Original Post — Direct link

So GGG just released MTX for Flame Wall, but the skill has been visually completely different from how it was previewed since launch, and it has some sort of visual bug related to terrain height which causes it to look significantly worse in some maps and areas (like on the wall in Rampart, or most of Summit) apparently this is getting fixed actually, so that's nice. Can we fix how the skill looks too?

What Flame wall was previewed as

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What Flame Wall actually looks like

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I don't have a good way to quickly capture a gif, but the animation of previewed Flame Wall also looks way way better than the actual Flame Wall.

Usually when people complain about MTX releases while there are other problems there's the logical response of "the artists aren't the ones who work on the code", but in this case it's an art problem, and they should probably prioritize the base skill over MTX (well should, obviously they didn't).

And of course this comes right after the release of the horribly tiled hideouts...

External link →
over 3 years ago - /u/Bex_GGG - Direct link

The preview version wasn't finalised when it was shown off and was later revised, partly due to aesthetic preferences but mainly because the first version was performance-heavy.