Our 1.1 patches are primarily geared towards fixing any last minute issues that were reported on the Test Server, with larger updates coming as X.2 and X.4 patches.
GAMEPLAY
Fixed - When Operators are prone on their back, the weapon switch animation is faster than intended.
Fixed - All operators have animation issue transition who make them slide when they sprint just after prone position.
LEVEL DESIGN
OREGON
Fixed - Operators break collision when vaulting into the broken shelf in Laundry room.
OUTBACK
Fixed - Problematic run out/spawn kills via the catwalk in the Motel Parking Lot.
Fixed - Players can rappel through a blocked window on Outback.
OPERATORS
MOZZIE
Fixed - With the right timing a player can enter and see through a drone that Mozzie just captured.
Fixed - The drone outline for a hijacked drone is not visible behind a Black Mirror or from a Maestro camera view.
Fixed - Hacked drones will sometimes lose signal on various maps. These need to be fixed on an individual basis, and we have not fixed every location as of this update.
GRIDLOCK
Fixed - Barricades can not be deployed near deployed trax stingers.
USER EXPERIENCE
Fixed - Game will show a black screen for a few second after moving windows up or alt-tabbing.
Fixed - Onkochishin elite skin has a gap between the holster and the secondary weapon.
Fixed - The letter "V" is censored in the in-game text chat.
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