Yesterday we published the full patch notes for Echoes of the Atlas. Alongside changes to different aspects of the game, we've added new Skill and Support Gems and made changes to a number of existing gems. As usual, to help you plan your build for the upcoming launch, we've prepared gem data at level 20 with 20% quality for all new and changed gems. Check them out below:
New Gems
Skill Gems
Hydrosphere
- 10% increased Pulse Frequency
Anomalous Hydrosphere
- 10% increased Cast Speed
Divergent Hydrosphere
- 10% increased Area of Effect
Support Gems
Trinity Support
- Supported Skills deal 10% increased Elemental Damage
Anomalous Trinity Support
- Supported Skills have 15% increased Attack and Cast Speed while each Resonance is at least 25
Divergent Trinity Support
- Supported Skills convert 10% of Physical Damage to a random Element
Updated Gems
Vaal Reave
Modified
Show Differences
Vaal Flameblast
Added
- 50% chance to Ignite enemies
Removed
+5% chance to Ignite for each Stage
Glacial Hammer
Modified
Show Differences
Heavy Strike
Modified
Show Differences
Infernal Cry
Modified
Show Differences
Searing Bond
Modified
Show Differences
Shield Charge
Modified
Show Differences
Static Strike
Modified
Show Differences
Warlord's Mark
Modified
Show Differences
Artillery Ballista
Modified
Show Differences
Bear Trap
Modified
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Blade Blast
Modified
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Blast Rain
Modified
Show Differences
Blink Arrow
Added
- 47% increased Cooldown Recovery Rate
Cobra Lash
Added
- Projectiles deal 5% more Damage with Hits for each remaining Chain
Modified
Show Differences
Galvanic Arrow
Modified
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Lightning Strike
Removed
Projectiles deal 25% less DamageDamage Over Time caused by Projectiles deals 25% less Damage
Mirror Arrow
Added
- 47% increased Cooldown Recovery Rate
Pestilent Strike
Modified
Show Differences
Reave
Modified
Show Differences
Seismic Trap
Modified
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Shrapnel Ballista
Modified
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Siege Ballista
Modified
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Spectral Shield Throw
Modified
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Tornado Shot
Modified
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Toxic Rain
Modified
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Unearth
Modified
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Venom Gyre
Added
- 40% chance to keep caught Projectiles when firing them by using Whirling Blades
Removed
141 to 211 Added Chaos Damage
Modified
Show Differences
Viper Strike
Modified
Show Differences
Crackling Lance
Modified
Show Differences
Firestorm
Added
- First Impact has 100% more Area of Effect
- First Impact deals 250% more Damage with Hits and Ailments
Removed
First Impact has 100% more area of effectFirst Impact deals 150% more damage
Flameblast
Added
- 50% chance to Ignite enemies
Removed
+5% chance to Ignite for each Stage
Frost Bomb
Added
- +7 to radius
Modified
Show Differences
Hexblast
Modified
Show Differences
Kinetic Bolt
Modified
Show Differences
Lightning Warp
Added
- +4 to radius
Raise Spectre
Modified
Show Differences
Rolling Magma (Magma Orb)
Added
- Projectiles can Chain when impacting the ground
Projectiles do not change direction when Chaining
Scorching Ray
Modified
Show Differences
Sigil of Power
Added
- Minimum 1 second between Stages
Storm Call
Added
- Effectiveness of Added Damage 130%
Modified
Show Differences
Void Sphere
Modified
Show Differences
Winter Orb
Modified
Show Differences
Anomalous Anger
Modified
Show Differences
Anomalous Determination
Modified
Show Differences
Anomalous Purity of Fire
Modified
Show Differences
Anomalous Grace
Modified
Show Differences
Anomalous Hatred
Modified
Show Differences
Anomalous Plague Bearer
Modified
Show Differences
Anomalous Purity of Ice
Modified
Show Differences
Anomalous Scourge Arrow
Modified
Show Differences
Anomalous Clarity
Modified
Show Differences
Anomalous Discipline
Modified
Show Differences
Anomalous Kinetic Bolt
Added
- Increases and Reductions to Cast Speed apply to Attack Speed at 50% of their value
Removed
Increases and Reductions to Cast Speed apply to Attack Speed
Modified
Show Differences
Anomalous Malevolence
Modified
Show Differences
Anomalous Purity of Elements
Modified
Show Differences
Anomalous Purity of Lightning
Modified
Show Differences
Anomalous Zealotry
Modified
Show Differences
Divergent Anger
Modified
Show Differences
Divergent Determination
Modified
Show Differences
Divergent Pride
Modified
Show Differences
Divergent Purity of Fire
Modified
Show Differences
Divergent Sunder
Added
- 20% increased Physical Damage
Removed
20% increased Area of Effect
Divergent Vitality
Modified
Show Differences
Divergent Grace
Modified
Show Differences
Divergent Haste
Modified
Show Differences
Divergent Hatred
Modified
Show Differences
Divergent Plague Bearer
Added
- Grants +10% to Damage over Time Multiplier for Poison while Infecting
Removed
10% reduced Chaos Damage taken while Incubating
Divergent Precision
Removed
You and nearby Allies have 10% less Area of Effect
Modified
Show Differences
Divergent Purity of Ice
Modified
Show Differences
Divergent Clarity
Modified
Show Differences
Divergent Discipline
Modified
Show Differences
Divergent Malevolence
Modified
Show Differences
Divergent Purity of Elements
Modified
Show Differences
Divergent Purity of Lightning
Modified
Show Differences
Divergent Zealotry
Modified
Show Differences
Phantasmal Desecrate
Modified
Show Differences
Phantasmal Haste
Modified
Show Differences
Support Gems
Ballista Totem Support
Modified
Show Differences
Impending Doom Support
Removed
Effectiveness of Added Damage 50%
Doom Blast
Modified
Show Differences
Intensify Support
New: Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills which reserve mana or create minions, or skills used by totems, traps, or mines.
Old: Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills which reserve mana, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Show Differences
Pinpoint Support
Added
- Supported Spells lose 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
New: Supports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills which reserve mana or create minions, or skills used by totems, traps, or mines.
Old: Supports projectile spells you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills which reserve mana, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Show Differences
Anomalous Lesser Poison Support
Added
- Supported Skills have 10% increased Poison Duration
Removed
Supported Skills have 4% chance to gain a Frenzy Charge on Killing Blow against Enemies with at least 5 Poisons
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