Original Post — Direct link
"But Doc and Rook are a 1 Speed Op!" So? They have nothing to do during prep phase, other than reinforce walls and Rook putting down his armor in 2 seconds. Their lack of speed does not hinder them from moving around and spawnpeeking as they please. Their weapons have no recoil for the first important shots, and thanks to their armor, class, you cannot even kill them quickly like a Jäger, outside of a headshot.What is the counterplay other than to "git gud"? Doc may even heal himself back, unlike Jäger, who got punished for spawnpeeking by AT LEAST maybe losing some HP, making him easier to kill later.It becomes even worse, when you have BOTH of them on the same team at once, forcing you to deal with Über-Tank spawnpeekers that also have heals. What is this? A MOBA?

ACOG just proves to be a cancer to this game whatsoever. It is incredible.
over 4 years ago - UbiYubble - Direct link
Originally Posted by AnalBreacher24
"But Doc and Rook are a 1 Speed Op!" So? They have nothing to do during prep phase, other than reinforce walls and Rook putting down his armor in 2 seconds. Their lack of speed does not hinder them from moving around and spawnpeeking as they please. Their weapons have no recoil for the first important shots, and thanks to their armor, class, you cannot even kill them quickly like a Jäger, outside of a headshot.What is the counterplay other than to "git gud"? Doc may even heal himself back, unlike Jäger, who got punished for spawnpeeking by AT LEAST maybe losing some HP, making him easier to kill later.It becomes even worse, when you have BOTH of them on the same team at once, forcing you to deal with Über-Tank spawnpeekers that also have heals. What is this? A MOBA?

ACOG just proves to be a cancer to this game whatsoever. It is incredible.
With Doc, Rook, their playstyles revolve around them holding down site and holding angles. Of course, not everyone is going to play them like that, you do see them occasionally shallow roam, but the ACOG on their weapons is a trade-off since they can't move as fast as an Alibi or even a Castle. I think we can look at Oryx as a semi-good example of what happens to the MP5 without the ACOG. It goes from one of the higher-tiered weapons to a mid-to-low tier gun.

If spawn peeking is the issue here, then maybe we can discuss alternative ways to play around those peeks; learning where they are and how to counter them/where best to spawn to avoid being killed.