I get that the game needs to be slowed down, I really do. But you’ve already done that by nerfing things like flame dash recovery cooldown, and the second wind support gem. Why would you go further by implementing a mechanic that entirely DISABLES your movement skill?
Those grasping/toxic vines slow you down in moments when you need to move the most. If there’s twenty monsters rushing towards me, my gut reaction is to quickly flame dash away. But I can’t even do that anymore if I have vines, so I guess I’ll just walk away very slowly to my inevitable death?
I’m also self-casting, which is pretty ironic since it was supposedly buffed this league.
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