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With the changes to bows and quivers happening in 3.17 (including the new bow masteries) do you guys think it would be a good idea to change modifiers on bows and quivers that roll "projectile speed" to provide "arrow speed" instead ?

To me, this would be in-line with recent changes GGG made to crit chance / crit multi on quivers rolls while also being more thematically appropriate (non unique bows and quivers being used for bow skills). Happy to hear your thoughts on the subject !

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over 2 years ago - /u/Mark_GGG - Direct link

Originally posted by AssociationEarly

Yes absolutly ! Ill take my chances : /u/mark_ggg would you be gracious enough to clarify for the sake of the new bow mastery "arrow speed = bow dmg" if projectile speed counts as arrow speed or if you specificly need the stat "arrow" speed to benefit from the mastery ? Thx

The mastery stat in its final version actaully affects increases/reductions to projectile speed. There are very few sources of arrow speed modifiers in 3.17.0, but technically the mastery would work with them, because a modifier to arrow speed is a modifier to projectile speed that is further restricted to only arrows - the mastery makes this apply to damage with bows, but still restricted to only arrows. At least for now is still all damage dealt with bows uses arrows, so this extra restriction doesn't change anything.

over 2 years ago - /u/Mark_GGG - Direct link

Originally posted by ddwdk

Hi u/Mark_GGG , I was wondering if "15% more projectile speed" from the projectile mastery work as a more multiper to speed and dmg or is it just a increased multiplier. Appreciate ur works :D

The mastery only affects increases and reductions to projectile speed, not "more" or "less" modifiers.

over 2 years ago - /u/Mark_GGG - Direct link

Originally posted by averynicepirate

Can you clarify this for me which is planning a build around this. The way I understood is with both "15% more projectile speed" mastery and "Increases and Reductions to Projectile Speed also apply to Damage with Bows", you would not get 15% more damage with bows, but you would still get 15% of your projectile speed as increased bow damage, no ?

Basically which one of these scenario is right considering I have both masteries and 300% increased projectile speed from other sources:

  1. 300% increased bow damage and 345% projectile speed (the answer I understand from u/Mark_GGG
  2. 345% increased bow damage and 345% projectile speed (the way I thought it was going to be)
  3. 300% increase bow damage and 345% projectile speed and 15% more bow damage (the question I understood from u/ddwdk)

Thanks!

None of those. In the described situation, you will have 300% increased bow damage, 300% increased projectile speed, and 15% more projectile speed. More is not increased, increased is not more.

The latter two modifiers in total result in projectiles travelling at 460% of base speed (100% base * 4 * 1.15), which is how fast they would travel if you instead only had 360% increased projectile speed, but that is not the same thing. You do not have 360% increased projectile speed in this case, you have 300% increased and 15% more.

over 2 years ago - /u/Mark_GGG - Direct link

Originally posted by averynicepirate

Thanks! That makes sense... also my maths were off...oops

So this means that the mastery "15% more projectile speed" does nothing for things like the new Galvanic arrow:

Increases and Reductions to Projectile Speed also apply to this Skill's Area of Effect

Because although our total projectile speed is 460% in this situation, the actual "increased projectile speed" stat is 300%. So Galvanic arrow would have 300% increase AoE

Yes. All things that refer specifically to "inreases and reductions" only affect modifiers that say "increased" or "reduced", not "more" or "less". This has always been the case.