of which is the change to the connected map drop nodes). The reality, however, is that there are also mods that can make a monster stick to you like bugs stick to Sirus, so you sometimes just can't avoid confronting them, which is obviously not fun.

To borrow an analogy from Bellular's complaints about WoW, it's the dick in the salad.

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over 2 years ago - /u/Bex_GGG - Direct link

We've released two patches with changes to Archnemesis mods since our last big post about them. You can find their notes here and here. There are more changes coming - specifically to Immunities, a change to how Archnemesis mods occur in Blight, and a change that prevents the Trickster modifier from spawning in Delve. One thing to note is that it's quite tricky to get communication about these changes out ahead of the patch itself. By the time the changes are in a state where they're confirmed/ready to communicate, they're also ready to deploy. So we will deploy them as soon as we can since that's immediately effective. The alternate is waiting to deploy until we can prepare full communication about it. While the communication is nice to have, we feel it's better to get the changes out quickly and note them as patch notes.

over 2 years ago - /u/Bex_GGG - Direct link

Originally posted by Nekromas_

Rewarding rares?

I commented on this here.

over 2 years ago - /u/Bex_GGG - Direct link

Originally posted by OPRession

Don't forget Headhunter please :'(

We're actively working on a solution for this but I don't have any specifics I can report right now.

over 2 years ago - /u/Bex_GGG - Direct link

Originally posted by sentimentalwhore

While we have your attention bex can you PLEASE communicate the appropiate area to make Kirac vault pass items apply to BOTH main hand and off hand (specially now since it has void battery on it) it's literally making a lot of people not buying the pack see here is not the same as premium skins because we CAN buy two of those while we can't (nor I will honestly) buy 2 kirac vault passes.

Thank you very much for your patience.

This is on my radar. I'm hoping to have some info soon.

over 2 years ago - /u/Bex_GGG - Direct link

Originally posted by Bex_GGG

This is on my radar. I'm hoping to have some info soon.

I've just received confirmation from the team that we're going to work out a way for players to claim a second version of the Mystic Void Battery Skin (if they've paid for the pass and then subsequently achieved 67 map objectives). I don't have a timeline for this as implementation is going to take a little work but we're happy to confirm that it's coming.