Mau

Mau



07 Nov

Post
    Mau on Steam - Thread - Direct


Welcome, Park Managers!

This hotfix fixes issues such as animals not eating from feeders, crashes, and some critical save/load issues.

Please send your feedback and bug reports to our Discord server's[discord.com] appropriate channel. Thank you!

Full Patch Notes
Changes
  • Animals
    • Reduced amount of time it takes animals to get dry after emerging from bodies of water
Bug... Read more

30 Jun

Comment
    Mau on Steam Forums - Thread - Direct
Hey, we've been adding a lot of features over the last few months, and some times it can get a little tough to keep track of all of them. We'll be doing a lot of balancing and general game-mode refining in the following couple weeks, and have an update out which should address your issues, among other things.

26 Jun

Comment
    Mau on Steam Forums - Thread - Direct
Hey, we are currently working on a much more interactive and intuitive tutorial system than the old, deprecated one (it was disabled due to no longer being in line with the current game mechanics). We expect it will be done by Update 12 or 13!

21 Nov

Post
    Mau on Steam - Thread - Direct


Welcome, Park Managers!

This patch addresses a number of issues for the Public Test Branch version of the game with some notable changes regarding animals and various performance improvements. Please continue to send feedback and bug reports to our Discord server's[discord.com] appropriate channel, it's been an immense help!

We expect to publish Update 8 to all players early into this sale with further fixes and performance improvements, while we work hard on Update 9, to be released during the Holiday Season.

Full Patch Notes ... Read more

17 Mar

Comment
    Mau on Steam Forums - Thread - Direct
Hey, thanks for the report. I'm assuming you're playing on a laptop where LMB and RMB hold is important for camera movement? Either way, I'm gonna take a look at this and fix it asap.
Comment
    Mau on Steam Forums - Thread - Direct
Hey, thanks for your feedback!

We're a smaller team, so the pace of progress isn't as blazing fast as we would like, but we are actively addressing these issues to heighten the playing experience. Here's what we are doing concretely:

-We're internally undergoing a complete guest art overhaul - this includes models, audio, and animation. So while they don't currently play any specific animations when using visitor specific structures, we are going to update them in the near future to have all the animations you would naturally expect (sitting on benches, pointing out animals, using binoculars, etc.)

-The guests currently do use structures and view animals, but as per the first point, they don't play any animation, which makes them seem as if they weren't using those points in the first place. The art overhaul will address this implicitly.

-Staff is coming later down the line, and with them, specific staff structures

Hope this helps clar... Read more
Comment
    Mau on Steam Forums - Thread - Direct
Hey, we're actually gonna update this soon!

16 Mar

Comment
    Mau on Steam Forums - Thread - Direct
Hey, thanks for the feedback! We're fixing this issue right now, and pushing out an update very soon! Stay tuned!

01 Mar

Comment
    Mau on Steam Forums - Thread - Direct
Realistically you are correct, however we've gone with cash because that makes it very easy to visualize the current donated amount at a glance

26 Feb

Comment
    Mau on Steam Forums - Thread - Direct
Hey, sorry to hear about this. We're gonna be putting another economy/guest AI balancing patch on the public testing branch in a couple days, hopefully that should fix this for you

20 Feb

Comment
    Mau on Steam Forums - Thread - Direct
Hey, thanks for your feedback, we're glad to hear you're having a better experience with the game now than at launch!

On the topic of UI bugs, I am always fixing as many as possible, especially on the excavations unlocking front, although those are especially hard to track down. We're hoping to make things more stable with each passing release.

You'll also be happy to know that we've recently been giving our costs and general economy a bit of a balancing pass, as things are not forgiving enough, especially in the early game at the moment. Continued player feedback is really important in this regard, since you guys are best at letting us know what works and what doesn't.

Thank you for the support and patience!

30 Oct

Comment
    Mau on Steam Forums - Thread - Direct
Thanks for reporting, we'll be looking into this issue.
Comment
    Mau on Steam Forums - Thread - Direct
I was fixing some tutorial bugs new players were reporting, nothing super relevant :)

22 Sep

Comment
    Mau on Steam Forums - Thread - Direct
Hey, I've recently managed to fix this issue, and it will be rolled out in a small update in the next few days!

20 Jun

Comment
    Mau on Steam Forums - Thread - Direct
You're absolutely right, our guests suck right now! We hope to be able to improve them going forward, hopefully you'll see some nice updates on their visuals in the coming months!

20 May

Comment
    Mau on Steam Forums - Thread - Direct
Hi, the next update is scheduled for the end of this month should all things go as planned (we were stuck with hotixes for a little longer than we expected, so there's always a chance the update might be pushed to early June).

The update is scheduled to contain the bulk of the features appearing on our Trello roadmap. Exact date should be announced in the coming week!

13 May

Comment
    Mau on Steam Forums - Thread - Direct
Like others have said, you breed the mini aviary animals directly in the building. That being said, I'm working on fixing the issue where the aviaries and nurseries are reset after loading the save, and the fix should be out pretty soon!

06 May

Comment
    Mau on Steam Forums - Thread - Direct
Hey, all of this sounds highly irregular, especially the input issues. What's your PC specs? It sounds like your system might not be strong enough to run the game?
Comment
    Mau on Steam Forums - Thread - Direct
Hi, sorry to hear about the crash, could you send us your error log so that we can take a look at the issue and fix it? It can be found in C:/Users//AppData/Local/Temp/Blue Meridian/Prehistoric Kingdom/Crashes

05 May

Comment
    Mau on Steam Forums - Thread - Direct
Hey, for now you should easily be able to upload the save file anywhere you deem accessible! The saves are located in C:/Users//Saved Games/Prehistoric Kingdom/Saves.

In the future we want to integrate Steam Cloud Saves so that this shouldn't be an issue in the first place. :)