Welcome,
Park Managers!
This hotfix fixes issues such as animals not eating from feeders, crashes, and some critical save/load issues.
Please send your feedback and bug reports to our
Discord server's[discord.com] appropriate channel. Thank you!
Full Patch Notes
Changes
- Animals
- Reduced amount of time it takes animals to get dry after emerging from bodies of water
Bug Fixes
- Crashes
- Fixed an issue during shutdown which could cause a crash
- Fixed a couple oversights in terraforming that could potentially cause crashes when terraforming near the edge of the map
- Critical
- Fixed a critical save/load issue related to empty animal info screens
- Improved modular/save load behavior so that file writing errors for specific pieces won’t completely skip saving the whole modular group - this will minimize missing groups on load in the future
- Fixed critical modular bug causing random extra ‘ghost’ pieces to be loaded in bulk in saves
- Fixed click input collision that would cause actions to finalize if left click input is detected during right click hold input
- Addressed animals not being able to eat from feeders until moved
- Buildings & Scenery
- Fixed bad floor collision on official prefab ‘Rustic Restaurant’
- Environment
- Fixed Aurora not showing up in the ‘Canadian Rockies’ level
- UI/UX
- Fixed GUI exception in the modular Storage Widget
- Fixed a layout issue at the bottom of the Modular Prefab saving panel