Is there a real reason for not being able to choose which maps we want to play on (for ranked specifically)? It's a big feature in CS:GO, I know it's a completely different game but it really does make a big difference. I know so many players that just don't want to play because they keep getting maps they don't like.
Originally Posted by Slyrr7We've been monitoring the feedback and frustration around the ability to not change which maps you can play on. We try our best to provide as much insight as to why certain features were removed or added as we can, but we know the reasonings we provide may not be satisfactory for some. Unfortunately, we still don't have any details to share on this feature aside from what's been shared on similar threads. The Map Veto system is currently slated for Ranked and Unranked, but that doesn't mean it can't come to Quick Match in the future. Again, I don't have any ETA on when it might come, nor am I confirming that it will.
UBI has been ignoring our demands on this issue. They've been ramming a silly 'map rotation system' down our throats for a couple years now. A system that none of us asked for, or wanted. They've also been ignoring our demands to give back the original and night maps which they unjustly took from us without consultation or consent. All, seemingly, at the behest of a tiny cluster of 'pro' players who apparently have the developers in their back pockets. Which is why even in their recent hints about this season's features, they brag about another map rotation scheme - which still strangles off our access to the maps we paid for, and insults us even further by showing off a 'list' of all the maps they will be using to imprison us for that season.
If the Quick Match community wants it, then the reps you see here will make sure the devs know this as well. Make threads on it!