Original Post — Direct link

https://rainbow6.ubisoft.com/siege/en-gb/news/detail.aspx?c=tcm:154-345660-16&ct=tcm:154-76770-32&fbclid=IwAR2ALw5Yu1Ou62JcQoi0ZEN0VXDEI7BPf98_CvaaOq4XHfMk_bGT5psnlOI

Our 1.1 patches are primarily geared towards fixing any last minute issues that were reported on the Test Server, with larger updates coming as X.2 and X.4 patches.

GAMEPLAY

Fixed - When Operators are prone on their back, the weapon switch animation is faster than intended.

Fixed - All operators have animation issue transition who make them slide when they sprint just after prone position.

LEVEL DESIGN

OREGON

Fixed - Operators break collision when vaulting into the broken shelf in Laundry room.

OUTBACK

Fixed - Problematic run out/spawn kills via the catwalk in the Motel Parking Lot.

Fixed - Players can rappel through a blocked window on Outback.

OPERATORS

MOZZIE

Fixed - With the right timing a player can enter and see through a drone that Mozzie just captured.

Fixed - The drone outline for a hijacked drone is not visible behind a Black Mirror or from a Maestro camera view.

Fixed - Hacked drones will sometimes lose signal on various maps. These need to be fixed on an individual basis, and we have not fixed every location as of this update.

GRIDLOCK

Fixed - Barricades can not be deployed near deployed trax stingers.

USER EXPERIENCE

Fixed - Game will show a black screen for a few second after moving windows up or alt-tabbing.

Fixed - Onkochishin elite skin has a gap between the holster and the secondary weapon.

Fixed - The letter "V" is censored in the in-game text chat.

External link ā†’
about 5 years ago - /u/Its_Epi - Direct link

Originally posted by shingofan

Sounds like a stray typo got into the filter

Precisely!

about 5 years ago - /u/Its_Epi - Direct link

Originally posted by JazzShadow2

Bit sorry to beat a dead horse but, any progess on the game freezing, mostly on dual core cpus?

Does your dual core CPU have hyperthreading enabled?

about 5 years ago - /u/Its_Epi - Direct link

Originally posted by JazzShadow2

No, it doesn't support hyper-threading.

We do not support 2 cores with hyperthreading disabled. Rainbow Six Siege needs at least 4 cores/threads to run reliably.

We are updating the FAQ on the customer support page to be more clear.

about 5 years ago - /u/Its_Epi - Direct link

Originally posted by SpawnPeekDaily

Damn too bad Iā€™m perma banned from typing the letter v

That isn't a thing. The filter has nothing to do with bans.