can we talk more about how ricochet works? I league started with lancing steel and haven't been able to figure out what works consistently with it in terms of projectile priority since there's dozens of projectiles per second.
so the second line says 30% chance to Chain if projectile hits a wall. is this
a) nullified by pierce and/or fork on your projectile
b) separately calculated on any projectile that makes contact with a wall
c) able to work WITHOUT chain normally? obviously hard to test since the node itself gives +1 chain...
ultimately I don't give a shit for my build, I click machine gun button and things go boom, but it's a pretty unique mechanic that might have way more relevant applications for other skills. anyone done any testing?