Original Post — Direct link
about 4 years ago - /u/Bex_GGG - Direct link

Originally posted by load231

I still don't like the fight. I understand the basic mechanics and I beat him last league and this league, but it's still the most frustrating bullshit fight in the game.

When fighting uber elder I never rage because all deaths feel like they are my fault for doing something wrong and I always know what to look out for next time.

In the awakener fight every death seems unfair. Get teleported and smahsed into the face, being forced to walk into degen zones, get insta killed from above without warning, exit the labyrinth and trigger the meteor just to move your mouse too close to the labyrinth edge and have auto pathing make you go back inside, not being able to see him when he is on the opposite side of the gigantic quadruppel spinning death beam and have him one shot you from off screen because you decide to dash the wrong way....

This boss feels more like playing a pixel dodge game than an arpg

I have this on my list of things to talk to developers about today.

about 4 years ago - /u/Bex_GGG - Direct link

Originally posted by anapoe

Not to pile stuff on you, but I really hope you take a look at the favorite map system. It sort of works, in the sense that if you pick three of the same map it seems weighted slightly more, say 20-30% of all map drops for that tier, but I don't think that's how the system was supposed to work?

Yes, I think I commented about that in another thread but it's definitely worth repeating. The favoured map system does currently work but the issue is that not all maps drop from the Atlas. Maps that drop from outside the Atlas (Temple/Vaal areas etc) don't use the favoured map system. We're planning a refactor to maps so that they use one system and can all take advantage of the favoured map's benefits but I don't have a timeline for you at the moment.

about 4 years ago - /u/Bex_GGG - Direct link

Originally posted by Bex_GGG

I have this on my list of things to talk to developers about today.

Just an update - I've had some discussions about this but right now we are prioritising more immediate Delirium improvements and getting established in lockdown. I'm happy to raise the discussion again in future.