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Though polytopia appears to take place in a mostly classical or medieval setting with some fantasy inspiration, it contains elements that, to me, suggest it is actually a distant post-apocalyptic future.

I know that is a common theory for games with ruins (ahem Minecraft), but it's more than that. 1. Most of the tribes resemble real world civilizations, but they start as tiny villages with very little territory and only through conquest expand throughout the world. While this is the common setup for 4X strategy games, it could be interpreted as being reduced and isolated societies of survivor descendants, also explaining the cultural traits but lack of industrial/tech capacity.

  1. The ruins contain technology more advanced than the polytopians' because they are the remnants of the long lost civilization.

  2. Gunpowder weapons, like battleship projectiles, incidentally found in ruins, could also be inherited from this past and would explain why the meta is so unbalanced.

  3. The Vengir inhabit a wasteland that was perhaps harder or more directly struck than the rest of the square. It is said they were banished there as opposed to being the original inhabitants.

  4. If there was a nuclear war, the special tribes, giants, and rhinopigs make sense as mutations. This being the distant past, most of the square has recovered. The vengir's wasteland being an exception, which hasn't really healed.

I'm sorry if my post runs afoul of established lore or if it's already been thoroughly discussed (I use infinity reddit client which has a pretty strict search). I've played for years but I'm not exactly an active community participant.

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over 2 years ago - /u/Zoythrus - Direct link

I can confirm that the ruins were left by "The Ancients", which were the first tribe.

After a great Civil War, they fractured into the tribes we have now.

This civil war did not involve nukes or any sort of apocalypse. Sorry. :)

over 2 years ago - /u/Zoythrus - Direct link

Originally posted by Lord_Mithalvaiel

Hold up...

After said civil war occurred and the Ancients fractured, all that was left were ruins and small villages. There are no large cities and only limited contact and trade before the game.

In other words, advanced civilization collapsed. While there wasn't a nuclear war, this scenario seems to resemble the Bronze Age Collapse, though that involved not one civilization but a sophisticated and interconnected network of many states, and its causes were more complex than civil war.

In the late Bronze age, civilization in the near east basically ceased. Most large states collapsed, cities were abandoned, and trade, technology and even the written word were lost.

In the span of half a century, literally thousands of years of progress and stability were undone, and it took hundreds of years to recover from, by which time knowledge of much of the Bronze Age was forgotten or mythologized.

Extra Credits did a great series on it if anyone's interested

I guess it depends on what is considered an apocalypse, but I still think polytopia fits the bill.

Yeah, I'd say it was something similar to the Bronze Age Collapse, more or less.

over 2 years ago - /u/Zoythrus - Direct link

Originally posted by zexumus

So there were a sea people group (raiders that started the Bronze Age collapse by destroying major cities and disrupting trade routes needed to get tin for bronze) maybe aquarion were already separate

Aquarion formed after the Civil War.

And it wasn't 1:1 with the BAC