Part of the reason some people have been dissatisfied with the new Naval meta is the stalemate effect. If your opponents blockades your cities from 3 tiles away, it doesn't matter what ship you train in your port. It's just going to be blown away by Bombers that take no damage in return next turn.
What if there was a defensive oriented ship that has very high defense but very low offense that can retaliate against a long range bomber attack? Basically like a Defender, but with 3 range.
This would allow for easier comebacks after losing the water, as you could train these ships in your blockaded ports and a Bomber would not be able to kill it without taking big massive retaliation damage in the exchange.
On offense, it would be relatively useless (1 attack). But as a defensive unit, it could be used to wear down bombers that cannot be touched otherwise.
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