Nice, where is Trialmaster spawn ratio buff?
Nice, where is Trialmaster spawn ratio buff?
I've talked with the team about this a few times since Ultimatum launched. It takes roughly 100 Tier 11-13 maps to spawn the fight, or roughly 50 tier 14+ maps on average. We've tested this multiple times to make sure this rate is matching the number of encounters actually being done and it does match. Part of the issue is that some people aren't making it to the end of their Ultimatum trials to spawn him, some people aren't running enough high tier maps and some people who are meeting those requirements are contending with bad RNG. Relative to other league bosses, the Trialmaster has a more frequent spawn rate. I've seen some people speculate that there's a hidden condition required to spawn him (like win streaks) but this is not the case. Your best bet is to be doing trials to completion in the highest tier maps.
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Would you be okay with us checking your account and publicising the findings? If so, can you please DM me your account name.
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Part of the issue is that some people aren't making it to the end of their Ultimatum trials to spawn him
Does the Trialmaster "timer" resets if this happens? Because im skipping all stone circles. if he wouldve spawned in one of those, does that mean I have to "redo" 50 t14+ again?
Sort of - that's not exactly how the statistics work so there's not a 'timer' at play. Theoretically, you could get the Trialmaster in two maps in a row although statistically it would be very unlikely. In terms of your main question - if you bail out part way through your trials, do you risk forsaking a Trialmaster encounter? Yes, you do. It's determined when you generate your map whether or not that Ultimatum can lead to the Trialmaster.
Hi Bex. I'd be happy to publicise my account stats, because this is either bugged or i'm terribly unlucky. My account name is Pyromancer4.
- My Atlas Exploration challenge shows a grand total of 509 maps completed
- I am doing ultimatums in every single map i run, since the mechanic is fun and profitable. I also fully complete all waves in my ultimatums since i'm very petty and don't like the trialmaster talking shit about me. I also do not skip stone circles.
- My build rarely fails ultimatums because ice nova aoe overlap is very strong to clear dense packs. And most of my failed ultimatums were before red maps, where my build wasn't reaching it's full potential. But to give you guys the benefit of the doubt, lets say I failed 10% of every ultimatums i encountered.
- I used the popular "leapfrog" method to reach red maps as quickly as possible. Which means that getting my first 16 watchstones at 3 maps per conqueror cycles took me 48 maps. I'm happy to remove those from the total.
- I did actually encounter the trialmaster once. It was one of my first ever red map, from zana actually. I was still running a 5 link and my build wasn't at it's full potential, so I lost.
So my total T11+ maps completed would be (509*0,9)-48, which equals to roughly ~410 maps. Note that the odds are heavily stacked in your favor, since i am not counting any zana map or any conqueror map in this calculation, and i'm assuming every map is T11, but in reality most of them are probably T14+ since i rushed to endgame. Even assuming the ~100 maps average and removing 100 maps for my first trialmaster spawn, i'm still 3 times above the worst-case average, or 6 times above the best-case average.
If anyone can point me to any error in my assumptions or my math, i'd be happy to correct the post. Thanks for reading.
EDIT: Added a line specifying i do not skip stones circles, since people might ask me this.
We had a look at your account and you ran 381 Tier 14+ maps. You had one Trialmaster spawn but you died before reaching that wave. We checked the amount of Trialmaster's spawning on all of Ultimatum compared to the number of maps run. There were 15,000 Trialmasters spawned yesterday from the 720,000 Tier 16 maps run. We've manually scanned many accounts including running a simulation on your account to insure that it can spawn the Trialmaster. We're confident that the spawn rate isn't bugged. Feedback around whether the spawn rate is generous enough has been received and shared with the team.