over 3 years ago - UbiYubble - Direct link
Originally posted by *revolver noises*: That would require effort and they admitting mistakes they haven't fixed for years, wait for the bad reworks that doesn't solve those issues

We've done a few things in the past to prevent the likelihood of getting spawn killed on certain maps, and I think we can look at the map buff to Consulate that put a few items in place of popular spawn peeking windows (Yellow) as a solid example.

Skyscraper had an incredibly frustrating track record of being one of the most spawn peek-heavy maps in the game before the rework. On the old version, players could run out the top black stairs window, turn left and just melt anyone coming from Helipad spawn. We've since removed that on the rework, so I wouldn't put it past the team to address other highly frustrating spawn peeking areas (Like Top Square and Electrical) in the future.

I don't have any info to share on that, but I can be sure to let the team know this is an area players are looking to see improved upon.